![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#16 |
Dutch Sea Lord
![]() Join Date: Jan 2002
Location: Almost at periscope death !
Posts: 1,665
Downloads: 1
Uploads: 0
|
![]()
50$ wow that is steep ? Who is charging that ???
You moving over to BF2 ? Does that mean you will stop modding SHIII ? ![]() |
![]() |
![]() |
![]() |
#17 | |
Loader
![]() Join Date: Jun 2005
Location: Canada
Posts: 84
Downloads: 0
Uploads: 0
|
![]()
Gonna try and do both but I'm definately modding BF2 making atleast 10 mp maps as a start.
Quote:
![]()
__________________
PS MODS -Your one stop PS mod source.. click HERE ! |
|
![]() |
![]() |
![]() |
#18 |
Loader
![]() Join Date: Jun 2005
Location: Canada
Posts: 84
Downloads: 0
Uploads: 0
|
![]()
ranked server rental prices are insane for bf2.
__________________
PS MODS -Your one stop PS mod source.. click HERE ! |
![]() |
![]() |
![]() |
#19 |
Commodore
![]() Join Date: Apr 2005
Posts: 641
Downloads: 276
Uploads: 0
|
![]()
money changes everything
Cindy Lauper |
![]() |
![]() |
![]() |
#20 |
Loader
![]() Join Date: Jun 2005
Location: Canada
Posts: 84
Downloads: 0
Uploads: 0
|
![]()
I'm still getting the server lol they are just expensive @ 140 U.S. a month. It was in the works ling before SH3 came along.
Any way I had added stripes to the bf109 but I am thinking that I'm going to redo the skin much like I had done with the stuka because I think I can do a even better one. Thanks to the creator of the living world mod because seeing these fly over in kiel with the new skins is a truly awesome sight , not to mention the ships. I'll try to get a screen of it. Is there a port where the stukas fly over etc ? With modding I don't get alot of time to play. I'm trying to wait until the mod is completed so I can truly enjoy the game because graphics do count in my book. ![]() Liberator shot down by Bismark in one of my testing scenarios: ![]()
__________________
PS MODS -Your one stop PS mod source.. click HERE ! |
![]() |
![]() |
![]() |
#21 |
Dutch Sea Lord
![]() Join Date: Jan 2002
Location: Almost at periscope death !
Posts: 1,665
Downloads: 1
Uploads: 0
|
![]()
Nice, the red stripes look cool, but are they historical correct ?
|
![]() |
![]() |
![]() |
#22 |
Loader
![]() Join Date: Jun 2005
Location: Canada
Posts: 84
Downloads: 0
Uploads: 0
|
![]()
not too concerned with historically correct.
__________________
PS MODS -Your one stop PS mod source.. click HERE ! |
![]() |
![]() |
![]() |
#23 | |
Dutch Sea Lord
![]() Join Date: Jan 2002
Location: Almost at periscope death !
Posts: 1,665
Downloads: 1
Uploads: 0
|
![]() Quote:
|
|
![]() |
![]() |
![]() |
#24 |
Loader
![]() Join Date: Jun 2005
Location: Canada
Posts: 84
Downloads: 0
Uploads: 0
|
![]()
not for that no. Not too worried about my "audience"
![]() ![]() not too spetacular. Alright don't know if this was done or not but anyway, instead of modding your save file to get more money I just changed some amounts in the basic.cgf to get a half decent income the easy way. [RENOWN] RenownReachGridObjCompleted=1500 RenownPatrolGridObjCompleted=2500 CompletedPatrol=1500 NEUTRAL=1 ALLIED=1 AXIS=-10 WrongShipSunk=-500 FirstRankRenown=1000 SecondRankRenown=3500 EndCampaign=2000 [PLAYER_RENOWN] AcademyBonus=15000 I made neutral a gain not a loss aswell. For peeps who don't know, now you have a relatively good income without messing with the save game files. You could also crop the 1500 up to 2500 on the patrol renown for a bit more of a boost that's not too extreme.
__________________
PS MODS -Your one stop PS mod source.. click HERE ! |
![]() |
![]() |
![]() |
|
|