SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
04-19-12, 10:29 AM | #3031 |
Bilge Rat
Join Date: Mar 2009
Posts: 1
Downloads: 28
Uploads: 0
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Thanks for this. I haven't played SH4 in ages (and gave up on SH5)... time to dust it off and try this one.
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04-21-12, 01:48 AM | #3032 |
Bilge Rat
Join Date: Jul 2007
Posts: 1
Downloads: 0
Uploads: 0
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Thanks
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06-09-12, 12:47 AM | #3033 |
Swabbie
Join Date: Aug 2007
Location: Sicily, not Italy
Posts: 10
Downloads: 23
Uploads: 0
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I don't know what I'm doing wrong, but I installed everything in the right order but the campaigns don't work, just the original U Boat add on ones. The only way I can select ATO is if I install one of Karle's ship mods, but then when I do that I have no crew and missing guns? What am I doing wrong?
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06-12-12, 12:14 PM | #3034 |
Bilge Rat
Join Date: Sep 2009
Posts: 1
Downloads: 10
Uploads: 0
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TYVM! gr8 patch
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07-18-12, 08:15 AM | #3035 |
Commodore
Join Date: Aug 2007
Location: Scotland, UK
Posts: 623
Downloads: 102
Uploads: 0
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The links to download don't seem to work for me. Is it possible for a new working link?
Cheers |
07-18-12, 08:39 AM | #3036 |
Eternal Patrol
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Right here at Subsim, as (almost) always.
http://www.subsim.com/radioroom/down...o=file&id=1097 http://www.subsim.com/radioroom/down...o=file&id=1154 http://www.subsim.com/radioroom/down...o=file&id=1403 http://www.subsim.com/radioroom/down...o=file&id=1336 http://www.subsim.com/radioroom/down...o=file&id=1449 http://www.subsim.com/radioroom/down...o=file&id=1477
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“Never do anything you can't take back.” —Rocky Russo |
07-31-12, 02:42 PM | #3037 |
Sea Lord
Join Date: Dec 2009
Location: In my U-552 and Tiger
Posts: 1,732
Downloads: 788
Uploads: 0
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U-552 Tiger IDF |
08-22-12, 05:31 PM | #3038 |
Sailor man
Join Date: Jun 2008
Posts: 47
Downloads: 237
Uploads: 0
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KiUB user guide.
Hi, I hope this is the right place for this. I'm not a mathematician by any means, but I've stumbled before even reaching a hurdle.
On page 3, the KiUB user guide says "As you can see the ship is about 11.2 degrees high. Let's calculate the range." Sorry, I can't calculate the range because I can't see from the picture provided, that the ship is 11.2 degrees high. I haven't a clue why, apparently, the top of the highest MA turret is being taken as the hight of the ship. How is this guide defining the hight of ships? |
08-25-12, 10:26 AM | #3039 |
Bilge Rat
Join Date: Oct 2009
Posts: 1
Downloads: 66
Uploads: 0
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Thank you very much for this awesome mod SH4 turned into a complete ne game
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08-27-12, 07:48 AM | #3040 | |
Sea Lord
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Quote:
http://www.subsim.com/radioroom/showthread.php?t=197846 Good luck! Last edited by BigWalleye; 08-29-12 at 09:12 AM. |
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08-27-12, 04:57 PM | #3041 |
Nub
Join Date: Aug 2012
Posts: 4
Downloads: 22
Uploads: 0
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operation monsun crashed down
hi folks,
i have a problem: after a hard fight in the northwestern sea of ireland sh4 om crashed down. ok, i took the saved file and started again, but ca. 1 hour (there was no difference if i used the time-acceleration) the game crashed again. It's annoying because I sunk 36.000 tons and want to go back to St. Nazaire with my VIIB. Is there anyone who can help me in analyzing this problem ? FunkHG |
08-29-12, 11:28 AM | #3042 |
Commander
Join Date: Dec 2009
Location: Just east of the west coast.
Posts: 462
Downloads: 404
Uploads: 0
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If you look carefully at the picture (you may have to enlarge it to see it clearly) the image in the periscope of tallest mast on the target ship extends vertically for just over 11 of the hash-marks in the periscope (the author estimated the height as 11.2 hash marks).
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There are no great men, only great challenges that ordinary men are forced by circumstances to meet. -- Admiral William Halsey |
08-29-12, 06:36 PM | #3043 | |
The Old Man
Join Date: Jan 2007
Posts: 1,441
Downloads: 234
Uploads: 0
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Quote:
I had this same scenario and fixed it that way. Happy Hunting!
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Wilcke For the best in Fleet Boats go to: Submarine Sim Central. http://forum.kickinbak.com/index.php Check out: A Brief Introduction to the Pacific Submarine War by Ducimus http://www.subsim.com/radioroom/showthread.php?t=128185 Operation Monsun plus OMEGU, the #1 ATO Solution for SH4! Signature Art by Gunfighter |
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08-30-12, 08:20 AM | #3044 | |
Nub
Join Date: Aug 2012
Posts: 4
Downloads: 22
Uploads: 0
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Quote:
After the hunt I only had 2 torpedoes outside of the boat and want to retreat home, so I saved the game (22:43 game time). After reloading next day, the game crashed at 22:55. I reloaded it again and it crashed down at 22:55. After the second reload I saved the game at 22:54, return to main menu and load again. At 22:55 nothing happened but at 23:54...and at... and at... Exactly 1 hour after saving, the game crashed down. I fixed my problem in the way, that I start a new career and copied file after file of the old career to the new folder. I noticed, after I copied file "SaveFile.rep", that the game crashed down. Unfortunately I have no Editor to check that file. Now I corrected my career by hand, but for myself it wasn't an elegant way ! Thank you very much for your help. Gute Jagd und fette Beute Funkhauptgefreiter ----------------------------------------------------------------- War eindeutig eine Ju88 Funkhauptgefreiter. Jawoll, Herr Oberleutnant ! War nur etwas knapp. |
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11-03-12, 11:02 PM | #3045 |
Weps
Join Date: Apr 2007
Location: Nottinghamshire
Posts: 368
Downloads: 68
Uploads: 0
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Missing Textures?
Hi, I found this on my first OM patrol.
At first, I thought it was a camo pattern. But then realised it's actually corrupt or missing textures. I was using: OpsMonsun_v705 OMv705_to_V720 OMv720_patch4 OMEGU_v300 OMEGU_v300_Patch6 Then I found OM patch 5 and OMEGU patch 7 (these are unofficial, right?). Thought they might help but I'm still seeing the same. Fantastic mod otherwise.
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Windows 8 Pro 64-bit, Intel Core i7-2760QM @ 2.40GHz, 8GB RAM, AMD Radeon HD 6990M |
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