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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#3091 | |
CTD - it's not just a job
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The files deleted I'm not sure about. If we're trying to "take out the trash", maybe that should be a separate first step in the mod's install, and not a concurrent one. That way, JSGME is able to restore back a "clean" Stock game. Files that are deleted are supposed to be "extra" files, such as a left-over TGA that already has a DDS file in that folder.
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"...and bollocks to the naysayers" - Jimbuna |
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#3092 |
CTD - it's not just a job
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So still no external view if you want it?
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"...and bollocks to the naysayers" - Jimbuna |
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#3093 | |
Admiral
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I'll be downloading the FOTRSU .40 Beta onto my XP computer next, to see what it does with the mod (or what the mod does to that game setup).
The fact that this was a spanking new formatted disk, with a fresh new install of the v1.5 stock game. With a new install of JSGME, and taking a snapshot of my clean game files with only JSGME added (one first run of the game, to set the graphic options to suit the 1920x1080 monitor under its belt), there is no reason to have corruption except for the single added FOTRSU mod. When I ran the game for the first time (not modded), I did open the Museum to see how things ran on this new Windows10 OS. All went well, no issues. There's something stinking about this. I'll be putting those "Removed" files back into my stock game, but for the average person who doesn't expect this behavior, they had better check their stock game files for corruption.
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The HMS Shannon vs. USS Chesapeake outside Boston Harbor June 1, 1813 USS Chesapeake Captain James Lawrence lay mortally wounded... Quote:
Last edited by CapnScurvy; 12-11-16 at 01:15 PM. |
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#3094 |
Navy Seal
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Sniper, when you set the game to difficult mode or higher the external camera is shut off. Just go into graphics options and turn it back on. You have to do this in port.
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Sub Skipper's Bag of Tricks, Slightly Subnuclear Mk 14 & Cutie, Slightly Subnuclear Deck Gun, EZPlot 2.0, TMOPlot, TMOKeys, SH4CMS |
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#3095 | |
Navy Seal
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You've done exactly the right thing. Right after you install the game and JSGME, before you run the game or install any files, save a game snapshot. Then, whenever you uninstall the mod compare snapshots. If they are not the same, reload the stock files you're missing. Rather than try to diagnose everything I just delete everything from the game directory except the MODS folder and copy everything from my SH4Pristeen directory, which also contains MultiSH4, Large Address aware and MultiSH4. If you do a file compare after that you'll see that order is again restored to the universe. There is a theory that the mods in the MODS directory are what get corrupted, but JSGME never writes to these files, only reads from them. I've never seen an instance of corrupted mod files in the MODS directory. I keep the zipped files in there for quick restoration just in case the unzipped mods ever have corruption but in nine years I've never had to do that.
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Sub Skipper's Bag of Tricks, Slightly Subnuclear Mk 14 & Cutie, Slightly Subnuclear Deck Gun, EZPlot 2.0, TMOPlot, TMOKeys, SH4CMS |
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#3096 | |
Stowaway
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Bigger Better Protractors (for my older eyes) changed "max Fire range" to 6000 in Sim.cfg and replaced AI_sensors.dat in Library with the one from TMO's Easier AI mod. Yeah, I'm bad but I like those changes and didn't think they could effect the dials in the sub as they haven't with all the other modded versions (including the original FotRS) I've been playing. WOuld you agree? |
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#3097 |
Lieutenant
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Posts: 251
Downloads: 177
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#3098 | |
Navy Seal
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Anybody else unable to use the external camera? Remember, for difficulty difficult or above you must go into graphics options and tic the box for no external camera so it is not checked. We'd appreciate any reports of the external camera not working! ![]()
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Sub Skipper's Bag of Tricks, Slightly Subnuclear Mk 14 & Cutie, Slightly Subnuclear Deck Gun, EZPlot 2.0, TMOPlot, TMOKeys, SH4CMS |
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#3099 | |
CTD - it's not just a job
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"...and bollocks to the naysayers" - Jimbuna |
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#3100 | |
Ocean Warrior
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I haven't had the museum crash on me yet either in campaign or viewing it from the menu, just a wild guess on my part but me thinks it could be a windows resources issue.
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#3101 | |
Stowaway
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Moving on I guess! |
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#3102 | |
Navy Seal
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Sub Skipper's Bag of Tricks, Slightly Subnuclear Mk 14 & Cutie, Slightly Subnuclear Deck Gun, EZPlot 2.0, TMOPlot, TMOKeys, SH4CMS |
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#3103 | |
CTD - it's not just a job
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__________________
"...and bollocks to the naysayers" - Jimbuna |
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#3104 | ||
Admiral
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I didn't know that JSGME had an issue with size. If size of mods like FOTRSU .40 Beta has become too large for JSGME to keep up, I suggest the mod should be broken down into two or three parts...allowing JSGME to digest the file modifications to the stock game in manageable pieces. RR that's your department. ![]()
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The HMS Shannon vs. USS Chesapeake outside Boston Harbor June 1, 1813 USS Chesapeake Captain James Lawrence lay mortally wounded... Quote:
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#3105 | |
Stowaway
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BTW. the versions of the Easier AI mod I use only contains the range change in Sim.cfg, and AI_sensors.dat (June 14 2010) and Ai_Visual_Sensors.dat(June 14 2010) in Library. |
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