![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#16 | ||
Silent Hunter
![]() Join Date: Jun 2004
Location: Along the Watchtower
Posts: 3,810
Downloads: 27
Uploads: 5
|
![]() Quote:
![]()
__________________
![]() |
||
![]() |
![]() |
![]() |
#17 | ||
Navy Dude
![]() Join Date: Feb 2005
Location: Germany
Posts: 176
Downloads: 0
Uploads: 0
|
![]() Quote:
Also, by the way you react, you show totally that its not just about the work, but that it gets personally as soon as someone os criticising your work... psychologically speaking this coulde make one wonder if this is not just all about making it more realistic but also something about being "right and wrong" ... and unless you dcoument your sources and the actual changes (and their values) changing sensiveties of sonars is just a guess... (at least if feels like a guess to the user). If you say its not pulled out of the air, ok, document your sources and why you think these are better and its cool. ![]() cheers! |
||
![]() |
![]() |
![]() |
#18 |
Ocean Warrior
![]() Join Date: May 2005
Location: Free New York
Posts: 3,167
Downloads: 2
Uploads: 0
|
![]()
Personal maybe... but you and others are missing the point and that's why I get frustated.
I'm not getting paid, this is my hobby, we do our best to only make improvements that seem reasonable to us and others. Dangerous Waters is a better game and more fun with LWAMI than without, in my opinion and the opinion of people whose ideas have been very informative for me in the past. That's really the only point. Everything else is just superstition. Cheers, David
__________________
LW ![]() ![]() |
![]() |
![]() |
![]() |
#19 | |
Ocean Warrior
![]() Join Date: May 2005
Location: Free New York
Posts: 3,167
Downloads: 2
Uploads: 0
|
![]() Quote:
![]() This is the way we have always worked. http://www.subsim.com/phpBB/viewtopi...er=asc&start=0 (I think what frustrates me most about these kinds of discussions is that people don't realize the stock database values are often arbitrary and sometimes senseless... perhaps it takes some familiarity with the database to realize this clearly) Cheers, David
__________________
LW ![]() ![]() |
|
![]() |
![]() |
![]() |
#20 | |
Navy Dude
![]() Join Date: Feb 2005
Location: Germany
Posts: 176
Downloads: 0
Uploads: 0
|
![]() Quote:
I doubt this attitude would would help one well if he has to prove his thesis to dr. or prof. Prof: Why you think your simulation is simulating real world conditions more realistic than the other. You: Because they are more reasonable. Come on.... You say Im missing your point without really reacing to my point at all... Guess thats called ignorant? Dont know. Put all your reason for the changes in the readme or in a differrnt file and its cool. Additonally, you say with LWAMI its more fun, but I know quite some ppl who dont play LWAMI because of exactly that reason: Some think its less fun. The MP experience changes alot. It changes in a big way. But they like the other changes about the military hardware, changes which dont change the detection ranges but change the equipment. Unfortunately you cannot get those fixes for more realistic equipment without also getting a whole shift in the detection ranges. You say Im missing the point, what point? I never claiemd that you get paid for this, I never defamed your work. I never dishonered that you put many hours in it. You just interpret what I say. Read more carefully. So what point am I missing, please tell me. You are totally evading what I said and saying Im missing the point *pah*. ![]() This post is exaclty what I ciriticiseed: Working by "opinion", what _you_ think is _reasonable_. Opinions and thinking that somehting is reasonable has nothing to do with realism. Working scientifally has to do with realism. ![]() cheers! PS: Dont get me wrong, I still respect your work, as I respect every honest effort. I just dont think honest effort equals truth. |
|
![]() |
![]() |
![]() |
#21 |
Ocean Warrior
![]() Join Date: May 2005
Location: Free New York
Posts: 3,167
Downloads: 2
Uploads: 0
|
![]()
I think the ultimate point is that I don't have anything at all to lose by not doing anything you want. :P
![]() Let's be real. Our time working on DW stuff is limited... we try to have the stuff in the mod that is published be done, meaning more correct that what was there and at least as bug-free, so we don't have to go back to it unless we want to make specific improvements. So we rely on users in a lot of cases to check us (like any developer) in cases where we have made oversites. Like I said, I would be very happy if you or anyone else could point to specific aspects of the Mod they think are wrong and give me some sources that we can work with to make the mod a better reflection of reality, within gameplay limits of course. ![]()
__________________
LW ![]() ![]() |
![]() |
![]() |
![]() |
#22 |
Captain
![]() Join Date: Sep 2005
Posts: 518
Downloads: 0
Uploads: 0
|
![]()
I would like to point out to drEaPer that this is not a thesis its a game...
and he's got a point... if the burden was put on yourself to *prove* that the mod values are in fact wrong... then the problem would be turned around and the arguments now ensued on your own data... ... pretty much circular logic. |
![]() |
![]() |
![]() |
#23 |
Torpedoman
![]() Join Date: Jun 2005
Location: Finland
Posts: 116
Downloads: 0
Uploads: 0
|
![]()
I love so much DW as I play it as a stock or mod. I really don’t care which one, as I have say previously, I get killed and I win with both versions. LwAmi is a great mod (and thanks for this work you made for us) for a stock sim that has many flows. And no Molon, you are not the only one to defend this mod as I do it also.
