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Old 01-12-07, 06:40 PM   #16
Paajtor
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I have a serious fps-drop in harbors...do you know, by how much this mod makes this worse (like in %)?


GWX, btw.
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Old 01-12-07, 07:35 PM   #17
Samwolf
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Quote:
Originally Posted by GT182
The Subpen AA mod works fine with GWX.
I thought this mod was included in GWX:hmm:
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Old 01-12-07, 08:03 PM   #18
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No it wasn't included in GWX.... at least not the GWX I got. It might be planned to add it in the next patch tho, but not sure. Seeing this only affects the Sub pens it shouldn't harm anything in GWX, as far as I can see right now.

I've seen no decrease in frame rates. They are there, but seeing there's no enemy bombers striking Lorient, they're not doing anything. This is Sept of '40 btw.
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Old 01-12-07, 08:51 PM   #19
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Lol
yes it is in GWX
RTFM :rotfl:
Clever work from Rubini means they no longer show as aircraft spotted
So you really wont notice till all hell breaks loose
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Old 01-12-07, 09:59 PM   #20
Letum
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Out of interest, is there any historical basis for sub-pen roof AA guns?
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Old 01-14-07, 12:55 AM   #21
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@Letum,
can't remember the name of it now--but a book I read on the construction of the U-pen bunkers described how light flak emplacements were placed on the bunker roofs. (that gave me the idea to try and make them). The book stated their primary purpose was not too shoot down high numbers of aircraft, but in conjunction with barrage balloons (I can't wait for priater's barrage balloon mod)--too put up enough fire to disrupt succesful bombing runs on the pens.

@GT182,
The subpen guns were included in GWX with Rubini's great fix (he made the mod complete and got rid of the annoying aircraft spotted message as bbw said)---you just won't see them on the map-only in the 3d view screens along with all of the other land units.

@Paajtor,
As far as fps, I never did record an exact drop percentage--but did not notice any noticible drop when in harbor with the guns as compared to without them-----you will probably have a slight drop if a large flight of planes fly overhead and all of them open up along with the port ships---the drop is probaby a combo of the # of planes and guns/ships firing.


As soon as I get the time i'll be deleting the old version d/l files on the various sites (along with GWX, the other major mod compilations include it with the new fix) . I'll probably script a new (w/rubibi's fix) just stock 1.4b version JSGME compatible for those who like to make their own modded game configerations w/out using the major mods.
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Old 01-14-07, 08:12 AM   #22
Paajtor
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Rgr that...yes, I think the fps-drop in harbor will be much worse with planes overhead.
Don't mind that much, as it happens rarely...I never spend much time in base.
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Old 01-14-07, 09:59 AM   #23
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Sorry but I must have a different GWX. There were no Subpen AAs at Lorient in mine in Sept of 40. Nor in the other bases with Subpens that I looked at. Unless of course they show at a later date. If that's the case I'll take the mod out. I even have the first GWX update installed.

I did see tho that there were no aircraft spotted mssgs when leaving port.
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Old 01-14-07, 12:57 PM   #24
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Odd as they appear on Lorient June 30th 40 - and Brest
They are also at St Naz and Bordeuax
And are there in Kiel from day 1

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Old 01-14-07, 12:57 PM   #25
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My appologies on this... AA guns are at the Subpens without using the mod. I deleted the file and rechecked.

Tho when I ran my first patrol out of Lorient they weren't there on any of the rooftops. The date for my first lorient patrol was Sept28.1940. That's the only reason I added the Subpen mod. But for whatever reason they are there now. Sorry guys for saying the mod was needed.
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