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01-09-12, 07:08 PM | #3031 |
Chief
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Location: Drowning in mods soup
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01-09-12, 07:15 PM | #3032 | |
Chief
Join Date: Mar 2010
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Quote:
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01-09-12, 11:56 PM | #3033 | |
Commodore
Join Date: Oct 2009
Location: Helsinki, Finland
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Quote:
Usually diving tanks were emptied with pressure air to force water out. Diesel exhaust could be used too but that requires battery power to drive the submarine to the surface. As I understand (and please correct if I'm wrong) there are two kinds diving tanks. Main diving tanks that are open to sea and trimming tanks that are closed tanks. Pumping something out from open tank is useless. Submarine when submerged are trimmed to have slight negative buoyancy. If enough water can be pumped out from trimming tanks and the pump can withstand the stress created by negative pressure unless replacing air is provided. I should point out that pumping by hand against pressure of 15 to 20 atmospheres is very labour intensive and we are talking about hundreds of liters here. Also aside from pressure air used to blow diving tanks, submarine carries two other kinds of pressure air. One to fire torpedoes and other to start diesels. Let's forget pressure air to start diesels. In dire situation submarine crew could redirect torpedo pressure air to tanks. Same compressor creates it anyway. In mythbusters terms I'd say it is plausible to surface without battery power and pressure air.
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01-10-12, 01:23 PM | #3034 | |
Torpedoman
Join Date: Nov 2010
Location: Zielona Góra, Poland
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Quote:
If you want to see a lot of air strikes, choose to travel in place of allied landing near to a german air bases: Sicily, Anzio in 1943, and Normandy in 1944. If you have bad luck, do not wait too long for anything to sink your targets drown planes. |
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01-10-12, 01:39 PM | #3035 | |
Chief
Join Date: Mar 2010
Location: Drowning in mods soup
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Quote:
I've been playing GWX for years now, I've never been able to survive the war beyond 1942. I must survive to see Anzio in 1943, and Normandy in 1944. |
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01-10-12, 02:55 PM | #3036 |
Admiral
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@Olamagato, Victor_Schutze:
Were you able to reproduce the weird behaviour your complained using the DEBUG version? |
01-10-12, 03:59 PM | #3037 | |
XO
Join Date: Nov 2007
Location: Canada
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Quote:
I tested this. I emptied the batteries (needle on zero, no speed at all at ahead flank) and the tank by continuosly pressing key "E" and reordering the depth before surfacing. At these conditions, at all engines stopped, I was still able to surface in 15' from 100meters pressing "E" key, or "S"! Also I was still able to change the depth acting on the needle of the depthmeter. However even if the crew said to me we were out of compressed air, and I pressed E for long time to exhaust all air, I noticed the pressure air-meter needle never went on zero, but it stopped at 1 notch over zero. I guessed I got the same behaviour of the batteries and amperometer before your fix! I hope this help! |
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01-10-12, 04:05 PM | #3038 | |
Torpedoman
Join Date: Nov 2010
Location: Zielona Góra, Poland
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@h.sie
1. For now, no. This situation has not occurred often, but very rarely. But there was when I was doing patrols during the campaign. 2. Small technical question for debug version: Does the text "dud" is encoded or displayed by any of the items xx_menu.txt? 3. Quote:
Greetings. |
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01-10-12, 04:12 PM | #3039 | ||
Ace of the Deep
Join Date: Mar 2006
Posts: 1,138
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Quote:
The quick diving tank was usually emptied immediately after the boat submerged, i.e., it should be always empty when submerged for a longer time. Its purpose was just to get the boat quickly below the surface. Quote:
Cheers, LGN1 |
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01-10-12, 04:32 PM | #3040 |
Torpedoman
Join Date: Nov 2010
Location: Zielona Góra, Poland
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All games SH3, SH2 and SH1 have two simulation serious bugs:
1. You can always recharge the batteries even if the fuel for diesels has been exhausted. 2. You can always surface, even if both engines are destroyed, electrical, high pressure pump, or there is no compressed air. Probably this bugs have SH4 and SH5 too. Both to fix. |
01-10-12, 04:51 PM | #3041 |
Ace of the Deep
Join Date: Mar 2006
Posts: 1,138
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Hi,
the first issue is really bad. However, I don't consider the second one critical because even if you can surface in this situation, it will not help you (if the first point is fixed). Regards, LGN1 |
01-10-12, 07:28 PM | #3042 | |
Argentinian Skipper
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Quote:
Regards. Fitzcarraldo
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My subject is War, and the pity of War. The Poetry is in the pity - Wilfred Owen. |
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01-11-12, 08:31 AM | #3043 | |
XO
Join Date: Nov 2007
Location: Canada
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Quote:
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01-11-12, 10:07 AM | #3044 |
Torpedoman
Join Date: Nov 2010
Location: Zielona Góra, Poland
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Indeed you are right. SH1 does not have this bug and several others, which worsened SH2 and SH3. I'm not using SH5, but with this version of such a trend should not be probably called a simulator. Am I right?
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01-11-12, 03:04 PM | #3045 |
Sea Lord
Join Date: Mar 2005
Location: Deep down in Germany
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normally with compressed air. the pumps only worked to a certain depth, cause of the pressure.
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