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View Poll Results: How extreme do you want the torpedo mods to be? (please see the message body for explanation of term
As is: general bug fixing and AI enhancement. 6 12.77%
Above with: Advanced Wire Control and Sensor Modelling 5 10.64%
Above with: Wire Lengths Limited to 10-13nm from launchpoint (reported as realistic) 7 14.89%
Above with: Advanced Torpedo Physics 29 61.70%
Voters: 47. You may not vote on this poll

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Old 05-28-06, 11:29 AM   #1
TLAM Strike
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Join Date: Apr 2002
Location: Rochester, New York
Posts: 8,633
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Quote:
Originally Posted by Bellman
Now where did I hear the term 'surrender monkeys' ?
Grounds Keeper Willie from The Simpsons probably.

Quote:
The UUV Mk2 has been emasculated as an ASW offensive tool completely!
This is a big retrograde step in my eyes !!
What was/is called for are marginal changes in performance that do not fundamentaly
change the balance of the GAME ! Repeat GAME not RL -
RL has moved on way,way ahead, we know that !
'LuftWolf and Amizaur’s Weapons and Sensors Realism Mod'

LW and Ami have changed the balance of a lot of things making them closer to reality. Remember the "53cm" and "65cm" torpedoes? The Sonobuoy depths?

Either lean to use sensors the platforms have in real life or play stock, that’s what it comes down to.
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