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#1 |
Sea Lord
![]() Join Date: Jun 2005
Location: Canada
Posts: 1,878
Downloads: 4
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Alright, I'll convert the Empire Celt to .3ds this afternoon and mail it to you. I'll have a look at the texture to decide which part should be the deck.
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#2 |
Sea Lord
![]() Join Date: Jun 2005
Location: Canada
Posts: 1,878
Downloads: 4
Uploads: 0
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I exported the Empire Celt hull as a .3ds file, but when I tested it by trying to re-import it, Wings3d crashes.
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#3 |
Stowaway
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If you send the file as its normal DAT file I can export it out and into MAX no probs. Converting it into different formats leads to Texture Map problems the more times its converted as a rule of thumb. This then leads to other problems like what you are now getting.
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#4 |
Sea Lord
![]() Join Date: Jun 2005
Location: Canada
Posts: 1,878
Downloads: 4
Uploads: 0
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OK, I'll send you the .dat in a PM. In the meantime, if you want to fix the UV Mapping on the four ships whoch I have already released, it would be greatly appeciated.
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