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Old 04-13-06, 06:53 AM   #16
andy_311
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I too got the GW mod installed and just gave up going through the channel too many mines.
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Old 04-13-06, 12:04 PM   #17
UBootMann
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I tried to pass thru the channel on my last patrol and easily avoided a MTB and a DD by hugging the French coast. I then got cocky , surfaced, upped the TC, plotted a course to the Bristol Channel( my patrol area) and hit a mine and sank

I was mystified as to the cause of my destruction untill I realised that I had added the NYGM mod prior to the patrol and completely forgot about mines

No more channel for me
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Old 04-13-06, 05:44 PM   #18
tycho102
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You're ok transiting the Channel up until late 1941. You'll come across guards on either side, but many are torpedo boats.

After 1941, you will want "bad weather" to even attempt a crossing. Definately waves, but fog will help out *a lot*. Remember to submerge and check your hydrophones at least every couple of hours, if not every single hour.

Starting mid-1943, you'll want to sprint at night and slow-submerged during the day. You can risk an emergency surface, and 15 minutes of air venting, but stay at flank while you're doing it so a crash dive crashes pretty good.

Man! 1944-1945! Good friggin' luck. Bastard tommies are all over the place, and Ubisoft has your snorkel lit up like a spotlight. Stay out of the Channel, because odds aren't with you.
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Old 04-13-06, 05:59 PM   #19
STEED
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Sail in the English channel. No way.
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Old 04-13-06, 06:03 PM   #20
bsalyers
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Quote:
Originally Posted by tycho102
You're ok transiting the Channel up until late 1941.

While this is true in the stock game, that has not been my experience playing the Grey Wolves mod. When I transited in 1940, there were a lot of mines. I would no more travel submerged through the Channel with my 'scope down than I would surface at high noon in Scapa Flow.
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