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Old 06-07-06, 04:24 AM   #16
LuftWolf
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Join Date: May 2005
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Quote:
Originally Posted by Enigma
Umm, yeah. Thats pretty much how I feel.

Its still a cool program, but at this point, I cant justify the cost at all...its a $20 title at best.
Wow, we aren't using the same software then.

This is a military quality sim with a commercial quality sonar model imbedded in it.

I'd pay about $120 for the sim packaged with an official developement toolkit. As it is, we get the mission editor in the retail package, which is a great tool (that *very* few people actually know how to use correctly).

I love it, 10% of this software is known and used, and so many people claiming that it's a thin piece of work. :rotfl:
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Old 06-07-06, 05:32 AM   #17
FERdeBOER
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I think the game worths the price.
My only complaint is that not all the things works on the mission editor.
Despite that, the scripts is a VERY powerfull tool, but it makes creating and testing missions longer that if the "simple" waypoints editing would work... :hmm:

And yes, seems that they have focused on the physichs, leaving the missions to the player community but... if so, they should give us more tools to work with.

I want the "user action" doctrine back!
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Old 06-07-06, 07:57 AM   #18
Wildcat
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There's always mohaa and quake..
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Old 06-08-06, 04:50 AM   #19
Ori_b
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For such remark you might be taken out and shot Wildcat .
I remember that someone in this forum said that SC missions can be played is DW too, is it true? what do u need to do?
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Old 06-08-06, 07:17 AM   #20
Vasilly
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Acording to the manual, 688i missions as well. The instructions are in the manual buddy.
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Old 06-08-06, 09:09 AM   #21
Ori_b
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Well, since Im counting on some relatives from the UK, hopefuly ill get my DW copy by the end of June, wish me luck.
i was more hoping that some1 will publish SC based missions for DW since i dont have SC (lets face it, i will never have it )
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