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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#16 | |
Eternal Patrol
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“Never do anything you can't take back.” —Rocky Russo |
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#17 |
Sea Lord
![]() Join Date: May 2006
Location: 5 Miles Inland West Of Lake Huron
Posts: 1,936
Downloads: 139
Uploads: 0
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FIREWALL,
You need to find a girl, mate.
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A legislative act contrary to the Constitution is not law. -John Marshall Chief Justice of the Supreme Court --------------------- |
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#18 | |
Navy Seal
![]() Join Date: Aug 2005
Location: Sinking ships off the Australian coast
Posts: 5,966
Downloads: 1
Uploads: 0
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Maybe a bar and tattoo parlour as well! |
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#19 |
Grey Wolf
![]() Join Date: Aug 2005
Location: United States
Posts: 797
Downloads: 187
Uploads: 0
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__________________
My heart is steadfast, O God. I will sing and make music with all my soul. Ps. 108:1 Survival of the fittest does not explain arrival of the fittest. we live in a single spoken sentence.. "God said, let there be" ![]() ![]() |
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#20 |
Bosun
![]() Join Date: Oct 2004
Location: USA
Posts: 68
Downloads: 152
Uploads: 0
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well if its not in we should make japanese ai subs
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#21 |
Sea Lord
![]() Join Date: Jun 2005
Location: Canada
Posts: 1,878
Downloads: 4
Uploads: 0
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No matter how good the ship selection turns out to be, the mod community will still be there to make it better. There is no way that the dev team can include every ship used in the Pacific, after all. Thus, I think we can expect to see continued modding of shipping in SHIV.
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#22 |
Bosun
![]() Join Date: Oct 2004
Location: USA
Posts: 68
Downloads: 152
Uploads: 0
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some other mods should be in such as a u-boat head from germany to a jap port is 1 and the battlehawks from secret weapon over normandy
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#23 |
Torpedoman
![]() Join Date: Sep 2006
Location: New Bern, NC, USA
Posts: 120
Downloads: 21
Uploads: 0
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I wonder if it would be feasible to implement a command something like "shadow" which would let your navigator follow a surface ship at a distance that you could see him, but he couldn't see you (so you think) you could do this with a visual or a radar contact.
Thanks, Mylander |
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#24 |
Commander
![]() Join Date: May 2006
Posts: 440
Downloads: 21
Uploads: 0
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maybe i'll start modelling a narwhal class boat, since they were not included in game. And hope there is a way to place it in the game
edit; actually that would include making interiors too. Too much work. Maybe if we made a little mod team to do it, it could be done |
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#25 |
Silent Hunter
![]() Join Date: Jan 2006
Location: UK
Posts: 3,809
Downloads: 11
Uploads: 0
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You can just use one of the existing interiors. For alot of people its not such a big deal, since we spend 80% of time staring at the Nav map anyhow.
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#26 |
Watch Officer
![]() Join Date: Apr 2005
Location: Near U-995 (Kiel, Germany)
Posts: 337
Downloads: 5
Uploads: 0
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Hmm, I think the Periscope view has to be done. It looks ugly compared to SH3...
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Gute Jagd und fette Beute! |
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#27 | |
Sea Lord
![]() Join Date: Dec 2006
Location: Texas
Posts: 1,778
Downloads: 32
Uploads: 0
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"You will take on England wherever you find her ships, and you will break her power at sea." --Iron Coffins, Herbert A. Werner http://kennethmarkhoover.com |
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#28 |
Fleet Admiral
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Japanese subs!
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