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Old 01-08-15, 07:12 AM   #16
G Man
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When I activate RFB through JSGME it appears ok but when I activate RFB patch I get conflict alerts I hit install anyway which it does but then the RFB in the active side of JSGME goes from black to grey. What does this mean? Is RFB active or not? Other mods can be installed and stay black in the JSGME active box. I haven't noticed any difference in game play. I Play 100% realism.
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Old 01-08-15, 09:56 PM   #17
TorpX
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The conflicts alert means that some things in the enabled mods will be overwritten by the mod you are presently activating (this often happens). The RFB being grayed-out is essentially the same thing. You should not try to disable a grayed-out mod before disabling the later mods that overwrote it.

With RFB 2.0 and the patch, this is normal.
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Old 01-08-15, 11:34 PM   #18
Crannogman
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Quote:
Originally Posted by G Man View Post
When I activate RFB through JSGME it appears ok but when I activate RFB patch I get conflict alerts I hit install anyway which it does but then the RFB in the active side of JSGME goes from black to grey. What does this mean? Is RFB active or not? Other mods can be installed and stay black in the JSGME active box. I haven't noticed any difference in game play. I Play 100% realism.
The greying out indicates a mod that has been (at least partially) overwitten by a subsequent mod
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