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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#16 |
Watch
![]() Join Date: Sep 2005
Posts: 22
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HAHHA thats some Funny Pictures, I ask because the VMC is starting up a Hurricane Hunter Wing using the p-3.
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Kind Seas, VADM William Burgress Virtual Military Command |
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#17 | |
Commander
![]() Join Date: Jan 2002
Location: Solar system, mainly on earth
Posts: 476
Downloads: 62
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HAHAHA !!! your the absolute tester Amizaur ! ![]() |
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#18 |
Ocean Warrior
![]() Join Date: May 2005
Location: Free New York
Posts: 3,167
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You should see the picture Amizaur sent me where he made it rain trees...
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LW ![]() ![]() |
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#19 |
Sonar Guy
![]() Join Date: Nov 2002
Location: Poland
Posts: 398
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I didn't make it by any changes in the game, it's just screenshot from a mission
![]() ![]() ![]() BTW only now I noticed that sea state is independant from wind setting, so on the pictures with 2000kts wind you can see calm sea... ![]() You can set very high wind setting which would result in ships being pushed through the water very hard (I learned that over 2000kts can kill the OHP ![]() But sea state 5 with high wind setting should emulate hurricane quite well I think. |
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#20 |
Electrician's Mate
![]() Join Date: Aug 2003
Location: Czech Republic, Prague, coordinates are sumthin like 50,10 North 14,25 East, not much accurate
Posts: 132
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Highest sea state 5? Nope
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#21 | |
Commander
![]() Join Date: May 2001
Location: At sea (again)
Posts: 457
Downloads: 43
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Things start getting really wild if you try something like Sea State 9 ![]() ![]() Guess thats why the editor is limited to 5 or less.
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There is a forgotten, nay even forbidden word, which means more to me than any other. That word is England |
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#22 |
Sonar Guy
![]() Join Date: Nov 2002
Location: Poland
Posts: 398
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Cool
![]() ![]() Next question would probably be - can we emulate tsunami waves ![]() |
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#23 |
Navy Seal
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Well I put a Sea State of 200 in and well it started off ok, just huge waves, but when I went to MG view and watched and decided to shoot under the sea I got a boom, a "She's Lost Abandon Ship" audio which I have never heard before and then the game locked up.
I don't think the shooting under the sea and the crash were related but it was very funny. In another mission an enemy ship sunk me with gunfire and a torp in Sea State 15 and this is something I have noticed before but my Perry refused to sink. |
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#24 |
A-ganger
![]() Join Date: May 2005
Location: Loch lomand, Scotland
Posts: 71
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lol, i love this thread :rotfl:
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Joseph,Gary Winters jgw28@blueyonder.co.uk ICQ : 259-346-534 http://seawolves.org |
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#25 |
XO
![]() Join Date: Apr 2005
Location: Thuringia
Posts: 429
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I remember watching a TV-documentation some time ago about Kaventsmanns (aka 'freak'- 'killer'-, 'rogue', 'giant'- or 'monster'-waves'), who can destroy a ship instantly. (*not* Tsunamis - these are a result of earthquakes, volcanic eruptions, underwater landslides, or asteroid impacts which shake the sea floor - they have nothing to do with wave-accumulation, currents and storm) They said that till now it was thought, that this monsterwaves are only fairy-tales by old seamen. But there was a project of some scientist who examined lots of satalite images and they have found them. They said that it occurs not too seldom (in the average two every day somewhere on this planet). Basicly this 'killer-waves' build up randomly from other big waves in heavy storms, but there is a special kind who can occur in calm see. So you have a storm with the biggest waves of a high of say 12m and suddently a 25m monster comes your way. The ones in calm see occur out of nowhere and don't last for a long time, only minutes.
