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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#301 | ||
Pacific Aces Dev Team
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Cheers
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One day I will return to sea ... |
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#302 |
Lieutenant
![]() Join Date: May 2007
Location: pireas
Posts: 256
Downloads: 456
Uploads: 0
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I placed SergButo_library_v2.0 in nygm 2.6β now I have Rocket launchers:
3InchRocketGB 5InchRocketUS for the planes ![]() ![]() ![]() |
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#303 |
Watch
![]() Join Date: Mar 2006
Location: Sweden
Posts: 16
Downloads: 116
Uploads: 0
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I can't find Standalone NYGM2_5.7z... I need that file for the 2_6 update right ? (seems i can't find 2.6 either btw).
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#304 | |
Lieutenant
![]() Join Date: Apr 2005
Location: Japan
Posts: 259
Downloads: 0
Uploads: 0
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http://picturehost.realsimulation.co...le.php?id=1498 I don't know where we can get 2.6 either. |
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#305 |
Watch
![]() Join Date: Mar 2006
Location: Sweden
Posts: 16
Downloads: 116
Uploads: 0
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Thank you, Jimmie. Will download once i get home from work
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#306 |
Fuel Supplier
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Thank you also from me Jimmie.
Once again, FileFront has deleted two large key files from DerTeddyBar's page there. As usual, no warning of deletion, but I'm keeping a record of deletion times. It averages about every three weeks, but the deletion is flagged at FileFront only for three days before being implemented. I don't check any website that frequently, without good reason! I have reinstated patch NYGM2_6B.7z at FileFront, DerTeddyBar's page again. Since it takes four hours to upload NYGM 2.5 stand-alone version, I shall rely on people using Jimmie's download address for as long as it lasts. Longer than three weeks, I hope. Stiebler.
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NYGM Tonnage War Mod - More than a mod: it's an experience! |
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#307 |
Eternal Patrol
![]() Join Date: May 2004
Location: Aeoteroa
Posts: 7,382
Downloads: 223
Uploads: 1
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I went to teddybars and found the 2.5 was only 19mb, thought this is pretty small for a mod (First time for NYGM for me) then realised after DL it was an update
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#308 |
Lieutenant
![]() Join Date: May 2007
Location: pireas
Posts: 256
Downloads: 456
Uploads: 0
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we can expect certain new nygm?
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#309 |
Fuel Supplier
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@Kiwi_2005: Yes, NYGM2_5 standalone version and patch NYGM2_6B are all you need (plus SH3 and Ubisoft patch 1.4b, of course). Install the NYGM mods with JSGME.
@xristoskaiti: Yes. Der Teddy Bar and I have had some new ideas, some of which can be found currently in this SH3 Mods Forum.
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NYGM Tonnage War Mod - More than a mod: it's an experience! |
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#310 |
Lieutenant
![]() Join Date: May 2007
Location: pireas
Posts: 256
Downloads: 456
Uploads: 0
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#311 |
Fuel Supplier
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The RealWeatherFix mod is now available for NYGM. See this thread:
http://www.subsim.com/radioroom/show...98&postcount=1 The next release of NYGM (version 2.7) will have this mod already built in. Stiebler.
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NYGM Tonnage War Mod - More than a mod: it's an experience! |
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#312 |
Lieutenant
![]() Join Date: May 2007
Location: pireas
Posts: 256
Downloads: 456
Uploads: 0
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A text with the changes in the 2.7 ??
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#313 | |
Maverick Modder
![]() Join Date: Aug 2007
Location: England
Posts: 3,895
Downloads: 65
Uploads: 3
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Heh, kewl! ![]() I've not tried NYGM for one simple reason which I hope you can help me with: I've been unable to find a decent description of what it does! Info is scattered about here and there, but... is there anywhere a single document/post giving an overview of all the features? And, if so, would you please direct me to it? ![]() Many thanks, OLC
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Freedom of speech - priceless. For everything else there's Mastercard. |
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#314 |
The Old Man
![]() Join Date: Jan 2007
Posts: 1,441
Downloads: 234
Uploads: 0
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OLC, would you like me to send you a couple of their Manuals in PDF format? You can PM me with an appropriate e-mail addy or upload site.
Take care man!
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Wilcke ![]() For the best in Fleet Boats go to: Submarine Sim Central. http://forum.kickinbak.com/index.php Check out: A Brief Introduction to the Pacific Submarine War by Ducimus http://www.subsim.com/radioroom/showthread.php?t=128185 Operation Monsun plus OMEGU, the #1 ATO Solution for SH4! Signature Art by Gunfighter |
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#315 |
Seaman
![]() Join Date: May 2001
Location: Sydney, Australia
Posts: 35
Downloads: 0
Uploads: 0
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Hi Guys.
Been about a year since I have looked at SHIII. I notice that NYGM is up to 2.6 (I was on 2.4). Well a lot of water under the bridge and a new rig, so my question. I am planning to run the following (installing in order listed): NYGM 2.6 6 Dials Sim Feeling (the one on Teddy's filefront still compatible with 2.6??? Is it needed if using OLC GUI???) Open Hatch 1.01 Fubars Skins (these have been updated from Teddy's NYGM version back in 2.2 days) OLC GUI 1.2.1 (the generic one) Can anyone see any tweaks (probably to menu_1024_768.ini) I will need to do to make a these compatible? I have spent the last two days combing through the forums but cannot seen to see anyone running these. |
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