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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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View Poll Results: How many tanker classes would you reasonably like to see in SHIV? | |||
1 |
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0 | 0% |
2 |
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1 | 2.44% |
3 |
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2 | 4.88% |
4 |
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10 | 24.39% |
5 |
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4 | 9.76% |
5+ |
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24 | 58.54% |
Voters: 41. You may not vote on this poll |
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#16 | ||
Silent Hunter
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#17 |
Navy Seal
![]() Join Date: Aug 2005
Location: Sinking ships off the Australian coast
Posts: 5,966
Downloads: 1
Uploads: 0
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Even if they didn't add as many as we want when the game is released, it would be nice to have them leave an opening for modders to come in and add extra ships, planes and so forth.
It would help promote the game to others and more would come interested in the game itself. |
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#18 | |
Silent Hunter
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#19 |
Sea Lord
![]() Join Date: Jun 2005
Location: Canada
Posts: 1,878
Downloads: 4
Uploads: 0
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I suffer from the same issue - lifeboats and vents are the most frustrating and boring parts to move.
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#20 |
Gunner
![]() Join Date: Aug 2006
Posts: 94
Downloads: 27
Uploads: 0
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About Japanese tankers utilised in WWII I have posted today(29-09-06)a new post with the main types utilised. Good reading.
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