SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SH5 Mods Workshop
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 05-12-13, 11:02 PM   #3271
THE_MASK
Ace of the deep .
 
THE_MASK's Avatar
 
Join Date: Jan 2006
Posts: 9,226
Downloads: 901
Uploads: 73


Default

You sir , have rekindled my enjoyment of SH5 .
THE_MASK is offline   Reply With Quote
Old 05-13-13, 06:32 AM   #3272
Trevally.
Navy Seal
 
Join Date: Apr 2007
Location: AN1536 (Orkney)
Posts: 5,451
Downloads: 166
Uploads: 28


Default

Quote:
Originally Posted by Sjizzle View Post
after a few hours of cat and mouse hunting i managed to sunk this U-Boat with this new version OH II nice job guys ...

Attachment 280
Nice pic Sjizzle

Quote:
Originally Posted by Fifi View Post
Is it normal german side get already 2 boats sinked at the very first bunker exit?

Quote:
Originally Posted by 7thSeal View Post
I had one boat sink on my start and it looks like the water is really shallow in the area... maybe the size of waves affect it. Lots of collision noise when I started and ship was laying on its side next slot over from me.
or we have Lithuanian saboteurs
__________________
Trevally Mods for SH5
Trevally. is offline   Reply With Quote
Old 05-13-13, 06:39 AM   #3273
Trevally.
Navy Seal
 
Join Date: Apr 2007
Location: AN1536 (Orkney)
Posts: 5,451
Downloads: 166
Uploads: 28


Default

Quote:
Originally Posted by Cybermat47 View Post
Congrats on the update

But was Memel ever used as a U-boat base?

I hope that there are some Lithuanian ships there!
See below after two mins with google

Quote:
As tensions in pre-war Europe continued to grow, it was expected that Germany would make a move against Lithuania to reacquire the region. German Foreign Minister Joachim von Ribbentrop delivered an ultimatum to the Lithuanian Foreign Minister on 20 March 1939, demanding the surrender of Klaipėda. Lithuania, unable to secure international support for its cause, submitted to the ultimatum and, in exchange for the right to use the new harbour facilities as a Free Port, ceded the disputed region to Germany in the late evening of 22 March 1939. Adolf Hitler personally visited the harbour and delivered a speech to the city residents. This was Hitler's last territorial acquisition prior to World War II.
Quote:
Hi

Memel was in East Prussia, today called Klaipeda and part of Lithuania: [en.wikipedia.org]

It was used as base for combat U-boats only in September 1939 during the attack on Poland, afterwards it was the home of the 24th (Training) Flotilla until the port was evacuated in October 1944 when the Soviet Army was approaching the town. There were no U-boat bunkers in this port.

Best regards
Rainer

Crew member of uboat.net
__________________
Trevally Mods for SH5
Trevally. is offline   Reply With Quote
Old 05-13-13, 06:40 AM   #3274
Trevally.
Navy Seal
 
Join Date: Apr 2007
Location: AN1536 (Orkney)
Posts: 5,451
Downloads: 166
Uploads: 28


Default

Quote:
Originally Posted by VacantName View Post
Anyone else having a ctd error when talking to crew? First play I spoke to everyone except Herbert and Olaf and ctd'd while talking to Willi (motor guy), 2nd time only managed to speak to Dieter and ctd'd as soon as I tried to talk to Erich...

Is that the boat that seems to run back and forth along the northern side of the Hel Peninsula? On 2.1 I stuck my periscope out the water to check all was clear before surfacing only to find him about 500m away right behind me. Launched my stern tube for an easy mission complete and my first (and thus far only) submarine kill


Quote:
Originally Posted by sober View Post
You sir , have rekindled my enjoyment of SH5 .
Thanks Sober
__________________
Trevally Mods for SH5
Trevally. is offline   Reply With Quote
Old 05-13-13, 06:42 AM   #3275
Trevally.
Navy Seal
 
Join Date: Apr 2007
Location: AN1536 (Orkney)
Posts: 5,451
Downloads: 166
Uploads: 28


Default

RUS for v 2.2 - http://www.mediafire.com/download.php?fcaozj6lxkj2cc2

Post one updated
Thanks Volodya
__________________
Trevally Mods for SH5
Trevally. is offline   Reply With Quote
Old 05-13-13, 07:06 AM   #3276
arnahud2
Frogman
 
Join Date: Apr 2005
Posts: 308
Downloads: 724
Uploads: 0
Default

Thanks you Trevally, to spend so much times keeping OHII up to date ! and
__________________


arnahud2 is offline   Reply With Quote
Old 05-13-13, 07:48 AM   #3277
volodya61
Ocean Warrior
 
volodya61's Avatar
 
Join Date: Feb 2012
Location: Rostov-on-Don, local time GMT+4
Posts: 3,300
Downloads: 374
Uploads: 0


Default

Hi Trevally

Am I right here - http://www.subsim.com/radioroom/show...postcount=3267

are NML Grif and NDD Rocket the same model?
__________________
.
Where does human stupidity end?

.


El sueño de la razón produce monstruos © - and for some people awakening will be cruel
volodya61 is offline   Reply With Quote
Old 05-13-13, 07:59 AM   #3278
gap
Navy Seal
 
Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
Default

Quote:
Originally Posted by volodya61 View Post
I haven't found NML Grif's .sim, so I decided that it's the same as NDD Rocket.. am I right?