![]() This are the areas where there is a higher chance for Kaventsmanns because of the strong currents. But they can basicly build up everywhere. ![]() ![]() The left picture shows a freak wave from the ESA-data. The right picture was taken on the oil freighter Esso Languedoc outside the coast of Durban (1980). The man who took it, Philippe Lijour, estimated the mean wave height when this occurred to be about 5-10 m. The mast on the starboard side is 25 m above the mean sea level. The wave approached from behind and broke over deck, but caused only minor damage. There seem to be three kinds of freak-waves (which have been reported since centurys, but where not taken for real by scientist for long time): 1) the 'basic' Kaventsmann: a high relative fat wave, which can whirl ships and sink them by throwing them on their side... 2) The Three Sisters: 3 waves of relative middle high, who come with high speed one following the other. Ships can hardly evade them and can not drift over them... 3) The White Wall: An extremly steep 30m (and above!) high wave with a front lenght of up to several kilometers (!!!) It is extremly unstable and vanishes after only some minutes. But if you should ever see such a thing heading to you for real, - just start to pray. It simply crushes all solid objects in its way... (some 100t per quadratmeter) ![]() ![]() ![]() This three images where choosen by me (Smaragdadler) and may not even show 'the real thing'. The 'white wall'-pic on the far right is defenitley not genuine, but taken from a movie capture...But it will give you the 'idea' (platonic style).... Till now there is no really solid scientific explanation for explaining this waves, because with standart wave-building models they should occur only once every 10000 years... Tsunamis are not dangerous in blue water because they are under the surface and become only desastrous when they reach the shore. Freak waves on the other hand are only short living and build up far away from shore. This is why, they where only seen by true sailors for long time, and not many have survived them to tell about it. They are now also believed to be one possible cause for 'vanished' ships, nobody has seen again... Every year around 100 Ships in the world disapear and there is not so much investigation like after an airplane crash. 7m waves in storms is usual, 12m in heavy storms is ok. Till now ships where constructed to face something to 15m waves. In the average you have one short-lived freak-wave per 150,000 km2 ocean. This is still an extremely rare occurrence in its own right. But they are believed to become more 'common' in future, because of climatic change caused by mankind, there will be more storms... [joke] Ehrm. So, please, please, please Sonalyst - can you...(etc.pp.) ![]() ![]() Dangerous Waters 5 - The Wave War [/joke] ![]() 21 July 2004 Giant wave produced with a hydaulically-powered wave generator in the Giant Wave Tank in Hannover in 2002. As part of the MaxWave project, a team at the Technical University of Berlin worked on simulating their production. Their work guided by computer modelling, the team found rogue waves appear to be formed when slow-moving waves are caught up by a succession of faster waves moving at more than twice their speed, then merge together. Credits: Technical University of Berlin http://www.esa.int/esaCP/SEMOKQL26WD....html#subhead7 ------------------------------- Links in German: http://de.wikipedia.org/wiki/Kaventsmann http://www.br-online.de/wissen-bildu...hung/index.xml http://weltderwunder.rtl2.de/wdw/Nat..._Killerwellen/ Here is an article in English-language: http://www.esa.int/esaCP/SEMOKQL26WD_index_0.html Wikipedia in English: http://en.wikipedia.org/wiki/Freak_wave Freak waves, rogue waves, extreme waves and ocean wave climate: http://www.math.uio.no/~karstent/waves/index_en.html |
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#26 | |
Commander
![]() Join Date: Jan 2002
Location: Solar system, mainly on earth
Posts: 476
Downloads: 62
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Unfortunatly no when a player drops from a MP, its like all the crew jump on the water => the platform will stay on the same course for all the time, and won't fire anything. The platform is simply freezed the moment the player disconnect. And that's why diconnecters kill games. The ONLY platform that could be save in this case is the helo IF the player, before disconnection, switch to ship control, and the ship take the control before the player disconnect (switching also on ASTAC) This way, the fregate could drive it. And I'm not really sure about this .... |
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#27 |
Ocean Warrior
![]() Join Date: May 2005
Location: Free New York
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Thanks OKO, I was wondering about that.
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#28 |
Sonar Guy
![]() Join Date: Nov 2002
Location: Poland
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Ouch... I didn't knew about that:
http://www.freerepublic.com/focus/f-...r/808538/posts So the sea really can be more dangerous than the enemy, even in modern era. A cyclone can easily sink a WWII destroyer, if it's low on fuel and without water ballast... Of course today they would where the cyclone is and where it goes, but... it was not so long ago after all... |
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#29 |
Sub Test Pilot
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Holy cow!
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DONT FORGET if you like a post to nominate it by using the blue diamond ![]() ![]() ![]() Find out about Museum Ships here: https://www.museumships.us/ Flickr for all my pictures: https://www.flickr.com/photos/131313936@N03/ Navy general board articles: https://www.navygeneralboard.com/author/aegis/ |
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#30 |
Lieutenant
![]() Join Date: Feb 2006
Location: USS Sea Tiger
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I had no idea you can set wind that high. How about sea speed?
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\"Sir they just fired an Exocet at us!\" \"Very well, Bosn pipe Sweepers\" I\'m having trouble with the radar, sir. What\'s wrong with it? I\'ve lost the bleeps, I\'ve lost the sweeps, and I\'ve lost the creeps. |
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