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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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Admiral
![]() Join Date: Sep 2009
Location: in a neighborhood near you
Posts: 2,478
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Took some editing in the main game folder but I got it to work in RFB 1.4 out of Manila to start since I just figured it out,there is a bit of editing so bare with me, I'll print out edits. You edit UPC Data files, SH4/Data/UPCData/UPCCampaignData,.. Start with Career Start,, edit this so it looks like this,, you should dump the UPC Campaign file out of the PT-109 first before install it and do the edits in main game folder
[CareerStart 2.Flotilla 2] ID= C2Flotilla2 NameDisplayable= Manila IDLinkFlotilla= FremantleCommand IDLinkUserPlayerUnits= F2Sboat, 5, F2Porpoise, 7, F2Salmon, 4, F2Sargo, 8, F1NSSPT109, 4 FlotillaBriefingText= ; seems to have no function FlotillaCommonality= 2 ; to be used when a random choice is assigned then go to Flotillas and edit this you can copy and paste this [Flotilla 2.UserPlayerUnitType 9] <--------You might have to change unit type # ID= F1NSSPT109 NameDisplayable=Elco PT_109 MTB AvailabilityInterval= 1938-01-01, 1945-12-31 IDLinkUserPlayerUnitType= NSS_PT_109 UnitTypeCommonality= 4 IDFlotillaLinkTransferTo= NULL then add this I copied one of subs campaigns and renamed it..you can also copy and paste this [Flotilla 2.UserPlayerUnitType 9.Objective 1] ; NSSPT109 ID= Fre3OBj1 NameDisplayable= Objectives placed around the Phillipines AvailabilityInterval=NULL, 1944-10-01 ObjectiveCode= Philippines [Flotilla 2.UserPlayerUnitType 9.Objective 2] ID= Fre3OBj2 NameDisplayable= Java Sea AvailabilityInterval=1942-02-01, 1945-08-01 ObjectiveCode= Java Sea [Flotilla 2.UserPlayerUnitType 9.Objective 3] ID= Fre3OBj3 NameDisplayable= Makassar Strait AvailabilityInterval=1942-05-01, 1944-03-01 ObjectiveCode= Makasar Strait [Flotilla 2.UserPlayerUnitType 9.Objective 4] ID= Fre3OBj4 NameDisplayable= Celebes Sea AvailabilityInterval=NULL, 1944-11-01 ObjectiveCode= Celebes Sea [Flotilla 2.UserPlayerUnitType 9.Objective 5] ID= Fre3OBj5 NameDisplayable= South China Sea AvailabilityInterval=1941-12-01, 1945-09-01 ObjectiveCode= South China Sea [Flotilla 2.UserPlayerUnitType 9.Objective 6] ID= Fre3OBj6 NameDisplayable= Sulu Sea AvailabilityInterval=NULL, 1942-02-28 ObjectiveCode= Sulu Sea [Flotilla 2.UserPlayerUnitType 9.Objective 7] ID= Fre3OBj7 NameDisplayable= Formosa AvailabilityInterval=NULL, 1941-12-20 ObjectiveCode= Formosa Strait [Flotilla 2.UserPlayerUnitType 9.Objective 8] ID= Fre3OBj8 NameDisplayable= Luzon Strait AvailabilityInterval=NULL, 1941-12-23 ObjectiveCode= Luzon Strait ;*************************** then go to UPC Units make a new folder and copy and paste the porpoise file inside new folder and rename,, to UnitParts9NSSPT_109 <---unit numbers are important then open file and Edit this so it looks likes this [UnitPart 1] ID= NSS_PT_109 Type= NSS_PT_109ConningTower NameDisplayable= NSS_PT_109 MTB UnitPartInterval=NULL, NULL ExternalLinkName3D= data/objects/Conning_PT109_01 HullTextureNameOverride=data/Submarine/NSS_PT1_09/NSS_PT_109class_T01.tga HullLightmapTextureNameOverride=data/Submarine/NSS_PT_109/NSS_PT_109_O01.tga HullNormalmapTextureNameOverride= NULL MenuSilhouetteTextureNameOverride=NSS_PT_109_Class _01.tga then remove it and place it back in UPCUnits folder that should do it Last edited by yubba; 06-30-17 at 04:43 PM. |
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