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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Admiral
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Location: Silver Spring, MD, USA (but still a Yorkshireman at heart - tha can allus tell a Yorkshireman...)
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There's a crescent moon in the Scapa Flow mission that rises at about 5am. The Gibraltar mission has a half moon that rises at about 10pm.
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"More mysterious. Yeah. I'll just try to think, 'Where the hell's the whiskey?'" - Bob Harris, Lost in Translation. "Anyrooad up, ah'll si thi" - Missen. |
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#2 | ||
Sea Lord
![]() Join Date: Mar 2005
Location: Grid CH 26, Spain ,Barcelona
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![]() Quote:
there is a post about the moon and has nice screenshots of the moon reflected in the water. http://subsim.com/phpBB/viewtopic.ph...highlight=ccip thanks
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But this ship can't sink!... She is made of iron, sir. I assure you, she can. and she will. It is a mathematical certainty. Strength and honor |
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#3 | |
Admiral
![]() Join Date: Nov 2004
Location: Silver Spring, MD, USA (but still a Yorkshireman at heart - tha can allus tell a Yorkshireman...)
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![]() Quote:
__________________
"More mysterious. Yeah. I'll just try to think, 'Where the hell's the whiskey?'" - Bob Harris, Lost in Translation. "Anyrooad up, ah'll si thi" - Missen. |
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#4 |
Machinist's Mate
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Location: Italy
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a kind O.T. but...Sergbuto, while working on the periscope reflections, could you try to fix the snorkel too, so that it will make a visible trail?
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#5 | ||
Crusty
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[quote="Beery"]
Quote:
The Fov zoom-in itself is irrelevant and not the cause of the moon appearing to reflect suddenly. What happens is that the game has an LOD system for reflections. When far away, a "low-res" system of reflections is used. When up close, the "full version" is used. How the game decides between them is related to the fov which fools the camera into thinking the object is closer and the LODBias settings which are kept in some cfg file - sim.cfg I think, but I can't recall exactly right now. |
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