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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#16 |
Watch
![]() Join Date: Sep 2011
Location: Kildare Eire
Posts: 24
Downloads: 42
Uploads: 0
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Thanks Sjlzzle, Going to try again this evening, torpedoes are working but this bloody tonnage bar. Will first try starting a new campaign as I don't think I did in the last test.
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#17 |
Growing Old Disgracefully
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Hi Firebiro
I am having mixed success with the tonnage bar which seems to have an affect whether you are on line or offline and also in game saves and manual saves. At some point you need to be off line. Starting on line and having a save and then exiting and starting again off line seems to work. Also making a patrol report or contact report also seems to make a difference. In Breaking the Fortress from a manual save I sank both the BB and BC with no tonnage bar showing. I deleted the AIG saves and reloaded the manual save and sank the BC and the tonnage bar filled. In Northwest Approaches I sank 3 merchants in Stornoway harbour all at anchor and the tonnage bar filled without any problems. In Loch Ewe I sank a merchant at anchor and the tonnage bar did not fill. I exited the game and came back on off line. I loaded the last AIG save again which was a submerged save. I sank 2 moving AMC's and both showed on the tonnage bar. If you are doing the Baltic do it with minimum mods, essentials only. I usually play with around 40 mods but only 14 for the Baltic. I did around 10 previous Baltics with no tonnage bar showing starting a New Campaign each time. My break through seemed to come when I did an additional save in the bunker which changed the patrol start time. Sinking ships at anchor in the 2 ports should add to the tonnage bar. Getting a ctd in Danzig Harbour is also to be expected at some point also. I Have tried stock also and no tonnage bar filling. So what is the answer? If you start on line, try a patrol report before your first AIG save. You might even want to try a manual save after 5 to 10 minutes later depending on your game circumstances. Exit the game. Go offline and load the last game. Always make any manual saves over the last save showing. If you are going to reload an older save make sure any in front of it have been deleted. I am slowly getting to grips with this problem. It has been a long and time consuming process of experimentation. I do not give up on things easily and this game SH5 is worth persevering with. You just need to think of all the angles and keep a note of what you have done as this will help you with what to try next. I am still on NWA and my tonnage bar is half filled only 3 torpedoes left. Peter
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#18 |
Watch
![]() Join Date: Sep 2011
Location: Kildare Eire
Posts: 24
Downloads: 42
Uploads: 0
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That's some research Peter, going to give a few things a try, unfortunately I don't have the time to restart too much or test fully
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#19 |
Growing Old Disgracefully
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Hi Firebiro
First of this is not a mod issue problem so you can save time here. So if you do not have a lot of time I would simply advise. Start on line. Wait for a AIG save. Exit game. Start again this time off line. Just keep a note as I said before so you remember what you have tried. Starting on line will make saves to the cloud. Starting off line will use your own saved games. At some point you should get the option to save to the cloud or your own local game saves so when this happens select your own local saves. Peter
__________________
LSH3-2015 <> TUTORIALS <> ALL YOU NEED TO KNOW <> ALL IN ONE PLACE SH4 <> TUTORIALS <> HOW TO DO IT <> INFORMATION <> DOWNLOAD LINKS SH5 <> TUTORIALS <> HOW TO DO IT <> INFORMATION <> DOWNLOAD LINKS Always Here To Help A Fellow 'Subber' | Need An Answer to A Question Just Send Me A PM |
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#20 |
Watch
![]() Join Date: Sep 2011
Location: Kildare Eire
Posts: 24
Downloads: 42
Uploads: 0
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Thanks Peter,
I tried starting a new campaign and did Danzig bay again, worked perfectly! Will continue on when I can and see what Scapa flow and Eastern Coastal throws at me. I did leave it online so not sure if that was making any difference at all! I will keep you up to date on this and see if the Tonnage issue rears its ugly head the next time I get to play. Thanks again, Morgan |
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#21 |
Watch
![]() Join Date: Sep 2011
Location: Kildare Eire
Posts: 24
Downloads: 42
Uploads: 0
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Okay so I got some time last night to sink some shipping, After the success at Danzig I was hopeful, got myself out of Keil and unroute to British Coastal, Braking the fortress came up (as I was expecting) So I went straight for it. After about an hour sailing another hour avoiding I got a cruiser in my sights.
Sunk Repulse class cruiser. No change on Breaking the fortress. Sunk Sovereign Battleship. No change on Breaking the fortress. Both appeared on my captains log but did not have the date problem some people are reporting. No settings have changed since I completed Danzig! I did not request the mission as I was already at sea. This tonnage bar Issue is a serious game breaker, I applaud THEBERBSTER and Sjizzle for their time and investigations. I unfortunately do not have the time to troubleshoot, but any of my own findings could contribute to a solution. I have a short mod list. I am using generic patcher, no Orbit listener patch added. Upgraded to 1.2 I do have online saves as I'm not entirely sure how to switch to local. |
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