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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#286 | ||
Silent Hunter
![]() Join Date: Apr 2005
Location: Herefordshire, England
Posts: 3,562
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#287 |
Grey Wolf
![]() Join Date: Feb 2003
Posts: 757
Downloads: 110
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ive downloaded all files from the official site and they are all bin files. when i run the exe. it says it cant find the files. do i have to unzip these bin files or what?
ps, are these files from the gw site the latest files? |
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#288 | |
Rear Admiral
![]() Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
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#289 |
Grey Wolf
![]() Join Date: Feb 2003
Posts: 757
Downloads: 110
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yes, it asks me to insert a setup disk???
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#290 | |
Rear Admiral
![]() Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
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I just placed all 5 in one folder and ran the exe and away it went Maybe JSCones can answer this one for you |
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#291 | |
Grey Wolf
![]() Join Date: Nov 2005
Location: Mar del Plata, Argentina
Posts: 871
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TGW11-1.bin -> 178,754,720 bytes TGW11-2.bin -> 179,300,000 bytes TGW11-3.bin -> 179,300,000 bytes TGW11-4.bin -> 179,154,250 bytes TGW11.exe -> 545,197 bytes Ref |
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#292 |
Grey Wolf
![]() Join Date: Feb 2003
Posts: 757
Downloads: 110
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yeah the sizes are different. where can i download the latest files from? file front takes to long
forget all that. i just checked the file sizes and they are the same size. why is it asking for a disk? TGW11a-1 size 178,751,648 size on disk 178,753,536 is this file ok? as i say i get an error message saying files cant be found please insert disk Last edited by Laffertytig; 08-19-06 at 10:22 AM. |
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#293 |
Watch
![]() Join Date: Aug 2006
Posts: 23
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I have recently installed the GW mod over a clean (off the DVD) SH III install with the SH III 1.4b patch. In looking at the nav map, I do not see the Suez and Panama canals. Any help would be appreciated.
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#294 |
Watch
![]() Join Date: Aug 2006
Posts: 23
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I tried very high magnification and DID find both canals. Perhaps it would better to list their names on the nav map? I do get CTDs when I scan the nav map far to the east towards Siberia. Sorry, about the duplicate posts on this subject!
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#295 |
Grey Wolf
![]() Join Date: Feb 2003
Posts: 757
Downloads: 110
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ok im gonna try a clean install n see what happens
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#296 | |
Chief
![]() Join Date: Feb 2001
Posts: 319
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zz |
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#297 | |
Nub
![]() Join Date: Sep 2001
Location: Taxachussetts
Posts: 4
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NICE graphic improvement to the game, by the way, and your U-boat homeports are BUSY now!
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Fair Winds and Following Seas, Chaps |
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#298 |
Helmsman
![]() Join Date: Apr 2005
Posts: 106
Downloads: 39
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I would like to use the additional merchants in the SH3Commander Combined Skin Pack. Is this already included in GW1.1A?
If not, do I need to separately install Sergbuto's Additional Mechant v2.0 first (as per the instructions!), or is Sergbuto's mod already ncluded in GW? Neither appear to be directly referenced in the list of inclusions (or am I blind?) Thanks Vermin |
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#299 | |
Rear Admiral
![]() Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
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Sergs additional merchants are included in GW although in the readme it lists them individually so I let you off that |
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#300 |
Grey Wolf
![]() Join Date: Feb 2003
Posts: 757
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well just tryed a clean install with the same result. it just isnt hapnin for me. do i need some kind of program to unzip the files or what?
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