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Old 05-23-06, 02:52 PM   #16
Type941
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so did the uboats run with it at night? I thought when at night they made sure they weren't visible... same for the warships.. all tried to keep the lights down.
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Old 05-23-06, 04:22 PM   #17
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i thought at night they wanted to keep it all down, covered, to be safe from uboats.
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Old 05-24-06, 02:53 PM   #18
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looks promissing. bump
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Old 05-25-06, 01:31 PM   #19
Type941
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oh comon!!! that window doesn't deserve a place on this sub. Like from babushka domik or something.

Make the passenger liner light up, something along the lines of this pic (which I edited of course, but you can imagine my point on that looking cool in SH3 at night )

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Old 05-25-06, 03:42 PM   #20
Sailor Steve
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Quote:
Originally Posted by Type941
oh comon!!! that window doesn't deserve a place on this sub. Like from babushka domik or something.
It reminded me of an old insult: That's as funny as a screen door on a submarine.
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Old 05-25-06, 07:31 PM   #21
sergbuto
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Quote:
Originally Posted by Anvart
If someone very much is not pleasant light visibility through objects,
this light problem can be solved having applied type HaloDK_21 object
from Harbor_kit.dat.
Good finding, Anvart.
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Old 05-26-06, 12:17 AM   #22
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Looks promising!
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Old 05-26-06, 03:41 AM   #23
Woof1701
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Keep on it. I'd love to see neutral ships with lights on!
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Old 05-29-06, 03:14 PM   #24
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Awsome work. I think I'm gonna faint This really looks terrific. Thanks!
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Old 05-29-06, 03:18 PM   #25
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WOW that looks really cool

Now the moan lol would they be lit up at night ???
Hospital ships and neutral yes but liners too ?

Still must admit would love to come across that at night would look sweet thru the scope

Is there a way of just adding them to neutrals? hosp ships or would that be too awkward
Presumably each ship with lights would have to be a new variant on the ships we have so would it not be possible to have the new ships named slight different to the original so they alone could be given to neutrals and the ships we have for the neutrals now removed?
lol I am probably miles off tack
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Old 05-30-06, 01:57 AM   #26
Cdre Gibs
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Simply OutStanding, Well Done Anvart, Well done indeed.

Your quite correct bigboywooly. This will need to be done to CLONED ships that are currently in all the Neutral Country's roster files. ALL of them will need to be give a different name. Thats a big job. Also it will allow for the removal of all weapons OFF the neutral ships, since by rights they wouldn't have any (the merchants I'm talking about here).

Anvart, since you have done nearly 80% of the lights that would be shown at night, have you had any thoughts to add in the :

Masthead all round white light
Port Red light
Starboard Green Light
Stern 270° White Light

as well. I know you had some of them on the sub, but the above would be the perfect candidate. And just for the hell of it, festoon coloured light off the anttenna cable runs between the masts and mast to hull and/or Deck lights ( these are on the mast spreaders facing down onto the deck). After all if ya gonna do it, go for the full hog.
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Old 05-30-06, 03:29 AM   #27
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We could create a class of lighted ships for paukenshlag, that would be awesome. Great job.
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Old 05-30-06, 10:33 AM   #28
Uber Gruber
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Its rare I comment on a topic like this but I have to say I would very much love to see this in an SH3 mod. I think the occasional neutral steaming into view with all ships lights on, as was required to highlight neutrality, would certainly lighten the bordom of those long mid atlantic patrols.

So i've now added it to my official wish list (which is quite cool because I have a very small wish list)
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Old 05-30-06, 03:37 PM   #29
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I would kill to get a mod like that Good work
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Old 05-30-06, 11:05 PM   #30
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Great work .
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