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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#3181 |
Black Magic
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#3182 |
Mate
![]() Join Date: Mar 2010
Location: Paris 12è
Posts: 55
Downloads: 12
Uploads: 0
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#3183 |
Black Magic
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can you save your ship's journal of this one and send it to me? I'd like to review it.
EDIT: In the meantime I'm going to release another bugfix version just for this error. I don't know exactly what is causing the error and thus when the error happens I will 'trap' it and add some text to whatever the message is it's trying to show in the messagebox. I'll prepend the message with "Error - " that way it will be noticeable in the messagebox. Hopefully then I can determine what is causing the problem. Last edited by TheDarkWraith; 06-20-10 at 08:01 PM. |
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#3184 | |
Ocean Warrior
![]() Join Date: Aug 2007
Location: Montreal, Canada
Posts: 2,983
Downloads: 102
Uploads: 1
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DarkWraith.. just tried the game with just your Mod enabled..
The Q and E keys to change heading do NOT work
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#3185 |
Black Magic
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#3186 | |
Ocean Warrior
![]() Join Date: Aug 2007
Location: Montreal, Canada
Posts: 2,983
Downloads: 102
Uploads: 1
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Yes sir,
Mouse is inside the compass ribbon, hotkeys to change heading is enabled and Q and E do NOT work. Clicking however does..
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#3187 |
Black Magic
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What happens if you click on the heading bar? on the very end of the heading bar is a round toggle, is that activated? Ensure you are also not pressing the ctrl key.
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#3188 | |
Ocean Warrior
![]() Join Date: Aug 2007
Location: Montreal, Canada
Posts: 2,983
Downloads: 102
Uploads: 1
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The button at then end was pushed (to enable changing course via hotkeys)
I moused over the compass ribbon (with it still enabled) and tried Q and E both normally and with shift. Finally, (with button still enabled) I clicked on the ribbon and it changes course to whatever value my mouse was over (270 in this case)
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#3189 | |
Black Magic
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#3190 |
Bosun
![]() Join Date: Apr 2009
Location: In a yellow submarine
Posts: 62
Downloads: 27
Uploads: 0
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was bored so I *edited* a sh4 ui style - plastic lantern
would be nice to have UI lantern lights toggle switch on/off but for now try it out tell me what you think jsgme ready if you use TDW sh4 style .py option enabled download: http://www.sendspace.com/file/13boya screeny ![]() |
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#3191 |
Black Magic
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that's a pretty cool effect
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#3192 |
The Old Man
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I've read several post that people have requested the abilty to change Red Lamp/Blue Lamp On/Off. That would be specially cool if it also illuminated all the dials when Red Lamp is switched on.
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#3193 | |
Ocean Warrior
![]() Join Date: Aug 2007
Location: Montreal, Canada
Posts: 2,983
Downloads: 102
Uploads: 1
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haha wow.. well that solved the problem quickly
![]() Thanks TDW.. it was the fact that I had the wrong one enabled ![]() I thought that when you mouse over and it says click to change that it meant your in that mode at the moment
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#3194 | |
Ocean Warrior
![]() Join Date: Aug 2007
Location: Montreal, Canada
Posts: 2,983
Downloads: 102
Uploads: 1
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OK.. one LAST question/problem.. when I click C (I had to remap the Compass button to another Key.. C is now for my crash dive) to crash dive and I am on the bridge.. I do not teleport to the radio room.. it gives me the message cannot submerge when crew is one deck.. i thought that this Mod took care of that?
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#3195 | |
Black Magic
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TeleportOnCrashDive = True if so then your remapping of the key is messed up somehow. Ah, just caught why it isn't working. You're using a key to crashdive...the mod isn't looking for a key, it's looking for the crash dive button on the depth bar on the left of the screen to be pushed. I'll have to think about adding a hotkey for this or not ![]() |
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Tags |
dbrn, favorite, new ui |
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