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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#301 |
Dominant Wolf
![]() Join Date: Nov 2006
Posts: 2,143
Downloads: 30
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Danke Dowly.
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#302 |
Seasoned Skipper
![]() Join Date: Apr 2010
Location: Right by the hydrophone station
Posts: 724
Downloads: 96
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Random tiger I knocked up this afternoon, sorry about the poor quality but my scanner is on its way out
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#303 |
PacWagon
Join Date: Jun 2007
Location: Drinking coffee and staring at trees in Massachusetts
Posts: 2,901
Downloads: 280
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I wanted to get back into my sketching (stopped after high school... which gave me an excuse to start)
and with the upcoming meet, I figured I would draw something that...well...fit ![]() ![]() it's rather rough but I don't think it's bad for a half an hour with only pencils and charcoal the paper was a smisge too big for the scanner, rest assured the entire 571 is there
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Cold Waters Voice Crew - Fire Control Officer Cmdr O. Myers - C/O USS Nautilus (SS-168) 114,000 tons sunk - 4 Spec Ops completed V-boat Nutcase - Need supplies? Japanese garrison on a small island in the way? Just give us a call! D4C! |
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#304 |
PacWagon
Join Date: Jun 2007
Location: Drinking coffee and staring at trees in Massachusetts
Posts: 2,901
Downloads: 280
Uploads: 0
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another one, a freehand I did of a type XXI being launched.
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Cold Waters Voice Crew - Fire Control Officer Cmdr O. Myers - C/O USS Nautilus (SS-168) 114,000 tons sunk - 4 Spec Ops completed V-boat Nutcase - Need supplies? Japanese garrison on a small island in the way? Just give us a call! D4C! |
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#305 |
Lucky Jack
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Trying out some 3D compositing stuff.
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#306 |
ACE
![]() Join Date: Sep 2002
Location: Kansas City
Posts: 1,274
Downloads: 60
Uploads: 0
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Nice work, texture and model!
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#307 |
Lucky Jack
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The Mech comes with Modo.
![]() ![]() EDIT: And here be the little I've got done for my mech. ![]() Last edited by Dowly; 09-15-10 at 05:22 PM. |
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#308 |
ACE
![]() Join Date: Sep 2002
Location: Kansas City
Posts: 1,274
Downloads: 60
Uploads: 0
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Oh is that the mech that is written about in all those tutorials?
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#309 |
Lucky Jack
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#310 |
ACE
![]() Join Date: Sep 2002
Location: Kansas City
Posts: 1,274
Downloads: 60
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Maybe.. I've been all sorts of confused lately
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#311 |
Lucky Jack
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Quickie
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#312 |
Royal Kinotropist
Join Date: Mar 2007
Location: Sheffield, UK
Posts: 987
Downloads: 18
Uploads: 0
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Dowly, how are you finding Modo? How does it compare to say 3ds Max, in terms of ease of use, render quality/time etc?
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Alex Don't judge a ship by the number of it's guns, but by the skill of it's crew. |
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#313 |
Lucky Jack
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Wouldn't switch to anything else. Very easy to use and learn. I heard Industrial Light & Magic switched to Modo awhile back too.
![]() I mostly do non-textured renders, so they are pretty fast. Once you start using complex materials with reflections etc. the render times go up naturally, but it's not that bad. Think it took 4-5 minutes to render an 1280x720 version of the Minigun with some extra geometry and all kinds of shiny materials in it. ![]() Definitely a worth to check out, think they got a 15-day trial on their page. ![]() |
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#314 | |
Dominant Wolf
![]() Join Date: Nov 2006
Posts: 2,143
Downloads: 30
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@ Dowly : I can do it in a few seconds at my end once the light in the scene is set up correctly.
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![]() As what you need to have in the scene is an atmospheric light, I think you've all been amazed by the time you need to render a scene with some skylight included, eh. ![]() Why does it take so much time ? The more light rays, the more atmospheric the light will be, the better it will look in the end... And consequently ? The more time you'll need to render the scene. How to reduce the number of light rays, thus reducing rendering times ? ![]() Simple. Create your skylight. Select "Rendering" at the top of the screen, and click on "Light Tracer". Then, decrease the original number of rays/sample (250, originally). Decrease it to something like 100, for example, and your rendering time is going to be reduced by... 2000 % ? (yes, 2000) ![]() Apart from that... Pretty good job so far, Dowly, keep it up ! ![]()
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#315 |
Lucky Jack
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