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Old 12-12-24, 09:43 AM   #16
millnate
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Quote:
Originally Posted by Hooston View Post
The 4Gb patch is not necessary for widescreen. However I would say either the 4Gb patch or the H.Sie/Stiebler hard coded fixes are a must have for modding as all of the megamods use so much memory, mainly due to textures for 3d models I think. in fact they are now pushing over 4Gb and modders are having to cut nice things out.
The main consideration is to pick a widescreen mod that wants a resolution and refresh rate that your display and graphics card can support. This can be difficult on Linux, especially as my distro has switched to the Wayland windowing system which is not properly supported by old Nvidia video drivers. Proton on the steam deck pretends to support 1920x1080 by scaling the display but it looks like the directX wrappers used by widescreen mods are ignoring this and treating the display as its native 1280x800. It should be possible to hack a widescreen mod to look ok at this resolution but you would have to go into the cfg files to reposition and scale all the elements in the UI. A lot of work for just a small increase in the available screen area.
Bummer. I hear ya about modifying all those file and “small gains” but… sure would be nice on the small steam deck screen to find a widescreen GUI cause all them small numbers are hard to read!

Any chance you’ve gotten SH5 WOS steal working on Linux?! 😂😭
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