![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#16 | |
Stowaway
Posts: n/a
Downloads:
Uploads:
|
![]() Quote:
i know the problem abour background noise very well, pretty hard to get rid of. but usually i dont use movie sounds anymore, except they are clean or dont disturb athmosphere... looking forward to your find... ah and who is "we..." you dont work alone? |
|
![]() |
![]() |
#17 |
CINC Pacific Fleet
Join Date: Sep 2003
Location: Down Under
Posts: 34,718
Downloads: 171
Uploads: 0
|
SDL Tests
I must admit that I was working on theogg files most of all that I encountered the problems, will try some stereo again & see what happens.
![]() Edit:What I've been working on: The SDL Mixer file, this is really the key to editing the sound files in SH3, basically it's a set of rules to play the sound files. It doesn't really matter what the volume is (even gain at 1db) the sound is limited by the SH3.sdl mixer file. I used a Hex editor & did some testing (adjustments) to the file with the result that I thought! In the game pressing Q opens the torpedo door, Firing a torpedo opens the torpedo door + fires the torpedo, I can understand now why the Open torpedo door sound is dead quiet! Please do this test, download the SH3.sdl file here: http://rapidshare.de/files/21577417/SDL_Test.rar.html backup yours, copy this test version to data\Sound folder run SH3 go to naval academy select torpedo training and use q to open door & then fire torpedo, you will notice the sound volume is great for the Torpedo tube opening.wav now but when you press fire the same sound is used followed by Torpedo_Tubes.wav !! I tried to find a good wave editor that has SDL mixer built in but no go for windows, the only one I could find is Sweep for unix/linux based systems. (excellent freeware program). Will keep searching for a windows based editor/mixer, I anyone comes accross one please let me or NippleSpanner know. Thanks.
__________________
Sub captains go down with their ship! Last edited by Reece; 05-28-06 at 05:53 AM. Reason: Update |
![]() |
![]() |
![]() |
|
|