![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#16 | |
Nub
![]() Join Date: Apr 2006
Location: Victoria, AUSTRALIA
Posts: 4
Downloads: 36
Uploads: 0
|
![]() Quote:
Neither Australia or New Zealand possessed any operational combat subs during WW2. Australia had one hand-me-down ex-Dutch-East-Indies sub which was only used for training....K7 However, both the Dutch and RN subs had a fair run in the PTO. Having drivable Japanese subs would be good but then you'd have a lot more work to produce the game (Having to do both Allied and Axis sides, etc....) Cheers, Dreadnought99 |
|
![]() |
![]() |
![]() |
#17 | |
Watch
![]() Join Date: Apr 2005
Posts: 27
Downloads: 3
Uploads: 0
|
![]() Quote:
The crew are great, they really add atmosphere... one thing I hate about IL2 is that you are always in an empty plane, really detracts from the atmoshphere if the sub was empty... it's great having the crew there croching around as the depth charges come down. I want more crew, running around fixing things, climbing up the ladders etc... MORE CREW ANIMATIOSN FOR SHIV!!! However, point taken about processing power and frame rates... but hey, this is the sort of game worth buying a new PC for. |
|
![]() |
![]() |
![]() |
#18 | |
Seasoned Skipper
![]() Join Date: Mar 2005
Location: Music City
Posts: 683
Downloads: 5
Uploads: 0
|
![]() Quote:
![]() There's already plenty of 3D crew animation (to suit me). My two cents.
__________________
![]() Jack's happy days will soon be gone, To return again, oh never! For they've raised his pay five cents a day, But they've stopped his grog forever. For tonight we'll merry, merry be, For tonight we'll merry, merry be, For tonight we'll merry, merry be, But tomorrow we'll be sober. - "Farewell to Grog" |
|
![]() |
![]() |
![]() |
#19 |
Medic
![]() Join Date: Sep 2005
Location: Ottawa, Canada
Posts: 161
Downloads: 16
Uploads: 0
|
![]()
No 3D crew members are u mad? Of course you can imagine them, but I can also imagine that im a naval captain by playing the game. If u dont want to have a 3D crew, there should be an option to turn it off. But I need 3D crewmen to get that real fealing of being in a sub.
__________________
Emancipate yourself from mental slavery, none but ourselves can free our minds. |
![]() |
![]() |
![]() |
#20 | |
Silent Hunter
![]() Join Date: Jul 2005
Location: Swansea
Posts: 3,903
Downloads: 204
Uploads: 0
|
![]() Quote:
![]() a 3D crew does wonders for the immersion of the game. System performance is dependent on graphics settings. I'd love to see the dev team improve and expand the 3D crew. Its one of the best things about SH3, in my opinion
__________________
Well, here's another nice mess you've gotten me into. |
|
![]() |
![]() |
![]() |
#21 |
Torpedoman
![]() Join Date: Jun 2005
Posts: 117
Downloads: 0
Uploads: 0
|
![]()
There seem to be 2 distinct camps on this issue. I'm in the no-3d crew camp myself -- I spend my time in the map, tdc, scope etc not wandering around the sub, and I change stations with hotkeys. The only time I see the crew is when I'm topside. IMO the 3d crew and sub interior is just fluff trying to cover up SH3's many inadequacies.
My vote is for core gameplay first, eye candy later. No 3d crew is going to be immersive for me when the game's full of bugs and the AI is retarded. |
![]() |
![]() |
![]() |
#22 |
Stowaway
Posts: n/a
Downloads:
Uploads:
|
![]()
If they leave out the 3d crew, I wont buy the game. Simple as that. For me, one of the things that set SH3 apart from other "lesser" games was the realism...and the crew went a long way to making it as realistic as possible. Who wants a ghost sub???!!
![]() I suspect most people who don't want a 3d crew have old/poor rigs. Sorry, but it's up to you to keep up with the times... Last edited by Kurushio; 06-11-06 at 08:54 AM. |
![]() |
![]() |
#23 | |
Seasoned Skipper
![]() Join Date: Mar 2005
Location: Music City
Posts: 683
Downloads: 5
Uploads: 0
|
![]() Quote:
__________________
![]() Jack's happy days will soon be gone, To return again, oh never! For they've raised his pay five cents a day, But they've stopped his grog forever. For tonight we'll merry, merry be, For tonight we'll merry, merry be, For tonight we'll merry, merry be, But tomorrow we'll be sober. - "Farewell to Grog" |
|
![]() |
![]() |
![]() |
#24 | |||
Silent Hunter
![]() Join Date: Mar 2005
Location: Germany
Posts: 3,668
Downloads: 4
Uploads: 0
|
![]() Quote:
Quote:
Last edited by Gizzmoe; 06-11-06 at 11:50 AM. |
|||
![]() |
![]() |
![]() |
#25 |
Seasoned Skipper
![]() Join Date: Mar 2005
Location: Music City
Posts: 683
Downloads: 5
Uploads: 0
|
![]()
Ok, let me back up a second. Yes, upgrades are essential; I'm sorry, I wasn't trying to suggest otherwise. And perhaps I should have stated that I agree that the responsibility for making those upgrades has to belong to the individual.
Is it not the responsibility of game publishers to sell to their market, though?
__________________
![]() Jack's happy days will soon be gone, To return again, oh never! For they've raised his pay five cents a day, But they've stopped his grog forever. For tonight we'll merry, merry be, For tonight we'll merry, merry be, For tonight we'll merry, merry be, But tomorrow we'll be sober. - "Farewell to Grog" |
![]() |
![]() |
![]() |
#26 | |
The Old Man
![]() Join Date: Oct 2005
Location: 51.557, -0.102
Posts: 1,311
Downloads: 177
Uploads: 0
|
![]() Quote:
I am also sure that almost all of us would consider a small spray can of "Diesel fuel scent" added with the game to be a major bonus for immersion! ![]() ![]() ![]() |
|
![]() |
![]() |
![]() |
#27 | |
Silent Hunter
![]() Join Date: Mar 2005
Location: Germany
Posts: 3,668
Downloads: 4
Uploads: 0
|
![]() Quote:
Last edited by Gizzmoe; 06-11-06 at 12:31 PM. |
|
![]() |
![]() |
![]() |
#28 | |
Seasoned Skipper
![]() Join Date: Mar 2005
Location: Music City
Posts: 683
Downloads: 5
Uploads: 0
|
![]() Quote:
__________________
![]() Jack's happy days will soon be gone, To return again, oh never! For they've raised his pay five cents a day, But they've stopped his grog forever. For tonight we'll merry, merry be, For tonight we'll merry, merry be, For tonight we'll merry, merry be, But tomorrow we'll be sober. - "Farewell to Grog" |
|
![]() |
![]() |
![]() |
#29 | ||
Grey Wolf
![]() |
![]() Quote:
SHIII really misses this "feature", is one of the only games I know that you can't set up graphics... ![]() |
||
![]() |
![]() |
![]() |
#30 | |
Torpedoman
![]() Join Date: Jun 2005
Posts: 117
Downloads: 0
Uploads: 0
|
![]() Quote:
What do you want to simulate, a 3d tin can with polygonal characters, or a submarine whose performance and systems are realistic, in an interactive world done well enough to suspend disbelief? SH3 showed us that Ubi can't deliver both. |
|
![]() |
![]() |
![]() |
|
|