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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | ||
Grey Wolf
![]() Join Date: Apr 2005
Location: Gettysburg PA
Posts: 845
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[quote=Magua]
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As has been also stated numerous times..the contacts were put in to give people a way to play without having to rely on constant non evenful patrols.Many like this others do not.Its all personal preferences..and you have no right to say that your way is the only way it should be.The difference here is the ones who like no contacts have either modded it themselves or found something else that does what they want..where you want to do nothing but bitch about it..but not actually do anything about it. |
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#2 | |||
Stowaway
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[quote=CWorth]
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#3 | |||
Stowaway
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[quote=CWorth]
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Well, CW I think you will find that most people got into this game because they have an interest in the Time Period. The Majority of the Subsim Forums and SHIII Forums deal with Historical Topics. More than likely most players were big WWII Buffs before SHIII was even thought of. So many players want it to be as Historically Accurate as possible. There is even a WaW where players experience a "living history" type atmosphere. So I would disagree (not trolling or baiting) with your inference that History plays no part in the game. |
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#4 | |
Navy Seal
![]() Join Date: Apr 2005
Posts: 5,501
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You have RUb, you have NYGM, you have Ducimus' explanation, you have your own ability to mod the game (well, maybe not?), you've expressed your opinion countless times, now just move on and play your game...sorry historical simulation. Stop, as CWorth so well put it, giving everyone an historical lesson. Believe it or not, not everyone here shares your view (some just want to play an enjoyable game). Just accept that and stop spamming and trolling every thread you come by. Geez, you just don't take a hint do you? Last edited by JScones; 07-15-06 at 12:04 AM. |
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#5 | ||
Stowaway
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And as far as I understand as long as it does not conflict with the Subsim Acceptable use Policy, then I am free to make posts as I please. I have not used profanity or deragotory comments as others have done, which does conflict with the AUP. |
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#6 |
Stowaway
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I'm not twisting history to suit SH3, just pointing out that calling the singel merchant map contact unhistoric is not correct. The level of frequency is up to debate, as is much else. I could just turn around the question and say that you provide evidence of the oposit.
![]() I've not found the page and it might be on a diffrent page in my version since its an extended swedish language edition I have. It's 5 books instead of 2 and lots of info about swedish ships hit by uboats, extra drawings, maps and pictures etc. I'll keep looking though when I get time away from the political geography books I have to read. ![]() |
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#7 |
Weps
![]() Join Date: Nov 2005
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Personally, I don't use single ship contacts nor have ever used them. During the weeks in patrol, you usually find enough targets anyway. Whether or not this D/F method was used and in what quantities, I don't know. But the method and how it generally works was the point in my reply. In my "BdU" example I was merely "reasoning" the game feature how it could have happened, for the single ship contacts if one uses it. Call it twisting of history if you like, how else would you explain it IF you use it?
It surely would be interesting to know how effecient or uneffecient this method was for the U-Boats. Can you point out that it wasn't used at all? And if you use it or not, I don't care. And certainly I don't have any interest to begin any arguing with you. All I know the method existed and the devices were installed in U-Boats.
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"Gentlemen, we have no choice. Total engagement. Die with dignity." |
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#8 |
Ace of the Deep
![]() Join Date: May 2005
Location: Asturias, España
Posts: 1,168
Downloads: 39
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It´s easy. A game with ALL traffic at sea in IIWW following the real routes.
Whithout ship contacts finally can encounter some ship to sunk....or not. ![]() |
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#9 |
Sea Lord
![]() Join Date: Mar 2005
Location: Grid CH 26, Spain ,Barcelona
Posts: 1,857
Downloads: 204
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I´t difficult to know if condors repport only convoys or single ships too.
Probably their crews see ships at sea and report it to command when they land. and some times the planes attack the ships with bombs. Also the "girls" in the departure port or inteligence could repport the traffic to germany. The same of the french u-boat bases to british ![]() I use the single contacts when they are near or if i can do a interception course using the nomograph. :|\ I pay bribes to the bdu and luftwaffe for single ships repports. :rotfl:
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But this ship can't sink!... She is made of iron, sir. I assure you, she can. and she will. It is a mathematical certainty. Strength and honor |
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#10 |
Fuel Supplier
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To remove the single-ship contacts, go to data\cfg\contacts and change the line:
Display Range to Opportunity Contacts=300 to another suitable value (eg, =10, ship will be nearly visible anyway, to =50 allows simulated accurate DF-ing). I agree with Runyan99 that these contacts occur unrealistically often in the stock game (with or without RUb). However, I keep them on anyway, to observe the pattern of ship movements thus simulating agents' reports. But for realism one should only rarely choose to intercept single-ship contacts. |
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#11 | |
Planesman
![]() Join Date: Sep 2002
Location: Brisbane, Australia
Posts: 195
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Shelton. |
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#12 |
Ocean Warrior
![]() Join Date: Apr 2005
Location: Carmel, Indiana
Posts: 3,250
Downloads: 320
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Does anyone know any WWII u-boat captains? If you do, call them and ask about single ship contacts. How often, how many, what did you do if you obtained one? Another way to get the answer would be to get the records of ship sinking and check the ratio of single ships to convoy ships. I suspect that early in the war most of the sinkings were, in fact, single ships.
i don't know any uboat captains. Very few retired to Indiana. irish1958 |
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#13 | |
Weps
![]() Join Date: Nov 2005
Posts: 351
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Stiebler wrote:
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__________________
"Gentlemen, we have no choice. Total engagement. Die with dignity." |
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#14 | |
Mate
![]() Join Date: Sep 2005
Posts: 51
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Somehow I was never getting single ship info in RuB 1.43, but still getting convoy info. I checked the file you mention above in 1.43, and it still has a setting of 300. So, something else must have been different. |
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#15 | |
Fuel Supplier
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Runyan99 said:
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