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Old 04-30-11, 12:05 PM   #286
Dignan
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Nice work stoianm. Going to try soon. Which version is closer to the stock game, realistic or normal?
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Old 04-30-11, 12:39 PM   #287
Sepp von Ch.
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Thank you stoianm!
Your mod replace your "realistic color exterior mod v1", sobers deck spray mod, real trees and old style explosion mod?
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Old 04-30-11, 12:49 PM   #288
Magic1111
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Quote:
Originally Posted by stoianm View Post
Mod released.... see post #1 for details
Aaah, what must my eyes see: RELEASED !!!!!

I test the MOD when I´m beeing back home tomorrow !!!

Best regards my friend,
Magic
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Old 04-30-11, 12:56 PM   #289
Magic1111
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Originally Posted by stoianm View Post
in the future i will improuve my german because magic1111 and Miton will help me (i hope)

regards

mihai
Kein Problem, helfe Dir gerne !!!
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Old 04-30-11, 01:11 PM   #290
pascal4541
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Originally Posted by Josef von Posorschitz View Post
Thank you stoianm!
Your mod replace your "realistic color exterior mod v1", sobers deck spray mod, real trees and old style explosion mod?
yes absolutely Josef
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Old 04-30-11, 01:17 PM   #291
Sepp von Ch.
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Really? I had with realistic color exterior mod" another more detailed and another colors... But when you say Pascal...
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Old 04-30-11, 01:24 PM   #292
stoianm
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If you use dynamic env i sugest you to not install after anny other env mod... alll the parameters are very fine tuned to obtain alll the efects and installing any other env mod after can give you ctd or wired efects.... speking about the colored mods of mines... there are only filter... you can try to see if you like... when i made that mod i did not tested with the colors that i used now.... about the sobers env mods... all of them are in the dynamic env mod .. osme of them aa bit tweked to fit in the dynamic env balance
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Old 04-30-11, 01:25 PM   #293
stoianm
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Quote:
Originally Posted by Dignan View Post
Nice work stoianm. Going to try soon. Which version is closer to the stock game, realistic or normal?
i dunno what you mean by stock... pc performance...uboat efects, colors?
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Old 04-30-11, 01:27 PM   #294
stoianm
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Quote:
Originally Posted by pascal4541 View Post
I feel that everything has been redone since version beta3
is frankly very beautiful ...Churchill can rest easy because I did not want to hunt...

better installation for me:
Dynamic Environment SH5 Basemod (realistic version)
Dynamic Environment SH5 Atlantic Floor
Dynamic Environment SH5 Sleet For Winter Campaigns
Dynamic Environment SH5 Sounds
Dynamic Environment SH5 Undersea (temperate and polar)
Dynamic Environment SH5 Waves (realistic version)
yep... i play now with the same list.... but i will change a bit when the summer will came in my game
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Old 04-30-11, 01:29 PM   #295
stoianm
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Originally Posted by Magic1111 View Post
Kein Problem, helfe Dir gerne !!!
danke.... hoffen, bald hören, wenn du wieder zu Hause
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Old 04-30-11, 02:08 PM   #296
Sepp von Ch.
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Quote:
Originally Posted by stoianm View Post
If you use dynamic env i sugest you to not install after anny other env mod... alll the parameters are very fine tuned to obtain alll the efects and installing any other env mod after can give you ctd or wired efects.... speking about the colored mods of mines... there are only filter... you can try to see if you like... when i made that mod i did not tested with the colors that i used now.... about the sobers env mods... all of them are in the dynamic env mod .. osme of them aa bit tweked to fit in the dynamic env balance
Thank you for clerifying!
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Old 04-30-11, 04:01 PM   #297
Dignan
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Quote:
Originally Posted by stoianm View Post
i dunno what you mean by stock... pc performance...uboat efects, colors?
Sorry. Basically I meant which version is the closest to unmodded environment as far as underwater visibility, wave dynamics and color enhancement. I'm sort of a minimalist when it comes to mods. I'm guessing "normal" is closest to stock but thought I'd ask.

Also, I noticed something else. Maybe a stock bug and not related to your mod but at night I had overcast skies and heavy fog and I could easily see all the stars and the moon like the sky was totally clear. See the screenshot. Is this normal? Shouldn't all the stars be clouded over?

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Old 04-30-11, 04:24 PM   #298
stoianm
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Quote:
Originally Posted by Dignan View Post
Sorry. Basically I meant which version is the closest to unmodded environment as far as underwater visibility, wave dynamics and color enhancement. I'm sort of a minimalist when it comes to mods. I'm guessing "normal" is closest to stock but thought I'd ask.

Also, I noticed something else. Maybe a stock bug and not related to your mod but at night I had overcast skies and heavy fog and I could easily see all the stars and the moon like the sky was totally clear. See the screenshot. Is this normal? Shouldn't all the stars be clouded over?

None of the versions are close to stock... they are far, far away from stock... the mod is changing a lot your game.... so read careful the readme befor you will pick a version of main mod or another optional versions.... about that bug i tryed to find a solution but i was not able to fix this yet... it is hard coded in game engine... maybe tdw will fix this one day
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Old 04-30-11, 04:27 PM   #299
Dignan
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Quote:
Originally Posted by stoianm View Post
None of the versions are close to stock... they are far, far away from stock... the mod is changing a lot your game.... so read careful the readme befor you will pick a version of main mod or another optional versions.... about that bug i tryed to find a solution but i was not able to fix this yet... it is hard coded in game engine... maybe tdw will fix this one day
I was afraid you were going to say that about the night fog bug . Oh well. Nothing is perfect. I do like the mod though. Is your envweather mod included in this by the way?
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Old 04-30-11, 04:30 PM   #300
stoianm
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Quote:
Originally Posted by Dignan View Post
I was afraid you were going to say that about the night fog bug . Oh well. Nothing is perfect I do like the mod though. Is your envweather mod included in this by the way?
It is very complex and realistic weather... read the readme and you will understand everything... anyway i strongly recomand to not use any other env mod after the dynamic because all the parameters are very fine tuned to obtain that balance... and you can have ctds or wired efects... so this mod must to be last in your JGSME all the time
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