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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#16 |
Ace of the Deep
![]() Join Date: Feb 2003
Location: Northern Illinois
Posts: 1,052
Downloads: 135
Uploads: 0
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One of the reasons I'm still around is that this community is very big on maturity and fair mindedness-a lot of credit goes to Neal for not allowing this to turn into a home for the shoot-em-up/shoot off your mouth crowd.
The average age of the members plays a lot into this, also the never ending quest for realism by many of the modders means delving very deeply into historical data that would probably bore most FPS'ers to death. IMO Anyway just my two cents worth
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Nuke 'em till they glow! |
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#17 |
Eternal Patrol
![]() Join Date: May 2004
Location: Aeoteroa
Posts: 7,382
Downloads: 223
Uploads: 1
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I always tend to play the same submarine sim for years, I was patroling in SH2 for yonks even though sh2 didn't have a dynamic campaign i still played the campaign over and over also editing the mission file was very easy i use to create my own story as i played it through, then came out Aces and Pacific aces mods which prolong the game until SH3 came out.
And here i am in 2006 doing it all over again with SH3 ![]() Thats unless i haven't brought SH4 by then ![]() |
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#18 |
Commander
![]() Join Date: Mar 2006
Location: Addison ME
Posts: 469
Downloads: 6
Uploads: 0
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I can't say anthing that hasn't already been said about the great modders. My thanks for all your excellent work.
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#19 |
中国水兵
![]() Join Date: May 2006
Posts: 272
Downloads: 162
Uploads: 0
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Just wanted to add more support to the modders. All those providing additional units and mods deserve full recognition for their efforts, they add to our enjoyment immensely.
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