BUT, drEaper has his point also. With an academic background, we always learn at the University that, no matter what paper, essay or theory (genius, good or bad), we have to be critic before making our mind. And that’s the problem with you LuftWolf (and others) as we cannot critic you in a good matter without be named as ignorant, stupid, cheaters, and so on … As a member of a virtual fleet, I remember when LwAmi was introduced to us. And my first question was, I think legitimate, what are the credentials of the makers of this mod. Everybody was telling that is realism but how can I be sure that it is true. You are talking of informants. What is the meaning of that? And I can understand the question about your knowledge’s of physics. Are you using specialists to get all the information you need? You see a lot of open questions that were never answer, even to drEaper when he was asking you in good matter. But don’t d forget that I love your mod before flaming me. ![]()
__________________
Orm |
![]() |
![]() |
![]() |
#24 | ||
Ace of the Deep
![]() Join Date: Jan 2006
Posts: 1,140
Downloads: 5
Uploads: 0
|
![]() Quote:
Anyway, at the present LWAMI setting, generally the Russian Nrd is about 1/3rd (+2, which equates to rough 4dB less sensitive) as sensitive as the American. This is actually in accordance to, for example, here. It is not hard to understand why, too, at least for the bow sonar. Ignoring the tech gap, a spherical sonar simply allows for more reception area, at least twice as much (half the bow versus the whole bow). The Russians would have to come up with some real magic to compensate for something like that. If you ask the most dubious part about all this, it is the low washout limits in Russian systems. But that one wasn't LW's fault. It is Sonalyst. I'd be curious to hear what sources or even what reasoning they used when they decided this. Quote:
2) When you say he has no right to change a value, you are de facto defending the original value. 3) Something that's "merely" reasonable is still far more likely to be close to correct than something pulled out of your foot. |
||
![]() |
![]() |
![]() |
#25 |
Silent Hunter
![]() Join Date: Jun 2004
Location: Along the Watchtower
Posts: 3,810
Downloads: 27
Uploads: 5
|
![]()
It's not like SCS proved the values it used. As the Collins example shows, a lot of the stock DB is pure crap.
__________________
![]() |
![]() |
![]() |
![]() |
#26 | |
Ocean Warrior
![]() Join Date: May 2005
Location: Free New York
Posts: 3,167
Downloads: 2
Uploads: 0
|
![]() Quote:
I understand why you might feel this way. However please understand that 95% of my time on this forum is spent: 1) conversing with players about the details of the Mod and ways to improve it 2) conversing with players and Sonalysts about issues related to DW in general and the beta testing process 3) helping new players understand the intricacies of DW. The other 5% of my time here is spend being a total ass. And that's just me. ![]() Cheers, David
__________________
LW ![]() ![]() |
|
![]() |
![]() |
![]() |
#27 |
Captain
![]() Join Date: Sep 2005
Posts: 518
Downloads: 0
Uploads: 0
|
![]()
Don't apologize LW. All those arguments against accepting the mod values can be turned right around against accepting the stock values... Someone with a reasonable disagreement against the mod database can easily post a "why they disagree with LW&A values" as well... This whole argument is ... well... stupid.
![]() Heck thats what the whole 33+ pages of the LW&A thread on the mod database has been... discussing the mod... with ample opprotunity for those with disagreement to contribute to the discussion as to why. |
![]() |
![]() |
![]() |
#28 | |
Navy Dude
![]() Join Date: Feb 2005
Location: Germany
Posts: 176
Downloads: 0
Uploads: 0
|
![]() Quote:
![]() Just because 100.00o ppl are of the opinion, it stil doesnt mean they are right, even if just one person opposed them. LW claims something he cant prove, that all I point out. SCS never claimed something like that. People really need to start reading what a poster wrote, and dont put their own words between it. Noone said SCS values are better. They just are different. Who am I to judge which values are better? I have no physics degree nor am I a sub sailor nor did I study the sonar sensors. Aaaaanyway... What about the helo issue? ![]() |
|
![]() |
![]() |
![]() |
#29 | ||||
Ace of the Deep
![]() Join Date: Jan 2006
Posts: 1,140
Downloads: 5
Uploads: 0
|
![]() Quote:
Quote:
Quote:
During the production of LWAMI, many people particpated in SubSim, some that are sub sailors. Probably the most valuable part from the vets is to give us a clue about detection ranges. AFAIK, the ratio between the average ship's SL and sensor Nrd is generated from aggregating their testimony with the formulas. Quote:
|
||||
![]() |
![]() |
![]() |
#30 | ||
Frogman
![]() Join Date: Mar 2002
Posts: 303
Downloads: 0
Uploads: 0
|
![]()
Please forgive me but what is DWX. I am still new to this forum and don't know all these abbreviations.
One thing I would like to see though is for Jamie to announce that there was a 1.04 patch to fix the bugs that were not fixed by patch 1.03. There still seems to be some issues with this game. Voice command not working when the sonar is on the broadband is one that I think should be fixed. I purchased this game because it's one of the very few games out there that used Voice Commands without having to buy Game Commander. This is really cool technology and should be made to work in Dangerous Waters. I love the concept of having three different platforms in this game. Air, Surface and Subsurface. I would love to see the game developers actually expand on this concept and make this game truely multiplayer and massive. The subsurface community is smaller than most other online games that I have played in the past. By including more airplanes in DW game the number of subscribers would have the potential to increase. That's my 2 cents from someone who is new to this game. Quote:
__________________
Regards, Moose1am My avatar resembles the moderator as they are the ones that control the avatar on my page. |
||
![]() |
![]() |
![]() |
|
|