![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#16 | |
Engineer
![]() Join Date: Sep 2006
Location: USA on the edge of the Pacific
Posts: 217
Downloads: 0
Uploads: 0
|
![]() Quote:
__________________
U-551 7th Flottille Laid down: 21 Nov, 1939, Blohm & Voss, Hamburg Commissioned: 7 Nov, 1940 Commander: Kptlt. IceGrog von Ritter Sunk: 12/11/1940, 01/01/1941, 10/16/1941, 01/16/1942, 08/04/1943 .................................................. .......... A bartender is just a pharmacist with a limited inventory Last edited by IceGrog; 10-09-06 at 05:31 PM. |
|
![]() |
![]() |
![]() |
#17 | |
Stowaway
Posts: n/a
Downloads:
Uploads:
|
![]() Quote:
|
|
![]() |
![]() |
#18 |
Bosun
![]() Join Date: Jun 2006
Location: gosford, Australia
Posts: 68
Downloads: 0
Uploads: 0
|
![]()
Exactly, while ever she floats you have shelter and stay dry. If she goes under, there goes your primary life support. They are not going to just flap about like untrained seals, they will work damn hard to stay up
|
![]() |
![]() |
![]() |
#19 | |
Stowaway
Posts: n/a
Downloads:
Uploads:
|
![]() Quote:
http://ahoy.tk-jk.net/macslog/TheBat...oyONS5.26.html |
|
![]() |
![]() |
#20 |
Lucky Jack
![]() |
![]()
Hesse, you have driven the point home
![]() ![]() ![]() ![]() ![]() ![]() They need to fix two things, the unrelenting tramp steamer and make the cannon a bit stronger ![]()
__________________
“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
![]() |
![]() |
![]() |
#21 |
Rear Admiral
![]() |
![]()
Well to sink an BB you really need to get ur 4 eels beeing an hit....ofcourse if ur lucky you hit the ammo bunker. but the 4 eels give you the chance that you criple it heavy and that it stops moving
![]() ![]()
__________________
![]() |
![]() |
![]() |
![]() |
#22 |
Sea Lord
![]() Join Date: Mar 2005
Location: Grid CH 26, Spain ,Barcelona
Posts: 1,857
Downloads: 204
Uploads: 0
|
![]()
The ships are made of iron and despite the effort of a damage team it would sink if the damage is too severe or the forces of the sea break the ship structure
![]() also depends of the circunstancies like fire, burnig fuel ,electric failures,or not working pumps,
__________________
But this ship can't sink!... She is made of iron, sir. I assure you, she can. and she will. It is a mathematical certainty. Strength and honor |
![]() |
![]() |
![]() |
#23 | |
Lucky Jack
![]() |
![]() Quote:
True on the circumstances so I would suspect that the sinking model in GW takes some of this into consideration. Sometimes that one golden torpedo hits the ammo bunker and she goes down in two pieces ![]() ![]()
__________________
“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
|
![]() |
![]() |
![]() |
#24 |
Ace of the Deep
![]() Join Date: Sep 2006
Posts: 1,169
Downloads: 0
Uploads: 0
|
![]()
I'm perfectly happy with the damage model in GW. I hit an Auxiliary Cruiser once and 2 torps were enough to sent her sky high. I used 4 fish (for fun), but she was already blowing apart after the second (or maybe even first, didn't look too well) shot!
![]() |
![]() |
![]() |
![]() |
#25 |
Lucky Jack
![]() |
![]()
Yeah, I'm happy with the damage model in GW. It is a few that just keep whining because they cannot get the one torpedo kills all the time like the original version out of the box. Sure it sucks getting two torpedos into a ship and she keeps her speed and keeps on chugging away. But hey it happend in the war and happens here.
__________________
“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
![]() |
![]() |
![]() |
#26 |
中国水兵
![]() Join Date: May 2006
Posts: 272
Downloads: 162
Uploads: 0
|
![]()
I agree with the comments that GW has the damage modelling just about perfect... but I've also had some not-so-great experiences. The Large Tanker that absorbed 7 hits and barely slowed, the Troopship that took 6 good hits to go down and of course, the almost indestructible Tramp Steamer, lol. But on the other hand, you get the occasional "one hit wonders" where a single hit destroys the target - so it's swings & roundabouts. All in all, GW is a hell of an improvement over the stock game - all power to the GW dev team, thanks for giving me a whole new game!
|
![]() |
![]() |
![]() |
|
|