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Old 05-31-06, 12:31 AM   #16
Dreadnought99
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Originally Posted by mfykes
7. If possible, include other sub types and let the user set its national default, I.E., Dutch, American, New Zealand, Australian and Japanese. This feature alone would make MANY of us very happy.
The only Allied subs you really need in the PTO are Dutch, British and American.
Neither Australia or New Zealand possessed any operational combat subs during WW2. Australia had one hand-me-down ex-Dutch-East-Indies sub which was only used for training....K7

However, both the Dutch and RN subs had a fair run in the PTO.

Having drivable Japanese subs would be good but then you'd have a lot more work to produce the game (Having to do both Allied and Axis sides, etc....)

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Old 06-02-06, 02:00 PM   #17
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Originally Posted by mfykes
2. I don’t need 3-D crew members; I can do that in my head! Besides, the more 3-D images of crew members, the more power that’s needed to render them as individuals.
NO NO NO NO!!!

The crew are great, they really add atmosphere... one thing I hate about IL2 is that you are always in an empty plane, really detracts from the atmoshphere if the sub was empty... it's great having the crew there croching around as the depth charges come down.

I want more crew, running around fixing things, climbing up the ladders etc... MORE CREW ANIMATIOSN FOR SHIV!!!

However, point taken about processing power and frame rates... but hey, this is the sort of game worth buying a new PC for.
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Old 06-03-06, 12:14 AM   #18
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... but hey, this is the sort of game worth buying a new PC for.
Well since you're going shopping, how about picking up a new rig for me? I've built it over and over in my head, and it shouldn't set you back more than $5,000. Seriously, not everybody (hardly anybody?) can afford to just up and buy a new PC just to play one game. Even if it's affordable, it makes no sense. I don't think there's any such thing as one game worth buying a whole new rig for. But anyway....

There's already plenty of 3D crew animation (to suit me). My two cents.
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Old 06-03-06, 06:57 PM   #19
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No 3D crew members are u mad? Of course you can imagine them, but I can also imagine that im a naval captain by playing the game. If u dont want to have a 3D crew, there should be an option to turn it off. But I need 3D crewmen to get that real fealing of being in a sub.
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Old 06-05-06, 06:00 PM   #20
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Quote:
Originally Posted by mfykes
2. I don’t need 3-D crew members; I can do that in my head! Besides, the more 3-D images of crew members, the more power that’s needed to render them as individuals. This includes all of their individual and random movements. It’s either a “SIMS” game or a Submarine war game. It shouldn’t be both. It’s starting to turn into an interactive WWII movie. What’s next, the smell of fuel oil in your living room?
Whatchoo talkin' 'bout, Willis?!

a 3D crew does wonders for the immersion of the game. System performance is dependent on graphics settings. I'd love to see the dev team improve and expand the 3D crew. Its one of the best things about SH3, in my opinion
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Old 06-05-06, 06:43 PM   #21
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There seem to be 2 distinct camps on this issue. I'm in the no-3d crew camp myself -- I spend my time in the map, tdc, scope etc not wandering around the sub, and I change stations with hotkeys. The only time I see the crew is when I'm topside. IMO the 3d crew and sub interior is just fluff trying to cover up SH3's many inadequacies.

My vote is for core gameplay first, eye candy later. No 3d crew is going to be immersive for me when the game's full of bugs and the AI is retarded.
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Old 06-11-06, 08:50 AM   #22
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If they leave out the 3d crew, I wont buy the game. Simple as that. For me, one of the things that set SH3 apart from other "lesser" games was the realism...and the crew went a long way to making it as realistic as possible. Who wants a ghost sub???!!

I suspect most people who don't want a 3d crew have old/poor rigs. Sorry, but it's up to you to keep up with the times...

Last edited by Kurushio; 06-11-06 at 08:54 AM.
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Old 06-11-06, 11:04 AM   #23
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Sorry, but it's up to you to keep up with the times...
Or be trodden under, eh? Most buyers aren't screaming along on Alienware. Most people use their computer for things other than video games, too. It's up to game sellers to figure out where most of their buyers are so they can sell as many copies of the game as possible. They won't jack up the graphics to the absolute max even if they can, because that's probably not what will sell.
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Old 06-11-06, 11:34 AM   #24
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Originally Posted by DeepSix
Quote:
Originally Posted by Kurushio
Sorry, but it's up to you to keep up with the times...
Or be trodden under, eh?
Yes.

Quote:
Most buyers aren't screaming along on Alienware.
Nobody said that you need an Alienware PC... Its just that you simply need to update a PC or parts of it from time to time, otherwise you either wont be able to play a new game at all, only at low details or with low FPS.

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Old 06-11-06, 11:53 AM   #25
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Ok, let me back up a second. Yes, upgrades are essential; I'm sorry, I wasn't trying to suggest otherwise. And perhaps I should have stated that I agree that the responsibility for making those upgrades has to belong to the individual.

Is it not the responsibility of game publishers to sell to their market, though?
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Old 06-11-06, 12:12 PM   #26
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Quote:
Originally Posted by mfykes
2. I don’t need 3-D crew members; I can do that in my head! Besides, the more 3-D images of crew members, the more power that’s needed to render them as individuals. This includes all of their individual and random movements. It’s either a “SIMS” game or a Submarine war game. It shouldn’t be both. It’s starting to turn into an interactive WWII movie. What’s next, the smell of fuel oil in your living room?
Think you missed the pulse of the crowd here with this one. Don't think too many of us would ever willingly give up our 3D crew.

I am also sure that almost all of us would consider a small spray can of "Diesel fuel scent" added with the game to be a major bonus for immersion!
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Old 06-11-06, 12:23 PM   #27
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Originally Posted by DeepSix
Is it not the responsibility of game publishers to sell to their market, though?
It is, and most do. Thats what in-game graphics settings are for. If you cant change basic things like screen and texture resolution, FX details and sound quality then the devs havent done a good job.

Last edited by Gizzmoe; 06-11-06 at 12:31 PM.
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Old 06-11-06, 12:56 PM   #28
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Quote:
Originally Posted by Gizzmoe
...Thats what in-game graphics settings are for. ....
Roger that.
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Old 06-11-06, 01:21 PM   #29
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Quote:
Originally Posted by DeepSix
Quote:
Originally Posted by Gizzmoe
...Thats what in-game graphics settings are for. ....
Roger that.
2.
SHIII really misses this "feature", is one of the only games I know that you can't set up graphics...
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Old 06-11-06, 02:57 PM   #30
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Quote:
Originally Posted by Kurushio
I suspect most people who don't want a 3d crew have old/poor rigs. Sorry, but it's up to you to keep up with the times...
Performance isn't an issue at all for me. Having some experience in programming and 3d modelling and knowing how much time was spent on the 3d crew and sub interior, in a game that has bloody terrible quality control and MANY unfixed bugs even after 4 patches, is what makes me want to get rid of it.

What do you want to simulate, a 3d tin can with polygonal characters, or a submarine whose performance and systems are realistic, in an interactive world done well enough to suspend disbelief? SH3 showed us that Ubi can't deliver both.
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