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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#3016 |
Lucky Jack
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Mmm... got bored with the SMP, now playing solely SSP for the time being.
Need to see how 1.8 is and whether I return to SMP or not. Started with the Better than Wolves mod, which I have to say, was a disappointing. Takes too much time and effort to make the things and on top of that, you can run most of the machines manually with the crank, so there's really no need for the windmill or the waterwheel. ------------- Last week, installed the 1.0 YogBox finally and a lesser man would break down and cry at this point looking back it's pure awesomeness. ![]() ![]() The adventure bit of the game has seen huge chances with the YB. Now, you actually have proper underground ruins with staircases, corridors, halls, hidden passages etc. And those things just go on and on for miles. (little tidying and you got yourself an underground base. ![]() now, the best ones I've found have contained 1-2 diamonds blocks, iron blocks gold blocks etc. The RPG mod balances the treasures out, as you need to level up your crafting to be able to use the spoils (think it's lvl30 for diamond tools). Also, the RPG system gives you perks when you hit certain levels, f.e. reaching lvl25 in mining gives you a 2% chance to get 2 blocks when mining something. New mobs of course, most seen are the elemental Creepers, f.e. fire creeper lights it's surroundings on fire when it explodes. New items and ores are very welcome and there's tons of them, all more or less useful to something. What else... well the game is a tad scary again, with only 5 hearts to start with, you need to move pretty darn carefully (and jump and scream like a little girl when you hear skeleton firing an arrow from somewhere ![]() Then there's this SOMETHING I encountered when returning to my mining hub from a dungeon, on the other side of the room I saw that white sparkly effect you see when mob dies, was a bit baffled by it, but thought it was a bug or something. Continued to walk forward and out of nowhere this THING came right next to me and let out a screeching scream (think witch from L4D), killing me instantly (was down to 1 heart, tho). It was at the edge of the screen and it happened so fast, that I couldn't get a good look at it, but it gave me a pretty good jump. ![]() |
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#3017 | |
Ocean Warrior
![]() Join Date: Aug 2007
Location: Montreal, Canada
Posts: 2,983
Downloads: 102
Uploads: 1
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YB is probably the most kickass mod compilation on MC I've yet played. Really nice to hear you're enjoying it Dowly. Do you know how the mob killed you? Did it just bump into you like a skelly or zombie? Or did it go kaboom?
And also that's really sad to hear that Better Then Wolves isn't as good as you thought it would be. I'm kind of hoping that since the Yogscast showcased the mod on YT that they'll get permission to add it to the YogBox. That, to me, would make MC amazing.
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#3018 | ||
Lucky Jack
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was most probably a "Screamer", green armored dude that can turn invisible. Quote:
90% of the stuff you get with BtW is there just to automate something you can do manually. And considering the work involved in building an windmill, it just isn't worth it. I liked the light/lamp blocks, tho. ![]() |
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#3019 | |
Silent Hunter
![]() Join Date: Dec 2004
Location: AN9771
Posts: 4,904
Downloads: 304
Uploads: 0
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My site downloads: https://ricojansen.nl/downloads |
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#3020 | ||
Ocean Warrior
![]() Join Date: Aug 2007
Location: Montreal, Canada
Posts: 2,983
Downloads: 102
Uploads: 1
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Aye, I know what you mean, they're fun for a while but after that it just becomes a hassle
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#3021 |
Lucky Jack
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![]() ![]() Oh fffu... think Dowly, think! "That'sss a very nice tunnel you have here brother Creeper!" "SsSsSsS!!!" *KABOOM* ![]() |
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#3022 | |
Ocean Warrior
![]() Join Date: Aug 2007
Location: Montreal, Canada
Posts: 2,983
Downloads: 102
Uploads: 1
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Hey Arc, just wondering whether you've received my PMs or not. Let me know and I'll PM you on Steam or Skype
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#3023 |
Navy Seal
![]() Join Date: Jun 2008
Location: Land of windmills, tulips, wooden shoes and cheese. Lots of cheese.
Posts: 8,467
Downloads: 53
Uploads: 10
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Ya, sorry, let's give it a go shall we? In fact I'll reset the bans alltogether, might mean a bit more work for me and possibly some ops but we're well equipped to identify and solve any problems at this point, so if pardoning someone turns out to be a bad idea we'll know soon enough.
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#3024 |
Lucky Jack
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#3025 | |
Lucky Jack
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The Yogscast - Mod Spotlight: Uranium Mod
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#3026 | |
Ocean Warrior
![]() Join Date: Aug 2007
Location: Montreal, Canada
Posts: 2,983
Downloads: 102
Uploads: 1
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Sweet
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#3027 |
Silent Hunter
![]() Join Date: Dec 2004
Location: AN9771
Posts: 4,904
Downloads: 304
Uploads: 0
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1.8 Beta preview at PAX (whatever it is):
(Bad quality because it is a stream from Notch's phonecam) http://nl.twitch.tv/sournothardcore/b/293575755
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My site downloads: https://ricojansen.nl/downloads |
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#3028 | |
Ocean Warrior
![]() Join Date: Aug 2007
Location: Montreal, Canada
Posts: 2,983
Downloads: 102
Uploads: 1
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Pretty cool, I logged into the SMP server with the Yogbox compilation installed on my game of MC and I had the minimap that's included in the mod.
Pretty cool!
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#3029 |
Navy Seal
![]() Join Date: Jun 2008
Location: Land of windmills, tulips, wooden shoes and cheese. Lots of cheese.
Posts: 8,467
Downloads: 53
Uploads: 10
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Right, so reset the thing tomorrow then?
![]() The fact nobody seems to have an opinion either way is a bit worrying.
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#3030 |
Lucky Jack
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I did say I supported the idea of a reset, obviously the old map will be kept for prosperity, da?
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minecraft |
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