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Old 08-03-05, 09:08 PM   #16
Pappy55
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BTW, I'm not running any 'Airpower mod' as I haven't heard about that until reading it here. What does it do? Increase number of enemy aircraft?
From what i understand it stops multiple(unrealistic) waves of them gives them a bit more armour and makes AA guns less effective to they arnt so easy to pluck from the sky.. and a few other things.
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Old 08-04-05, 08:57 AM   #17
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Hi guys,

The Harbour Traffic mod only adds one scripted air attack in some ports (that attacks with only one pass). The other attacks in ports are a SH3 random instance, not made by the mod. The Hurricane in Wilhelshaven it's because it's early war (1940) and you don't have much options about air units on SH3. I know that this is a little unrealistic way but is for fun too. If you don't like air attacks just get the harbour traffic mod for Rub which is without that air raiders.

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Old 08-04-05, 02:51 PM   #18
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which one dosent have air attacks?
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Old 08-04-05, 03:52 PM   #19
Rubini
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Pappy55,

RUb 1.42 already have a special version of traffic mod without scripted air attacks.

The stand alone version of traffic mod is with scripted air attacks, ok?

Greetings,

Rubini.
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Old 08-04-05, 04:25 PM   #20
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For the record: I enjoyed RUb earlier, but got a bit put off by the 1 minute+ reload time of the deck gun so I disabled it (did the crew really take that long to stuff a cylinder into a tube?).

So I'm using the traffic/harbour mod stand alone, which is great! Really makes you feel that you're not fighting the war alone.
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Old 08-04-05, 06:57 PM   #21
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So I'm using the traffic/harbour mod stand alone, which is great! Really makes you feel that you're not fighting the war alone.
So you can extract the traffic part of the mod seperate?
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Old 08-04-05, 07:21 PM   #22
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Quote:
Originally Posted by Pappy55
Quote:
So I'm using the traffic/harbour mod stand alone, which is great! Really makes you feel that you're not fighting the war alone.
So you can extract the traffic part of the mod seperate?
Well I suppose you can, but I simply disabled it altogether. I've come to the conclusion that I prefer lots of minor mods instead of mods that changes a lot of things - especially with the brilliant mod enabler tool.

Anyway, here is the link to the harbour traffic mod:

http://www.subsim.com/phpBB/viewtopi...ur+traffic+mod

But I'm all open for large mods that have the option of selecting what features you would like enabled.
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Old 08-04-05, 07:27 PM   #23
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it said that topic dosent exist when i click on it..

is this the standard traffic mod 'Harbour_Traffic_144(1.4ready)'?

I have that but the scriped air attacks happen everytime i depart from willemshaven..

{EDIT}

Sorry link works now....
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Old 08-05-05, 03:54 AM   #24
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I got an air attack on my 4th patrol (2 career) in early 40s and I only got the harbour traffic mod installed comeing out of W'haven I just hope it's not going to be like this all the time like in the closeing stages of the war.
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Old 08-05-05, 09:18 AM   #25
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Default Re: Air Raid in port!

Quote:
Originally Posted by Pappy55

from what i saw all Tommies down...no ships lost..
(How a squaderon of Hurricanes made it al the way to Germany with ordanance will forever be unexplained...
Here is the deal... The Japs and Brits may not have yet been at war so they allowed the Japs to send pilots to England to practise kamikaze tactics (since the planes wouldn't have enough fuel to return).

Okay, that makes no sense but it could be an explaination...
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Old 08-05-05, 01:43 PM   #26
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:rotfl:

Yeah I bet those kamikaze pilots reached veteran status after such training!
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