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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#16 | ||||
Hellas
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![]() yes i can but i don't want to. there are two different nights in the enviro.the nights at cloudy-no cloudy weather and the nights at bad weather.At cloudy-no cloudy nights you have some 'light' becuase in my mind is first priority that it is a game and must be somehow playable even if it isn't so realistic this 'light'.at the second nights , the bad weather nights , you can't see your own nose Quote:
![]() yes, MEP v3 is an enviro that i liked very much but i am getting bored very quicly and start changing things. My best would have been an enviro which randomly changing collecting data from files so you would never know which ,for example, sunset-sunrise is coming but that is not possible afaik.(even if it is-was possible , i don't want to even think about how much work it would take) Speaking for tastes , as all enviro are about, this MEP v6 is by far my favourite ![]()
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#17 |
Grey Wolf
![]() Join Date: Jun 2011
Location: UK
Posts: 752
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Outstanding work as always Makman
Keep up the good work Really looking forward to this one ![]()
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-------------------------------------------------- Authority should derive from the consent of the governed, not from the threat of force If the only tool you have is a hammer, pretty soon everything starts to look like a nail FOTRS Ultimate http://www.subsim.com/radioroom/showthread.php?t=226270 The future of SH4 - coming to a PC near you soon ![]() |
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#18 |
Stowaway
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I would like to create a 30 km atmosphere environment. But when I resize the 3D model of the sky, clouds and fog, the sky is black in game. Do you know why ?
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#19 |
Stowaway
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Another question : do you know if it is possible to make the shipwake visible from a greater distance ?
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#20 |
Eternal Patrol
Join Date: May 2012
Location: mod soup bar and grill
Posts: 1,756
Downloads: 998
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Looking good makman
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#21 | |
Hellas
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![]() @Kendras: both of your posts are off topic. Please create a new thread for your questions and i will reply you there (for your second post , i have no idea so expect only an answer for the first one)
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Knowledge is the only thing that nobody can ever take from you... ![]() Mediafire page:http://www.mediafire.com/folder/da50.../Makman94_Mods |
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#22 |
Stowaway
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#23 |
Engineer
![]() Join Date: May 2016
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M.E.P. V5 with green water is my standard enviroment for SH3. So im Really looking forward to this new version!
If i may issue a suggestion, I would like to see increased underwater transparency. Just enough so you can see the ships sinking in the action cam. With MEP5 most of the time you cant see them, strangely you can see them with MEP5 Green water version. Does the green water version have increased transparency? Thank you very much makman94 for your hard work and making SH3 even better ! ![]() |
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#24 | |
Hellas
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thats strange indead becuase underwater settings are the same in both versions. Anyway, if you want to increase the underwater view go to scene-->EnvData-->Underwater-->Fog and ,in there, increase the ZMax value
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#25 | |
Engineer
![]() Join Date: May 2016
Posts: 217
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i will try adjusting the ZMax to make the underwater a bit more transparent. Not to rush you or anything, just curious, any idea when MEP V6 will be released? |
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#26 |
Bosun
![]() Join Date: Jul 2013
Location: Mansfield, Notts. UK
Posts: 69
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#27 |
Hellas
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hello Subsimers,
M.E.P v6 is released , can be found at my mediafire page Enjoy ! @to moderators: please, change the title of this thread to ''[REL] M.E.P v6 ( ManosEnvironmentPro -version6 )''
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Knowledge is the only thing that nobody can ever take from you... ![]() Mediafire page:http://www.mediafire.com/folder/da50.../Makman94_Mods |
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#28 |
Engineer
![]() Join Date: Mar 2012
Location: Kalifornia
Posts: 211
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Downloading now!! Thank You! My various Screenshots always feature your Environment Mods. I've Tried Them all, yours are the Best!
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#29 |
Grey Wolf
![]() Join Date: Jul 2011
Location: Verona, Italy
Posts: 927
Downloads: 1435
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Hi makman94
great work mate. but I have a question how should I install exactly? I have NYGM with Stiebler4C I think so: -Mep6 -visual sensor Nygm then open your AI sensor for Stiebler 4C folder changeAI_Sensor_Nygm.dat to AI_Sensor.dat and where I have to copy the new files? in Your sub-folder "Library" of "visual sensor for NYGM Thanks ![]() update : Read on subsim forum and Solved
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Parked under the balcony with my U-27 waiting Juliet finish makeup Last edited by hauangua; 04-01-17 at 10:49 AM. Reason: Solved |
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#30 | |
The Old Man
![]() Join Date: Mar 2005
Location: Poland
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![]() Now it's time to merge it with your HAHD Gui - when will it be released? Wanna try them simultanously. |
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