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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#16 |
Navy Seal
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Well, let's just say I put a battleship turret on a Catalina today, and it certainly worked. It wasn't 100% accurate, but very good; and it would probably be less so if we could slow down the 'rockets', but still deadly enough. The one thing I'd be worried about is reload time - so that there's only one shot, and that's it.
Planes, by the way, do not go into attack runs unless they're armed with bombs or D/C's. Once those are dropped, the planes leave no matter what other weapons they have. But they will shoot all weapons they have while they're on their attack run. Since they fly directly at the sub while on their attack run, they have no problem aiming gun-type weapons properly. I think it can work, if we can give them the right "gun" for it :hmm: |
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#17 |
Mate
![]() Join Date: Aug 2005
Location: Italy
Posts: 53
Downloads: 21
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Great news!
What about adding torpedo to AI german subs (ther are only type II and VII), they always stay on surface, but if you can lower their visibility, as if they where submerged with only the periscope up we can get closer to simulate wolfpacks... |
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#18 |
Engineer
![]() Join Date: Jun 2005
Location: Germany
Posts: 218
Downloads: 7
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Maybe it is possible with using bombs? Can you replace the position of the node to 1000 meters above the boat, so it is nearly invisible? But i do not know if boats can release bombs.
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#19 | |
Pacific Aces Dev Team
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#20 | ||
Sparky
![]() Join Date: Dec 2003
Location: Glasgow, Scotland
Posts: 155
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*big sneeze*
different topic entitled 'look what i've found' Quote:
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Good Hunting! Torpedo Problems? Check out my thread for FAQ\'s and running depths! |
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#21 |
Medic
![]() Join Date: Aug 2005
Location: Wisconsin USA
Posts: 165
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Are there rockets in the game....I must admit I've never played that far into it to see.....If rockets can be added to PT boats and airplanes, this might be the closest thing to torpedos yet!
![]() -Jeff |
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#22 | ||
Navy Seal
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Just put this into the SingleMission folders (either English or German). You'll be attacked by 3 catalinas with the 4x500lb loadout, so that's the loadout you have to edit in the .eqp if you want to add and test the 'rockets'. Just make sure you keep some bombs on the plane, otherwise it won't go into attack runs and just leave. |
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#23 | |
Sea Lord
![]() Join Date: Jun 2005
Location: Lux, betw. G, B and F
Posts: 1,898
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Hell sergbuto, if you were sitting in a Beaufighter, armed with Eight 60 Pound Rockets and a 21 Inch torpedo, PLUS Four 20 mm Hispano Guns with high explosive and Armorpiercing Bullets.... would you use them? I gotta show you sumfink ![]() ![]() look here http://lt.macfly.free.fr/images/avions/beaufighter.jpg ![]() or here http://www.aeroplaneart.com.au/Image...eaufighter.jpg MMMMH, i often use Beaufighters in CFS3, and they absolutrely ROCK against enemy shipping. ![]() Aint nuttn better against Subs i guess.
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In conclusion: SH3 is the shizzle, yo. -Frau Kaleun Another negative about using your deck gun is that you are definately DETECTED, which has long term effects on your relationship with aircraft. -snestorm |
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#24 |
Navy Seal
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You know, we could stick some heavier machineguns under these things' wings, too :hmm:
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#25 | |
Pacific Aces Dev Team
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But the principle works well for PT-boats and AI U-boats because they have to follow assigned waypoints and leave immediately after attack. |
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#26 |
Navy Seal
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Really? I was under the impression they'd stop attacking as soon as they dropped all their bombs. :hmm:
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#27 | |
Silent Hunter
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#28 |
Medic
![]() Join Date: Aug 2005
Location: Wisconsin USA
Posts: 165
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Hi iambecomelife....just curious, what mods do you play? Especially keen to know which mods have Japanese traffic off of Guadalcanal.....has someone put in all of the historic Japanese traffic too? :hmm:
Thanks, -Jeff |
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#29 | |
Silent Hunter
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#30 |
Medic
![]() Join Date: Aug 2005
Location: Wisconsin USA
Posts: 165
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I would be interested in a Pacific campaign....I've already tinkered just a little bit with that idea....there have been a couple of mystery threads over at the SH3 boards suggesting that SH4 and/or the expansion pack would be a Japanese sim, but who knows?
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