If so, question for Gap -
Gabriele, what's wrong with its .sim? I wanted to add HanSolo's funnel smoke but.. once I clicked on the smoke controller as .sim changes immediately.. I just don't have time to change anything
Quote:
Originally Posted by volodya61 View Post
Hi Trevally

Am I right here - http://www.subsim.com/radioroom/show...postcount=3267

are NML Grif and NDD Rocket the same model?
I had to change some parent Id's in the sim file. Reason is I have changed parent bone of some gun linking bones (they had as parent wrong subsets in the 3d model, and when the unit broke in two parts, some guns were levitating and moving together with the distant part of the hull). I can merge HanSolo's settings in the new sim file, and release it as a patch, but what settings are affected by funnel smoke?
gap is offline   Reply With Quote
Old 05-13-13, 09:30 AM   #3279
Captain73
Stowaway
 
Posts: n/a
Downloads:
Uploads:
Default

Great job Trevally! Thanks Gap and Volodya!
In the future I hope to see the capture of Narvik and the D-Day!
  Reply With Quote
Old 05-13-13, 10:12 AM   #3280
volodya61
Ocean Warrior
 
volodya61's Avatar
 
Join Date: Feb 2012
Location: Rostov-on-Don, local time GMT+4
Posts: 3,300
Downloads: 374
Uploads: 0


Default

Quote:
Originally Posted by gap View Post
I can merge HanSolo's settings in the new sim file, and release it as a patch, but what settings are affected by funnel smoke?
I can merge it too.. after all I already did this with the previous file .. but something wrong with .sim, look -

. .

as you can see on the first two screens everything still fine, on the third screen once I clicked on line to change it as file changed itself.. I haven't had to change anything yet

EDIT: never mind , I've done it using S3D..
__________________
.
Where does human stupidity end?

.


El sueño de la razón produce monstruos © - and for some people awakening will be cruel

Last edited by volodya61; 05-13-13 at 10:27 AM.
volodya61 is offline   Reply With Quote
Old 05-13-13, 10:50 AM   #3281
gap
Navy Seal
 
Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
Default

Quote:
Originally Posted by Captain73 View Post
Great job Trevally! Thanks Gap and Volodya!
In the future I hope to see the capture of Narvik and the D-Day!


Quote:
Originally Posted by volodya61 View Post
I can merge it too.. after all I already did this with the previous file .. but something wrong with .sim, look -

as you can see on the first two screens everything still fine, on the third screen once I clicked on line to change it as file changed itself.. I haven't had to change anything yet
This would happen because you didn't merge the file where smoke FX are located... bazaFX.dat or particles.dat, I dont reember exactly which one of them

Quote:
Originally Posted by Captain73 View Post
EDIT: never mind , I've done it using S3D..
Yes, sometimes S3D is more handy than Goblin
gap is offline   Reply With Quote
Old 05-13-13, 12:39 PM   #3282
volodya61
Ocean Warrior
 
volodya61's Avatar
 
Join Date: Feb 2012
Location: Rostov-on-Don, local time GMT+4
Posts: 3,300
Downloads: 374
Uploads: 0


Default

Quote:
Originally Posted by gap View Post
This would happen because you didn't merge the file where smoke FX are located... bazaFX.dat or particles.dat, I dont reember exactly which one of them..
Stock particles.dat contains stock funnel smoke..
Yes, you are right , if I merged stock particles.dat also, everything fine with the .sim file

@ Trevally

To make Harbour Addition compatible with v2.2 is it sufficiently to edit/add a line to the Total_Germany.pj? right?
__________________
.
Where does human stupidity end?

.


El sueño de la razón produce monstruos © - and for some people awakening will be cruel
volodya61 is offline   Reply With Quote
Old 05-13-13, 12:44 PM   #3283
Sjizzle
Count Dracula
 
Sjizzle's Avatar
 
Join Date: Aug 2012
Location: 46°13′N, 24°47′E
Posts: 1,816
Downloads: 405
Uploads: 0


Default

any1 can dock with OHII v2.2 ? cos i can't ...
Sjizzle is offline   Reply With Quote
Old 05-13-13, 12:46 PM   #3284
volodya61
Ocean Warrior
 
volodya61's Avatar
 
Join Date: Feb 2012
Location: Rostov-on-Don, local time GMT+4
Posts: 3,300
Downloads: 374
Uploads: 0


Default

Quote:
Originally Posted by Sjizzle View Post
any1 can dock with OHII v2.2 ? cos i can't ...
dock where?
__________________
.
Where does human stupidity end?

.


El sueño de la razón produce monstruos © - and for some people awakening will be cruel
volodya61 is offline   Reply With Quote
Old 05-13-13, 12:55 PM   #3285
Sjizzle
Count Dracula
 
Sjizzle's Avatar
 
Join Date: Aug 2012
Location: 46°13′N, 24°47′E
Posts: 1,816
Downloads: 405
Uploads: 0


Default

Quote:
Originally Posted by volodya61 View Post
dock where?
aftert the first mission at Kiel
Sjizzle is offline   Reply With Quote
Reply

Tags
awesome, campaign, graf zeppelin, harbour, new bases, new ships, ohii


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 12:53 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.