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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#16 |
GLOBAL MODDING TERRORIST
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#17 |
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
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ROGER THAT
![]() P.S: thank you for the tool you just sent me. I have downloaded it and I will test it tomorrow with the bunker GR2 file. P.P.S: have you seen my last notes about STRM data? I start thinking that poor resolution of exported data is not caused by a bug in the exporter, but by the fact that it was coded for exporting 3" data ![]() |
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#18 |
GLOBAL MODDING TERRORIST
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I've been watching (I guess you can tell) but still a bit to busy with real life to get hard into things.
I did re fix home network for a faster connection so system resources are improving to speed up all work. Business and hobby. |
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#19 |
Commodore
![]() Join Date: Aug 2016
Location: Netherlands
Posts: 620
Downloads: 31
Uploads: 0
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I will check that GR2 editor out and see what I can do with it.
Steep learning curve I guess but there are topics on it afaik. ![]()
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#20 |
GLOBAL MODDING TERRORIST
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To help out film makers I'm finishing a 'Film Makers' version of the Open Bunker.
I'd suspect anyone can use it in Game if they wish to do a walk about. ![]() Nice thing about the mesh that needs edited is it has 207 verts where 12 would have been enough to do it's job as is. Bad thing about the mesh? It has 207 verts where 12 would have been enough to do it's job as is. Again I work strictly in the hex editing mode with 010 and custom coded scripts I wrote for the job at hand. That allows me to pull the 3D mesh, edit it, and then place it back into the GR2 file as if it was never touched! So should be 100% compatible with the Game and any mods. (No guarantees) This version may also allow you to wall through the outside walls! Be warned that doing so may cause CTD or lockups. Cause your fridge to stop working. Onset of early baldness. Or other side effects. Use at your own risk once released! And why is this thread tagged as [REL]? Last edited by Jeff-Groves; 07-28-19 at 03:27 PM. |
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#21 |
GLOBAL MODDING TERRORIST
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This is NOT JSGME ready.
Try it at your own risk!! If I could remember how to start in the bunker I'd test it. ![]() This is a direct link and your download should start right away. No stupid page to deal with. http://www.mediafire.com/file/715sww...unker.gr2/file You should be able to walk the complete bunker and you MIGHT be able to walk through walls ending up God knows where! There may also be a misplaced vert or 2. Damned things are a pain! So watch for goofy stuff. Now how do you start in the damned Bunker? Last edited by Jeff-Groves; 08-01-19 at 12:43 PM. |
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#22 |
GLOBAL MODDING TERRORIST
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Did the beginning of a campaign and made it to the Bunker.
Everything seems to be as planned and you can now walk the entire Bunker. Even over water and through walls. Lots of weird stuff if you look around. Flipped faces. mistakes in the UV mapping, etc. Enjoy! ![]() Guess to get downloads up I'll have to do a new video! Oh what my wicked mind is conjuring up! Last edited by Jeff-Groves; 08-01-19 at 01:26 PM. |
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