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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#16 | |
Silent Hunter
![]() Join Date: Jan 2006
Location: UK
Posts: 3,803
Downloads: 11
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During the Second World War, British submarines proved, for the second time in twenty years, their value and importance as a supreme strategic weapon. 475 merchant ships, 105 warships and 36 submarines had been sunk, with many others damaged. The course of the North African campaign had been decisively altered. However, the cost was a heavy one. 74 of the 206 boats in the Submarine Service did not return, while 3,142 men (1 in 3 who served) were killed and 359 captured. a fleet of 206 subs destroyed 616 vessels, thats an averge of 3 ships per sub... Now bear in mind that: 1153 Uboats sank 2,779 vessels, closer to and average of 2 ships per sub... Suddenly a british sub campaign seems more appealing.. Last edited by JU_88; 09-27-06 at 07:34 PM. |
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#17 | |
Captain
![]() Join Date: Jan 2006
Location: Ensenada, B.C., Mexico
Posts: 504
Downloads: 0
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OK, I'll stop now, I don't want to highjack this thread... |
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#18 | |
Watch
![]() Join Date: Feb 2004
Location: Southampton, UK
Posts: 28
Downloads: 10
Uploads: 0
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Steel Beasts 2 consumer version available at some point in the future. http://www.steelbeasts.com/ ![]() |
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#19 | |
Rear Admiral
![]() Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
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Yep other subs would be good
AI would be just as sweet as playable Quote:
Now thats a different challenge completely - sub on sub Its a pity that Ubi couldnt have made an AI sub with a bit of intelligence |
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#20 | ||
Commander
![]() Join Date: Jun 2006
Posts: 476
Downloads: 21
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In the second picture on this page....do I see also a type VIIB next to the british ones ? I know that the british captured a U-Boat and made it operational in the Royal Navy at some point. Is this it ? http://web.ukonline.co.uk/chalcraft/sm/history.html |
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#21 | |||
Silent Hunter
![]() Join Date: Jan 2006
Location: UK
Posts: 3,803
Downloads: 11
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![]() She was attacked and crippled by depth chages form a Lockheed Hudson, After the brits captuired her, she was repaired and renamed as HMS Graph, highlights of here british career include a spread shot at U-333 but missed, and attempted to attck admaral hipper by he was going to fast..... Finally she ran aground whilst in tow and was scrapped. Last edited by JU_88; 10-02-06 at 04:43 AM. |
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#22 |
Silent Hunter
![]() Join Date: Jan 2006
Location: UK
Posts: 3,803
Downloads: 11
Uploads: 0
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I never really expected playable british subs in SH IV or even IJN for that matter, still a computer controlled T-class would be nice if it made an appearence. I guess these leads back to weather Subs get any AI or not to make it worth while....
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#23 | |
Ace of the Deep
![]() Join Date: Jan 2002
Location: London, England
Posts: 1,144
Downloads: 54
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Nemo |
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#24 |
Ocean Warrior
![]() Join Date: Dec 2005
Location: Norway
Posts: 3,234
Downloads: 11
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I'd love to take the helm of a British submarine, actually.
Germans in Silent Hunter III, Americans in Silent Hunter 4, Brits in Silent Hunter 5 Gangsta Mofos of da Atlantic Crib ![]()
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#25 | |
Grey Wolf
![]() Join Date: Apr 2005
Location: Gettysburg PA
Posts: 845
Downloads: 38
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US Fleet submarines sank over 1300 ships including 1 Battleship,8 Carriers,11 Cruisers and 180 other warships a total of 5.3 million tons with a loss of 52 submarines and 3500 crewmen nearly 22% of the US sub fleet.All told US Fleet subs accounted for 60% of all Japanese tonnage sunk in the Pacific. I do agree that having other subs to control would be fun but we all knew that would not happen.Given the Silent Hunter series track record everyone should have known that the US Pacific war would be made with SH4. Hopefully Ubi will step away from it's usually stingy side it has when it comes to the SDK's of their games and actually release it so the modders can add their own submarines into the game. |
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#26 | |
Dutch Sea Lord
![]() Join Date: Jan 2002
Location: Almost at periscope death !
Posts: 1,665
Downloads: 1
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Unfortunately the models where not 100% completed and where not active in the game. But a little bit modding did make them available. Dutch subs could be added reletively easy to SHIV. Only required would be a model (I know that IS a lot of work). Since most Dutch subs in the pacific during WWII (and I assume same goes for UK subs) where under American operational control the same ports/facilities/messages/orders/etc could be used. |
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#27 | |
Silent Hunter
![]() Join Date: Jan 2006
Location: UK
Posts: 3,803
Downloads: 11
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[quote=Drebbel]
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![]() If anyone has such prints I need them badly! ![]() We will see what AI subs -if any- SHIV offers first, No point in me modling some pretty submarines if in game they just sit there doing sweet ******* all! (AKA SH3) ![]() Last edited by JU_88; 10-03-06 at 02:21 PM. |
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#28 |
Ocean Warrior
![]() Join Date: Dec 2005
Location: Norway
Posts: 3,234
Downloads: 11
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Here's hoping Silent Hunter 4 allows for freely modding ships to make them playable.
Naïve me came across a tag reading "PlayerDriveable=No" or something on a Destroyer while browsing some random files. I turned it on, but no, still not available ![]()
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#29 | |
Watch
![]() Join Date: Mar 2005
Location: Florida
Posts: 25
Downloads: 0
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Rick the swabbie |
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#30 |
Lucky Jack
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SH5 England strikes back, coming in 20??
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Dr Who rest in peace 1963-2017. ![]() To borrow Davros saying...I NAME YOU CHIBNALL THE DESTROYER OF DR WHO YOU KILLED IT! ![]() |
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