SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
04-30-15, 09:04 AM | #316 |
Seaman
Join Date: Jul 2012
Posts: 37
Downloads: 45
Uploads: 0
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Hello, friends is the amagi ready and one have maybe a download link from it?
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05-17-15, 11:02 AM | #317 |
Watch
Join Date: Nov 2014
Posts: 19
Downloads: 198
Uploads: 0
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could you make an Izumo that would be aweome
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10-13-15, 07:29 PM | #318 |
Nub
Join Date: Mar 2012
Posts: 3
Downloads: 300
Uploads: 0
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Is the Tillman maximum battleship IV-2 he made available for download? If so what is its file name?
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12-04-16, 04:53 PM | #319 |
Swabbie
Join Date: Dec 2011
Location: British Columbia, Canada
Posts: 13
Downloads: 47
Uploads: 0
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Does anyone know if Karle's Pensacola was playable? And if so, does anyone have their hands on the files? At this point I would probably pay money to have a playable 'Cola in SH4.
In any case thanks for all replies! -Zam EDIT: BTW I'm not joking about the whole paying money bit, if there is an available modder willing to do a Pensacola. Set up a Patreon and I will quite literally pay you for mods. Last edited by Zam1; 12-04-16 at 05:03 PM. |
12-05-16, 02:06 PM | #320 | |
The Old Man
Join Date: Mar 2009
Location: Norseland
Posts: 1,355
Downloads: 253
Uploads: 0
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Quote:
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Find my mods here: https://www.mediafire.com/folder/lzgciodldp58p/SH4_Mods My SH4 blog here: http://karle94.blogspot.com/ |
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12-05-16, 03:56 PM | #321 | |
Swabbie
Join Date: Dec 2011
Location: British Columbia, Canada
Posts: 13
Downloads: 47
Uploads: 0
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Quote:
Would it take a considerable amount of effort to make it playable? Is it possible for you to walk me through it? Despite the sheer lack of armor, I still would like to have a PepsiCola available for play. And if there were any other ships that needed porting over to be available for play, as long as it didn't require some measure of coding, I'd be willing to help. EDIT: Oh by the way, I was using your G3 BattleCruiser and the turrets were black and texture-less, I was reading that there was a solution for that further back in the thread, but didn't understand what to do. |
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12-05-16, 06:19 PM | #322 | |
The Old Man
Join Date: Mar 2009
Location: Norseland
Posts: 1,355
Downloads: 253
Uploads: 0
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Quote:
Now, let's get down to business. I think you can still find the necessary tutorials to learn how to mod the game. The process is quiet easy when you have learned the necessary know-how. It is however quiet difficult to either talk through, or to learn through text. That will be one huge wall of text, think wall of China You could always do what I did, learn by simply getting the necessary tools and diddle till something happens, for good or bad There are others that could teach you, I was never good at teaching that sort of things. I get too stuck at details that may or not be necessary, or relevant. As for the black textures, those turrets were quiet unpredictable. Sometimes they were textured, sometimes not. Guess weapons of war have feelings and moodswings too
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Find my mods here: https://www.mediafire.com/folder/lzgciodldp58p/SH4_Mods My SH4 blog here: http://karle94.blogspot.com/ |
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12-05-16, 08:29 PM | #323 | |
Swabbie
Join Date: Dec 2011
Location: British Columbia, Canada
Posts: 13
Downloads: 47
Uploads: 0
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Quote:
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12-06-16, 04:59 AM | #324 | |
The Old Man
Join Date: Mar 2009
Location: Norseland
Posts: 1,355
Downloads: 253
Uploads: 0
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Quote:
__________________
Find my mods here: https://www.mediafire.com/folder/lzgciodldp58p/SH4_Mods My SH4 blog here: http://karle94.blogspot.com/ |
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12-13-16, 11:09 PM | #325 |
Watch
Join Date: Nov 2014
Posts: 16
Downloads: 88
Uploads: 0
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Tillman and South Dakota
Greetings, I am new to Subsim, and I have just gotten into Surface Ships, and I'm yearning to play the Tillman and the 1920 South Dakota. Could you provide the download files, as the links provided are all dead. I would also appreciate it if you could provide which of your ships are compatible with 1.4. (I don't have the budget to purchase 1.5.)
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03-04-17, 12:35 PM | #326 |
Watch
Join Date: Nov 2014
Posts: 16
Downloads: 88
Uploads: 0
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09-24-18, 03:43 AM | #327 |
Swabbie
Join Date: May 2014
Posts: 8
Downloads: 155
Uploads: 0
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Can you fix turrents on Hood? Or do you have HMS Repulse mod?
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07-18-20, 10:53 AM | #328 |
Grey Wolf
Join Date: Jun 2003
Location: Manchester UK
Posts: 944
Downloads: 260
Uploads: 0
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Only just found this thread, first let me say a big thank you to you Karl for your hard work on these ships.
One of my favourite things in SH4 is playing as a ship, I downloaded your ships and had a quick go with some of them, you are a genius mate. I have downloaded some other 'Playable ships' bit they are not 'Human playable' I keep trying to convert them but not yet hitting the nail on the head. I did ask on another thread but the only reply was to copy the format from a Human playable which I did but I'm obviously missing something. Col.
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