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Old 12-21-05, 01:16 PM   #1
CB..
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Quote:
Originally Posted by scrapser
I've been playing sims since 1985. I never got into playing online mainly because I like working within the parameters set up by the sim itself. When you introduce online capability, you have to deal with all the idiots out there who want to tweak, cheat, or simply go off on their own and try to show off. Yes, there are some sincere players out there but truth be told, I bet they would prefer a LAN based engagement over the Internet option. The main point here and what I think I've accidently been lucky enough to avoid is the "watering down" effect of having every Tom, Dick, and Harry suddenly be part of a sim. I can think of other examples where the Internet has had a negative impact by introducing a flood of people into what was until then a tight knit group. Too much of anything is not a good thing.

scrapser
i agree i used to really look forward to multiplayer games---spent months online in combat flight simulator--and just as long in Red baron 3d--a stunning game on line!--but the never ending parade of clever dicks all of them coming out with the same insulting rubbish (and belive-ing them selves to be unique in this clever ness lol) finally became so intrusive that it was no longer worth the effort of trying to keep them out--
i didn't mind this sort of thing when playing Quake -as it is allmost part of the game lol but my brain can't cope with quake anymore---a couple of hours and i'm in need of medication !


since then i have given up entirely on multi-player--
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Old 12-21-05, 10:48 PM   #2
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Actually I spent a lot of time playing SHII/DC online, and loved it. I just don't think SHIII was designed to work that way, though I could be wrong, since there is a multiplayer function.

I just want to see another SHI with the modern graphics and goodies.
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Old 12-22-05, 10:45 AM   #3
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Quote:
Originally Posted by Marhkimov
I'm sure I speak for the majority of SH3 players when I say this...

I hate multiplayer.


I play SH3 for the single player aspect of it. Regardless of crappy AI, regardless of no wolfpacks, regardless of all problems with single player, i'd still rather play solo than with other online people.
Exactly my sentiments...

I play for the single player aspect only...never have played multiplay and never will with SH3..no point in it to me.

AS for Destroyer Command 2..I can live without it.I'd rather command a submarine than a destroyer anyday.
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Old 12-22-05, 11:04 AM   #4
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I'm satisfied with just playing single-player SHIII.

However, I can't help but crave some competitive LAN action
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Old 12-22-05, 03:11 PM   #5
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Quote:
Originally Posted by Hornet
Well, let me ask you something. What do you think made sh2 last so long with the subsim community?...
what does that have to do with how many games they sell? the game is already sold, whether the person plays it for a month or 6 months...

and onto my opinion. i like both styles, but a great single player replayable game (i.e. dynamic campaign) is more important than multiplayer for me... i have enough MP games, silent hunter is an escape from them, just me and my tub sinkin ships
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Old 12-22-05, 11:23 PM   #6
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SH III is far to easy Player V's Bots. The only time I break out in a sweat is - Sub V's Sub, Player V's Player.

In fact the predictability of the AI is the main reason SH will never make it to the big league, the repetiveness of the action makes SH the same as fishing - the art of waisting time. Adding a little spice to the mix is never a bad thing (mind u tho, I luv fishing ).

I would luv to skipper say a Cruiser or BB with DD's an DE's in escort (All player controled) and take on other surface units whilst I have to worry about some nutter in a Sub out there somewhere determind to put a dent in my day. Or bring a Convoy in and try to sink my opponents sub, take a TF and do a shore bombardment and maintain a defencive perimeter to keep the subs away while they try to sink me.

Diversity is the spice of life.
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Old 12-24-05, 06:06 PM   #7
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The multi-mode should be a must on all games. I like the multi-mode. One loves it when he plays with the right people. I loved the multiplayer features on SH2/DC (and now on SH3) because I played with friends, my Flotilla friends. No cheats, no angers, nice people, great times. I get everything.

The bad thing of multiplayer comes when you don't have any friends to play with. Then you are forced to play with strange people who may not behave how it's expected.

