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Old 09-27-06, 07:18 PM   #16
JU_88
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Quote:
Originally Posted by Red Devil
Historically British subs were used, in the main, for clandestime operations, apart from the Mediterranean theatre of operations. No less heroes than their US counterparts, their "war" was unsung and, by necessity, relatively secret. A sim on those would be, if followed historically, mainly dropping off and collecting secret agents and resistance fighters!
Not quite.... read this little extract...

During the Second World War, British submarines proved, for the second time in twenty years, their value and importance as a supreme strategic weapon. 475 merchant ships, 105 warships and 36 submarines had been sunk, with many others damaged. The course of the North African campaign had been decisively altered. However, the cost was a heavy one. 74 of the 206 boats in the Submarine Service did not return, while 3,142 men (1 in 3 who served) were killed and 359 captured.

a fleet of 206 subs destroyed 616 vessels, thats an averge of 3 ships per sub...
Now bear in mind that:
1153 Uboats sank 2,779 vessels, closer to and average of 2 ships per sub...

Suddenly a british sub campaign seems more appealing..

Last edited by JU_88; 09-27-06 at 07:34 PM.
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Old 09-28-06, 01:09 AM   #17
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Originally Posted by Safe-Keeper
Yeah, when was the last time a tank simulator was released?
Oooohhh... those used to be great... I can remember at least one from the 80's (from Microprose?) that was completely superior in implementation and gameplay to SHIII (compensating for differences in technologies available then and now, of course)... you could command a whole platoon of tanks, jump into any station you wanted (driver, gunner, commander,... well, almost any, the loader you couldn't do)... you could give commands to supporting troops, like infantry and other lesser armored vehicles... you could call in airstrickes from A-10s and Apache Helicopters... It came with a BOOK of a manual with very good explanations on everything from the composition of modern reactive armor to diagrams and specs on all current NATO and Soviet military equipment... tactics and strategy where discussed in the manual and even short lessons in history could be learned from reading the game manual...

OK, I'll stop now, I don't want to highjack this thread...
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Old 10-01-06, 09:57 AM   #18
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Quote:
Originally Posted by Safe-Keeper
Yeah, when was the last time a tank simulator was released?
Steel Beasts Professional Edition ($125) available if you're feeling flush.
Steel Beasts 2 consumer version available at some point in the future.

http://www.steelbeasts.com/

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Old 10-01-06, 05:30 PM   #19
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Yep other subs would be good
AI would be just as sweet as playable

Quote:
During the Second World War, British submarines proved, for the second time in twenty years, their value and importance as a supreme strategic weapon. 475 merchant ships, 105 warships and 36 submarines had been sunk, with many others damaged
36 sub sinkings by Brit subs alone
Now thats a different challenge completely - sub on sub
Its a pity that Ubi couldnt have made an AI sub with a bit of intelligence
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Old 10-02-06, 02:03 AM   #20
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Originally Posted by Capt. D
Quote:
Wonderful though the SH series of games are....

Am I the only one who gets a bit miffed that there has so far been no British submarine element to the SH III and SH IV. I know that I would say this being British but not only that but the variety would then be fuller and more varied (brit submarines carried more tubes, better torps etc). Mediterranean and Indian Ocean theatres, Atlantic etc.

Is it correct to say that enemy submarines seem to of been omitted (so far from the SH series)?

There were some real confontations between enemy subs in WWII. HMS Trenchant etc.








http://web.ukonline.co.uk/chalcraft/sm/ww2sm2.html


In the second picture on this page....do I see also a type VIIB next to the british ones ? I know that the british captured a U-Boat and made it operational in the Royal Navy at some point. Is this it ?

http://web.ukonline.co.uk/chalcraft/sm/history.html
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Old 10-02-06, 04:39 AM   #21
JU_88
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Quote:
Originally Posted by Kruger
Quote:
Originally Posted by Capt. D
Quote:
Wonderful though the SH series of games are....

Am I the only one who gets a bit miffed that there has so far been no British submarine element to the SH III and SH IV. I know that I would say this being British but not only that but the variety would then be fuller and more varied (brit submarines carried more tubes, better torps etc). Mediterranean and Indian Ocean theatres, Atlantic etc.

Is it correct to say that enemy submarines seem to of been omitted (so far from the SH series)?

There were some real confontations between enemy subs in WWII. HMS Trenchant etc.








http://web.ukonline.co.uk/chalcraft/sm/ww2sm2.html


In the second picture on this page....do I see also a type VIIB next to the british ones ? I know that the british captured a U-Boat and made it operational in the Royal Navy at some point. Is this it ?

http://web.ukonline.co.uk/chalcraft/sm/history.html
The sub is indeed a a British VIIC, HMS Graph formally U-570
She was attacked and crippled by depth chages form a Lockheed Hudson, After the brits captuired her, she was repaired and renamed as HMS Graph, highlights of here british career include a spread shot at U-333 but missed, and attempted to attck admaral hipper by he was going to fast.....
Finally she ran aground whilst in tow and was scrapped.

