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#16 | |
Pacific Aces Dev Team
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![]() Quote:
-Extract a 3D model of the bunker with Pack3D -Extract a torpedo launcher 3D model with Pack3D (version which can do that) from the guns.dat from the Library folder -Add the torpedo launcher model to the 3D model of the bunker using say Wings3D -Import the latter model back to the bunker file For me, the easiest way would be adding an additional #cfg node for the virtual torpedo launcher in bunker's DAT using hex-editing. |
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