SH4 should be far better than SH3 initially was, among with some other features. If it doesn't meet my expectations, then I won't buy it. I prefer a DC2. :hmm:

Cheers
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Old 12-24-05, 07:02 PM   #8
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I seem to remember that when the subject of DC2 was broached by Neal, Drebbel et al during their meet-up in the summer, Florin Boitor said that it was a possibility but that it would need a new game engine. It can't be done with the current ( SH3 ) one...thats the impression I got anyway.

Drebbel, Neal...perhaps you could confirm that ?
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Old 12-25-05, 01:15 PM   #9
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Hello everyone,

I understand both sides of this issue, but when you disregard the multiplayer aspect. The game WILL die off. The older a game is the more important Multiplayer is. I don't care how dynamic a single player option is after some time there is little challenge in it , because you know how the AI will react. Yes there are people out there that will cheat and try their best to develop cheat shortcuts etc. That's why you play in leagues so there are clear cut rules to combat the cheat.

If it's not possible for DC2 to interact with SH3 so be it, let the Dev team focus this aspect on SH4
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Old 12-25-05, 01:17 PM   #10
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Online multiplayer? Not true.

If I were to make an un-educated guess about people who play SH3, I'd say that 90% of players play offline, and have not and will never try an online match.

Anyone else like this?
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Old 12-25-05, 10:04 PM   #11
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I must disagree with that statement, when it comes to make it a general statement. At least 95% of all the active members of the 24th Flotilla play or have at least played once a multiplayer mission. Of course, I don't have the numbers of the rest of the communities.

Cheers
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Old 12-26-05, 12:59 AM   #12
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But I think it's safe to assume that most SH3 players have never tried an online match, for whatever reason.
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Old 12-26-05, 07:36 AM   #13
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But thats the thing Marhkimov, because most SH3 players DONT play online and UBI didnt enable a SOLID online feature too SH3 is why we say it WILL die off and why it never SOLD that well. And thats the bottom line, for UBI to keep making SH versions it NEEDS to be a market success, atm sh3 is a finacial flop. How long do you think any company will keep flogging a dead horse ?

I dont know the total figures for SH3 sales but I do know it went to the Bargin bin very very quickly, a sure sign the game did NOT do well regards sales. There was even reports that some store's could not even give it away. Now I'm not bashing SH3 just stating hard cold economical facts, if a game does not sell well its soon passed over for greener pastures. That will include any Ex Packs or later versions. It wouldnt surprise me at all if SH4 was the LAST SH version ever if sale figures followed SH3 figures.

To stop this from being the last ever SH version, any means to increase sales MUST be taken into account. 1 of those is a Solid Onliner capability with diverse player interaction and should not be over looked.

To achieve this it will require Head to Head contest (Player V's Player) and the only way thats gonna happen is if some play with surface units whilst other use the subs - ie: DC2 (or better)
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Old 12-26-05, 08:59 AM   #14
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Quote:
Originally Posted by Marhkimov
But I think it's safe to assume that most SH3 players have never tried an online match, for whatever reason.
Hmmm... Certainly, I don't see many players in Ubi when I'm going to have a game. Maybe... :hmm:
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Old 12-26-05, 09:38 AM   #15
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Quote:
Originally Posted by Cdre Gibs

I dont know the total figures for SH3 sales but I do know it went to the Bargin bin very very quickly, a sure sign the game did NOT do well regards sales. There was even reports that some store's could not even give it away. Now I'm not bashing SH3 just stating hard cold economical facts, if a game does not sell well its soon passed over for greener pastures. That will include any Ex Packs or later versions. It wouldnt surprise me at all if SH4 was the LAST SH version ever if sale figures followed SH3 figures.

To stop this from being the last ever SH version, any means to increase sales MUST be taken into account. 1 of those is a Solid Onliner capability with diverse player interaction and should not be over looked.
My guess for the low sales numbers is that people just dont like WW2 submarine sims. I mean, the sim ppl buy them, but only the sim ppl. And the multiplayer wouldn´t have made the sale numbers much bigger. Just my guess.
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