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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#16 | |
Pacific Aces Dev Team
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#17 | |
Admiral
![]() Join Date: Aug 2003
Location: Michigan, USA
Posts: 2,387
Downloads: 21
Uploads: 0
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#18 |
Sea Lord
![]() Join Date: Jun 2005
Location: Lux, betw. G, B and F
Posts: 1,898
Downloads: 66
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THANKYOUthankyouthankyou111111111
![]() ![]() Bobs tex Pack 3 has some new food ![]() OH i could KISS ya- oops ![]()
__________________
In conclusion: SH3 is the shizzle, yo. -Frau Kaleun Another negative about using your deck gun is that you are definately DETECTED, which has long term effects on your relationship with aircraft. -snestorm |
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#19 | ||
Pacific Aces Dev Team
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#20 |
Bosun
![]() Join Date: Apr 2005
Location: Germany
Posts: 69
Downloads: 3
Uploads: 0
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Correct my when I'm wrong but was the C3 the only merchant where multi Skins didn't work?
Or is there still one left? @Sergbuto Will you continue to add multi skining to the other warships like for example the HuntII and Hunt III class? |
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#21 | ||
Pacific Aces Dev Team
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#22 |
Sea Lord
![]() Join Date: Jun 2005
Location: Canada
Posts: 1,878
Downloads: 4
Uploads: 0
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I'd like the see the tugboat as a multi-skin ship. One of my new tankers is based on this ship.
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