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Old 12-21-05, 03:17 AM   #1
Paajtor
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Yes, I have thought about that too....ammunition-ships were often part of a convoy (and a primary target too).
But I don't think it was a normal procedure, to resupply other ships while still at sea...it was very difficult, and risky.

For example, read here, about an ammunition-ship called the Shasta:

Quote:
On 19 November 1942, Shasta departed Alameda Calif., for Noumea, New Caledonia, on the first of her 10 wartime transpacific voyages. At the western end of each voyage, she moved from island to island replenishing the ammunition supplies of the Battle Fleet. With one exception, a deployment to Adak, Alaska, in support of the Attu and Kiska operations, Shasta's activities centered around the campaigns in the western Pacific. Her cargo supported the campaigns against the Gilberts, the Marianas, the Palaus, and the Philippines.

The highlights of Shasta's wartime career came in 1945. In February, she participated in the first successful underway ammunition replenishment.
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Old 12-21-05, 01:46 PM   #2
Wulfmann
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Quote:
Originally Posted by Marhkimov
every DC rack has 40 DC's...but you forget to take into account the k-guns, which also have 40 DC's a-piece.So an average mid-war destroyer with 2 DC racks and 4 k-guns would have a grand total of 240 DC's.
Can you point to a source that backs that figure?
None of mine have that 240DC total and I have many references. The highest total number is 125 that I see in print and that is for escorts that were converted to be AS warships.

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Old 12-21-05, 01:52 PM   #3
Marhkimov
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No no, I wasn't saying that 240 is a realistic value... In fact, it should be a lot lower.


I'm simply saying that SH3 models on average 240 DC's per destroyer.
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Old 12-21-05, 11:44 PM   #4
Wulfmann
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OK, I see your point. Because they can have 240 they may have that as a possible limit which is better than unlimited. I think when 2 "4" (elite) escorts get on you it may be impossible to get away and since I made all of mone 3 or 4 it is downright tough from the beginning with convoys having 6-10 escorts in 1943-44 and 2-4 being 4s I may have made it too hard. I might have to redo the escorts so there is one 4 in each convoy as I want it very very hard but I also want a chance, even if it is small.
The most satisfying thing I have done is survived 2 hour poundings and just barely. Once I got away after over 2 hours shouting, "Not this time" from Das Boot!!
The trick is to not let them get a grip on you and the best way I have found is cross under the merchant ships not move behind the convoy.
They must move around the merchants and it seems much harder for them.
I have been playing 100% for 6 months so do not know for sure how they maneuver but that seems to be the key. Once they have you locked with 2 or more as a team it is very unlikely you will survive with elite crews.

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Old 12-22-05, 03:35 AM   #5
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I have had a destroyer (early years) pound me for some time in shallow water and eventually run out. . . I think. He kept making "attack runs" over my boat but quit dropping charges. I was pretty tickled with this turn of events, until another DD arrived on the scene and took over. Then things got ugly.
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Old 12-22-05, 03:43 AM   #6
sergbuto
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Quote:
Originally Posted by Paajtor
One can use different values for different classes of warships, to keep the experience interesting.
US units may carry less, UK or French more, depending on if they are escorting a convoy (US), patrolling close to shore (French), or hunting (UK), for example.
One can't. It the same value per device for all the ships.
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Old 12-22-05, 10:14 AM   #7
Paajtor
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Ah, to bad.
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