Last edited by JU_88; 10-02-06 at 04:43 AM.
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Old 10-03-06, 04:05 AM   #22
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I never really expected playable british subs in SH IV or even IJN for that matter, still a computer controlled T-class would be nice if it made an appearence. I guess these leads back to weather Subs get any AI or not to make it worth while....
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Old 10-03-06, 08:02 AM   #23
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Quote:
Originally Posted by Capt. D
I think an expansion pack for SHIII would be great as Bristish subs were perdominatly in the European theater though some did undertake a few patrols in the Pacific during the later stages of the PTO when VE day had come and gone.

Happy HUnting
I have to disagree with you Capt. D. My uncle served in the Royal Navy from 1943 onwards based in Australia on British submarines fighting the Japanese in the Pacific.

Nemo
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Old 10-03-06, 08:36 AM   #24
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I'd love to take the helm of a British submarine, actually.

Germans in Silent Hunter III, Americans in Silent Hunter 4, Brits in Silent Hunter 5 Gangsta Mofos of da Atlantic Crib.
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Old 10-03-06, 09:17 AM   #25
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Quote:
Originally Posted by JU_88

Not quite.... read this little extract...

During the Second World War, British submarines proved, for the second time in twenty years, their value and importance as a supreme strategic weapon. 475 merchant ships, 105 warships and 36 submarines had been sunk, with many others damaged. The course of the North African campaign had been decisively altered. However, the cost was a heavy one. 74 of the 206 boats in the Submarine Service did not return, while 3,142 men (1 in 3 who served) were killed and 359 captured.

a fleet of 206 subs destroyed 616 vessels, thats an averge of 3 ships per sub...
Now bear in mind that:
1153 Uboats sank 2,779 vessels, closer to and average of 2 ships per sub...

Suddenly a british sub campaign seems more appealing..

US Fleet submarines sank over 1300 ships including 1 Battleship,8 Carriers,11 Cruisers and 180 other warships a total of 5.3 million tons with a loss of 52 submarines and 3500 crewmen nearly 22% of the US sub fleet.All told US Fleet subs accounted for 60% of all Japanese tonnage sunk in the Pacific.

I do agree that having other subs to control would be fun but we all knew that would not happen.Given the Silent Hunter series track record everyone should have known that the US Pacific war would be made with SH4.

Hopefully Ubi will step away from it's usually stingy side it has when it comes to the SDK's of their games and actually release it so the modders can add their own submarines into the game.
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Old 10-03-06, 10:01 AM   #26
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Quote:
I do agree that having other subs to control would be fun but we all knew that would not happen.Given the Silent Hunter series track record everyone should have known that the US Pacific war would be made with SH4.
Track record just will make it less certain. Afterall Silent Hunter II had pacific foreign subs in it. Like for instance a Dutch class that was solely used in the pacific area during WWII.

Unfortunately the models where not 100% completed and where not active in the game. But a little bit modding did make them available.

Dutch subs could be added reletively easy to SHIV. Only required would be a model (I know that IS a lot of work). Since most Dutch subs in the pacific during WWII (and I assume same goes for UK subs) where under American operational control the same ports/facilities/messages/orders/etc could be used.
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Old 10-03-06, 02:15 PM   #27
JU_88
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[quote=Drebbel]
Quote:
Dutch subs could be added reletively easy to SHIV. Only required would be a model (I know that IS a lot of work). Since most Dutch subs in the pacific during WWII (and I assume same goes for UK subs) where under American operational control the same ports/facilities/messages/orders/etc could be used.
I would be happy to model some other submarines, British, dutch, IJN in max, but I need orthographic blue prints (side front and top view) in order to accuratly model them, but just you try finding such blueprints on the web, impossible!!! only Uboats and US boats are availible

If anyone has such prints I need them badly!
We will see what AI subs -if any- SHIV offers first, No point in me modling some pretty submarines if in game they just sit there doing sweet ******* all! (AKA SH3)

Last edited by JU_88; 10-03-06 at 02:21 PM.
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Old 10-03-06, 06:45 PM   #28
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Here's hoping Silent Hunter 4 allows for freely modding ships to make them playable.

Naïve me came across a tag reading "PlayerDriveable=No" or something on a Destroyer while browsing some random files. I turned it on, but no, still not available.
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Old 01-07-07, 02:18 PM   #29
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Default British subs in SH IV

Quote:
Originally Posted by HMS Utmost
A bit of a little rant boys...

Wonderful though the SH series of games are....

Am I the only one who gets a bit miffed that there has so far been no British submarine element to the SH III and SH IV. I know that I would say this being British but not only that but the variety would then be fuller and more varied (brit submarines carried more tubes, better torps etc). Mediterranean and Indian Ocean theatres, Atlantic etc.

Is it correct to say that enemy submarines seem to of been omitted (so far from the SH series)?

There were some real confontations between enemy subs in WWII. HMS Trenchant etc.
Even though I'm a "Yank" I agree with you. Just bought a small book from Osprey Publishing titled "British Submarines 1939-45" with mostly the "S", "T" and "U" class boats with some coverage of a few other types. Lots of info on development and operation use in all theaters of WW2 with some b&w photos and some really nice color drawings. I've always known the Brit boats made a considerable contribution wherever they operated and would not mind at all have Brit subs and maybe a Dutch boat in SH 4. Yes, I agree with you completely. It would add more missions etc. to the game. Rick Martin (old US Navy surface sailor)
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Old 01-07-07, 02:25 PM   #30
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SH5 England strikes back, coming in 20??
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