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View Poll Results: Do you consider the "Show Dead Platforms" filter a cheat?
Yes 33 45.21%
No 30 41.10%
Only in Multiplayer 10 13.70%
Voters: 73. You may not vote on this poll

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Old 03-07-06, 08:52 AM   #1
Zerogreat
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Quote:
Originally Posted by PaulB
It's flawed, that and the mission status which should only be available post-dive.
I think it was so back in 688(I) .. but i am not sure
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Old 03-07-06, 09:49 AM   #2
PaulB
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Yup, it was so in 688(i). I still play it
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Old 03-07-06, 07:36 PM   #3
Molon Labe
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I thought you could always check that sort of thing in the captain's quarters? I'm positive that goal status was displayed, which often sucked becuase avoiding counterdetection was a frequent goal....
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Old 03-08-06, 04:34 AM   #4
Qppralke
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Same here.

You can always check status screen , and make decision about launching new torps. Sometimes it's a hell up there - and you can get a lock on the contact to see the contact data on the DEMON.

Dead platforms - how is it modelled now ? Do they still disapear after certain time ? I remember in SC dead platforms saved my sub a couple of times - just because torpedoes locked on to them.

I remember I used to look for the wreck after mission using active and Hi Freq.
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Old 01-28-08, 05:41 AM   #5
Captain Nemo
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Quote:
Originally Posted by Qppralke
Dead platforms - how is it modelled now ? Do they still disapear after certain time ? I remember in SC dead platforms saved my sub a couple of times - just because torpedoes locked on to them.

I remember I used to look for the wreck after mission using active and Hi Freq.
Why did Sonalysts make wrecks disappear in DW? Like you I have evaded incorming torps in SC by sailing close to wrecks in shallow waters and also my torps have been pulled off course by wrecks. I am somewhat perplexed why Sonalysts modelled wrecks differently in DW.

Nemo
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Old 01-28-08, 06:49 AM   #6
Kazuaki Shimazaki II
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Possibly because modeling wrecks takes a small but measurable amount of computer power, and they decided that the extra realism wasn't worth it after a small amount of time. Not saying they are right to do so, but it might be what they're thinking...
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Old 03-08-06, 04:49 AM   #7
Dr.Sid
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They vanish after time .. minutes or so. Would be nice if they could stay for ever.
It would be also nice to be able to put rocks and wrecks in the mission editor to fool active sonar.
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Old 12-13-07, 03:00 PM   #8
Blacklight
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It IS a cheat ... and YES I USE IT !!! MUAHAHAHAHAAA !!!!

I think it's just the fact that I like to rub it in the sinking platform's face while she's going down.
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Old 01-23-08, 12:12 PM   #9
Imamar
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It is a cheat.ANd i dont use it. I even dont use linked data sometimes. It kills the fun of hunting.
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Old 01-23-08, 08:09 PM   #10
Kazuaki Shimazaki II
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Quote:
Originally Posted by Imamar
It is a cheat.ANd i dont use it. I even dont use linked data sometimes. It kills the fun of hunting.
On the other hand, you don't get all the info you might get in real life with DW. For example, if you are close to the target, sonar might be able to hear it filling with water, with its bulkheads collapsing and tell you "Yeah, it is probably dead". This option is unavailable in DW, except by using the periscope.
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Old 01-24-08, 11:23 AM   #11
Stanny
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I voted for "No" option.How "3D view" or "show dead platforms" options can be cheats?The only cheat in both SC and DW is the "Show truth".

Because,when you turn off both auto crewmen and "Show Truth" everything depends on your sonar operational skills only.And there is a situation when you can see only that you are actually able to see due to your sonar operational skills.If you cannot operate the sonar well-you will not see anything sensible.I mean "Show dead platforms" or "3D view" bring very little or completely no help to you during gameplay.

The main idea of the discussed option is just to bring some fun to the very sophisticated,complicated and serious sims.People like admiring their Seawolf class submarines cruising through beautyfull water,like to know that this power is totally under their control.People like to see the results of their skilled engagemets-dead platforms,destroyed by their torpedoes or missiles.

Best regards,
Stan.
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Old 03-08-06, 05:01 AM   #12
Qppralke
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That's it.
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Old 03-08-06, 08:05 AM   #13
PaulB
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ML, if you're talking about 688(I), yes, goal status was displayed in the Captain's Quarters indeed. Kills and object launches were not though
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Old 12-06-07, 04:32 AM   #14
Fearless
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There should be a "Maybe" in the Poll. I can't make a decision whether it is or isn't a cheat.
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Old 12-06-07, 10:24 AM   #15
Greenwood
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It is a cheat lol Showing Dead platforms is showing something your not supposed to see.

What I would like to see is maybe more sounds coming from sinking and broken up boats - that way we have a non-cheating way of confirming if something is dead or not.

Maybe add some debris in water for some effects.

But the sound of ships breaking up and flooding should be louder so we can pick it up on sonar and confirm the death of units instead of using cheats and mission status - that would be the most realistic.
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