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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Grey Wolf
![]() Join Date: Jan 2002
Location: Holland
Posts: 785
Downloads: 122
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![]() ![]() The Mod SH5 Water for SH3 is a mod which will elevate the SH3 environment to a level not seen before in SH3. It has been created by a mathematical model which calculates colors, lighting rather than do this handcrafted parameter by parameter which will not give the best results. Compared to the previous version it contains an extensive number of improvements enhancing playability and of course graphics. For many scenaries I used pictures from the real environment. Usage
http://www.mediafire.com/file/j0aj8s...antic_V851.zip Changes from v718 to v851: - Improved rain scene in evenenings - Improved nightsky for clear or cloudy evenings Sensors We are not intended to create and test all variants for sensors as there are many (mega)-mods. But it is an idea to change the ranges in the sensors.dat as this is a 20 km environment. suggested values: Precise Range = 17500 Max Range = 19900 (this is one matters) You can use Silent 3ditor for that Bigger sun In case you need a bigger sun then download the archive below and apply it after you activated the SH3 mod. Please note that there are two version in the archive so use the own which you like most: http://www.mediafire.com/file/s6nc5f...r_Sun.rar/file Screenshots: ![]() Evening, cloudy ![]() Afternoon, near sunset ![]() Rain, no wind. ![]() Evening, calm ![]() Storm, cloudy ![]() Sunny, calm ![]() Calm, sunny afternoon ![]() Cloudy and calm ![]() Rain, storm ![]() Torpedo Treffer! ![]() Evening ![]() Night attack ![]() Storm and rain in the evening ![]() Evening, sunny and storm Enjoy! Last edited by rik007; 12-04-18 at 02:04 PM. Reason: Updated version to v851 |
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#2 |
The Old Man
![]() Join Date: Oct 2012
Location: Pleven,BG
Posts: 1,577
Downloads: 901
Uploads: 0
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Nice Rik,will test it soon
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#3 |
Navy Seal
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Always good to have the choice of water rendering!
Looks nice ![]()
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#4 |
not dead yet
Join Date: May 2017
Location: Romania
Posts: 193
Downloads: 130
Uploads: 1
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i tested it with both GWX and NYGM and in both cases there is a problem with the sun, it is very small and moving too fast on the sky , i hope we can fix this because i really liked the look of the water and the variance in colors . I also tried some older version, V84 and its the same thing .
I also have this SH5 water mod : http://brat01.mybb.by/viewtopic.php?id=210 ( you can download it from post no. 17 ) That one doesnt have any sun issues for me . Last edited by ThePrody; 11-06-18 at 07:13 AM. |
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#5 |
Navy Seal
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Tested with WAC 5 and no problem. It’s really nice!
Don’t see this sun issue as it looks as first screen shot above ![]() Looks normal to me. Will try soon with NYGM...
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#6 |
not dead yet
Join Date: May 2017
Location: Romania
Posts: 193
Downloads: 130
Uploads: 1
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First, there is nothing wrong with the sun speed on the sky, i guess its just an illusion due to the fact that its so small .
Second, i tried it with WAC also and the same, i guess it has to do with my hardware, i remember having the "flat sun issue" with Manos environment mods also but the author provided a "Flat Sun Fix " supplement mod that fixed that , maybe if rik007 will check what was fixed in the Manos supplement mod it will solve this one also since its obvious some of graphic cards have this issue . |
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#7 |
Samurai Navy
![]() Join Date: Jan 2014
Location: Strasbourg F
Posts: 572
Downloads: 109
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HI, I tested this mod with wac5 !
SH-5 Water for SH-3 20 Km Atlantic V851 the view in the back is not beautiful but in front it is very well ! (with mep6.0 the view in the back is better) ![]() ![]() SH-5 Water for SH-3 20 Km Atlantic V851 + SH-5 Water for SH-3 Bigger Sun v1, the sun remains small ![]() SH-5 Water for SH-3 20 Km Atlantic V851 + Optional - FSF for MEP v6, the sun is bigger ![]() in Nvidia i change Antialiasing AA value max x4 and desactivate gamma corrections, but the sun remains very small. ![]() :-) |
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#8 |
not dead yet
Join Date: May 2017
Location: Romania
Posts: 193
Downloads: 130
Uploads: 1
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make sure you set those values for the individual sh3.exe, just in case the game settings overrides the general settings or,
better is to install nvidia inspector, and set these values for Silent hunter III and apply . Is the sun still small ? ![]() |
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#9 |
Grey Wolf
![]() Join Date: Jan 2002
Location: Holland
Posts: 785
Downloads: 122
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Ok, On top off Prody's suggestion: I think this issue is the sunhalo. Eric: I will send you a PM
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#10 |
Grey Wolf
![]() Join Date: Jan 2002
Location: Holland
Posts: 785
Downloads: 122
Uploads: 0
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... and for the view in front/back. Do you mean the 'split' you see on the sea surface when floating outside the U-boat? It will become more visible once the sea is rougher. So for example you will still have waves in SH3 even if the windspeed is 1 knots.
I do not know where you live in France but if you live for example near the Atlantic ocean you should see that there are always waves. The sea will not have a waveless, smooth surface. |
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#11 |
Grey Wolf
![]() Join Date: Jan 2002
Location: Holland
Posts: 785
Downloads: 122
Uploads: 0
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.... you live in Strassbourg. Ok. No waves there
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