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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#16 |
Eternal Patrol
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Outstanding job!
![]() Very nice site, too. Thanks for the link. ![]()
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“Never do anything you can't take back.” —Rocky Russo |
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#17 |
Sea Lord
![]() Join Date: Mar 2011
Location: In the conning tower of my VIIC scanning the sea through the periscope
Posts: 1,698
Downloads: 173
Uploads: 7
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Looks fantastic
![]() I'm looking forward to your NYGM version ![]()
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[SIGPIC][/SIGPIC] NYGM+H.sie v16+Stiebler 4C+MaGui WS |
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#18 |
Ace of the Deep
![]() Join Date: Sep 2013
Location: France
Posts: 1,072
Downloads: 155
Uploads: 0
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Hello Tycho,
I've installed your slide rule, but the pointer refuses to move. I've checked 3 times my files, and don't understand where the problem comes from... ![]() And 2 : would it possible to enlarge the area zone to drag the pointer ? Thanks |
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#19 | ||
Sea Lord
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#20 | |
Sonar Guy
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Added versions for:
Stock SH3 GWX3 NYGM3.6F Hitman Optics NYGM3.6(Fixed) HitmanGUI_NYGM3_1.1 A very big thanks to BigWalleye, he made the documentation, supply me with the necessary files for these versions and even prepare the version for GWX3. If moderators change the tag to [REL] will be good, please? Quote:
Name=pointer bkgr Pos=187,-187,261,261 Increase the size and then give correct coordinates.
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If you ride like lightning, you're gonna crash like thunder. Last edited by Tycho; 02-25-15 at 04:26 PM. |
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#21 |
Ace of the Deep
![]() Join Date: Sep 2013
Location: France
Posts: 1,072
Downloads: 155
Uploads: 0
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Thank you Tycho and BigWalleye for your work and your replies. With this beautiful add-on, i think i'm going to learn how to calculate a torpedo course !!
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#22 | |
Hellas
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thank you for the link, yes i know this site , in fact i 'discover' these sliderules in this site and i am looking for some HD and accurate templates in order to get them in game. (but till today i haven't discover any nice templates or any nice images of the real thing) ps: yes, this site is a real treasure and the author is keep on updating it.i know that he has some real juicy stuff that he will publish when they are ready so stay tuned ! ps2: your sliderule works like charm and it is very handy ! very very nice addition but you must add a manual for the uses of this tool ![]()
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Knowledge is the only thing that nobody can ever take from you... ![]() Mediafire page:http://www.mediafire.com/folder/da50.../Makman94_Mods Last edited by makman94; 02-27-15 at 04:41 PM. |
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#23 |
Torpedoman
![]() Join Date: Mar 2010
Posts: 112
Downloads: 1474
Uploads: 0
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Tycho, Thanks for your work is fantastic but I agree with Makman, should include a manual so it can be used properly. a greeting and thank you very much for your addon
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NYGM Tonnage War Mod - More than a mod: it's an experience! |
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#24 |
Sonar Guy
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I've no capacity to write properly, a user manual!
All, I can do, is to take Angriffsscheibe_Handbuch_3, and to rewrite its examples to DR3 Slide Rule, plus a few mathematical examples. Possibly, in a series of posts, to which I'll add links in the first post. But, it will take me some time. For those, who are used to working with logarithmic tools, it is easy to understand, how to use examples from Angriffsscheibe Handbuch manual with DR3 Slide Rule.
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If you ride like lightning, you're gonna crash like thunder. |
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#25 |
Sea Lord
![]() Join Date: Mar 2011
Location: In the conning tower of my VIIC scanning the sea through the periscope
Posts: 1,698
Downloads: 173
Uploads: 7
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Thanks a lot Tycho, I've now modded the slide rule into my game
![]() ![]() Kilometers to nautical miles (SM = Seemeile, nautical miles in German) conversion with one quick turn of the inner ring. Quicker than using a calculator ![]() ![]() The same with meters/second to kilometers/hour conversions.
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[SIGPIC][/SIGPIC] NYGM+H.sie v16+Stiebler 4C+MaGui WS |
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Tags |
slide rule |
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