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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#16 |
Seabed Comber
Join Date: Aug 2005
Location: NorthEast
Posts: 349
Downloads: 99
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I installed GW via JGSME, just so I could try other mods. Since it hasn't mentioned, am I to assume NYGM cannot be installed the same way? (Haven't tried it yet)
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#17 |
Rear Admiral
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Both mods aim to achieve the same thing, they just go about it in different ways.
Yes GW has harbor traffic. Infact it might even have more harbor traffic then NYGM, i can't prove that, its just an off the cuff gut feeling. At the least they both sport the same level of harbor traffic. In my opinion, the bottom line difference between the two is this: If you expect a section of a uboats conning tower to have exactly 54 rivets and the hull to have two inch lap wield along the plate joints, then NYGM is probably your cup of tea. If you really liked das boat and always wanted a little bit more of a cinematic feel to the game- and you dont have to have exactly 54 rivets just as long as you get your two inch lap wield, then TGW's is probably your cup of tea. |
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#18 | |
Stowaway
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Do you EVER read your PM's. ATM you are AWOL from TGW. I sent you a PM regarding the TGW Home shift. Now get off ya backside and report in MR! ![]() ![]() |
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#19 |
Stowaway
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Several others have already said my piece: that I have a convoluted combination of different mods that suits me. I really can't say one or the other is better; as was said before, both have their fanatical devotees, so both are best.
Doesn't help at all, but there it is. NYGM does away with renown, so has a more historical 'feel', which I like. GW has a more realistic 'feel' as far as immersion goes. Or at least that's the way they make me 'feel'.:rotfl: |
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#20 |
Grey Wolf
![]() Join Date: Jun 2006
Location: Keighley UK
Posts: 938
Downloads: 78
Uploads: 0
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ok which one leaves big holes in the side of ya target after an eel has hit it??
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#21 | |
Grey Wolf
![]() Join Date: Jun 2006
Location: Keighley UK
Posts: 938
Downloads: 78
Uploads: 0
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#22 |
Ocean Warrior
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No it meens Subsim has reached its bandwidth limit for the month (i think). I would suggest going to the grey wolves main site and downloading from the mirror there. http://www.users.on.net/~jscones/TGW/
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#23 |
Grey Wolf
![]() Join Date: Apr 2005
Location: Gettysburg PA
Posts: 845
Downloads: 38
Uploads: 0
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As I have stated before in other posts...it all comes down to personal preferences.
Asking someone to try and "sell" a person on one mod or the other really wont work.You will get so many different opinions and views that you will be even more confused. I play the Grey Wolves mod but I also have it personalized to my play style.I have replaced some graphics features in it to ones that I prefer and have modified the .SCR campaign file to remove some of the harbor traffic to more framerate friendly settings in port as well as removing the minefields and subnets from the friendly ports that cause far more irritation when leaving and coming back than server any purpose otherwise IMO. So it all comes down to what do you want out of your game?Do you want balls to the walls,full grognard,rivet counting realism or do you want something else? With that info we can help you a bit more. |
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#24 |
Stowaway
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If you want "Fun" and "Pretty", then go GW.
If you want to experience close to as possible what a real U-Boat Commander had to face then go NYGM.... ![]() |
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#25 |
Grey Wolf
![]() Join Date: Jun 2006
Location: Keighley UK
Posts: 938
Downloads: 78
Uploads: 0
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i want it little more realistic i.e when an eel hits i want it to leave a hole instead of just a black mark, and just generally better grafix for me.
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#26 | |
GWX Project Director
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#27 |
Grey Wolf
![]() Join Date: Apr 2005
Location: Somewhere in the Atlantic
Posts: 849
Downloads: 25
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I just wished i could mention whats coming in the next release
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#28 |
Stowaway
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Does GW keep the unrealistic single ship contact on the Navigation Map?
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#29 | |
Grey Wolf
![]() Join Date: Feb 2006
Location: Helsinki, Finland
Posts: 895
Downloads: 59
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#30 | ||
Rear Admiral
![]() Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
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