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#1 |
Ace of the Deep
![]() Join Date: Sep 2013
Location: France
Posts: 1,072
Downloads: 155
Uploads: 0
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My mod, called 74' ghost ship, is available at this address : ftp://hartmuthaas.no-ip.org/public/S...DS/FAHNENBOHN/
(User : Maik -- Password : Woelfe) The mod contains the ship with her 74 guns ( ![]() ![]() README : This mod is JSGME ready. If you don't have this tool (JSGME), you have to place manually the files into the appropriate folders. For the historical background, the 74' ship (74 guns) was created by french engineers around the 1740s. At the time, that was a huge technical advance. I didn't create the ship from scratch. I found her in LSH3_V5 supermod (NFD, for Flying Dutchman). But she had only 10 guns and there was a bug with them. It took me very big efforts and time, but with stubbornness and analysis of different files types' structure, i finally managed to make them work. And then, i decided to add as many guns that a real 74' ship had ! So, the ship is capable of firing a full broadside (37 shells) with three different types of guns (16 inch - 8 inch - 4 inch). As the ship is a ghost, her capabilities are formidable : high navigation speed, high rate of fire, huge firing power, and she's unsinkable ! Her default name is " L'Invincible ". ... and something else in the original readme .... ![]() Cheers F ![]() -------------------- OLD POST I have a strange story to tell. In the middle of the North Sea, I was navigating in a heavy storm at night. Suddenly, I crossed the road of the Flying Dutchman himself ! I started to fire against him, but one moment later, he began to shoot me ! I was very surprised ! But I quickly found that there was something wrong. I was never damaged ! I approached the ship and I saw THIS : dutsh-nav.JPG I left the game and opened Silent 3ditor : Attachment 970 Everything seems normal ! The guns are well placed ! Does anyone know how to solve the problem ?? ![]() Postscript : The flying Dutchman was in the LSH3 v5 mod. And I opened the mission with GWX v3. Last edited by Fahnenbohn; 05-01-15 at 11:47 AM. |
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#2 |
Seaman
![]() Join Date: May 2014
Location: "somewhere in the Atlantic"
Posts: 38
Downloads: 152
Uploads: 0
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Nope, I think you've found really a...."ghost"
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#3 |
Best Admiral in the USN
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I thought the Dutchman was an SH4 Easter Egg or was that another thing the devs took from SH3 and imported over to SH4?
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#4 |
Navy Seal
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The Dutchman is a mod for SH3 titled NFD. My version of the mod has no name in the readme, so I can not say for certain who made it.
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"Some ships are designed to sink...others require our assistance." Nathan Zelk ![]() |
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#5 |
The Old Man
Join Date: May 2004
Location: Sutton Coldfield England
Posts: 1,540
Downloads: 305
Uploads: 0
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The FD travels the straits of Luzon in SH4; he is regularly attacked by Japanese destoyers who cant seem to understand that its 'not there'. It has been well documented in SH4 section
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> > Captain!, there's a destroyer on the por........ periscope is flooded Sir! > Darkness is only the absence of Light; Ignorance is only the absence of knowledge © www.worldwartwo.uk www.captainwalker.uk |
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#6 | |
Seaman
![]() Join Date: May 2014
Location: "somewhere in the Atlantic"
Posts: 38
Downloads: 152
Uploads: 0
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![]() Quote:
Yeah, thats right!, I do recall now playing with SH4, found,em as well, tried to chase,em..... I said what the heck is that thing?...but they just dissapear in the horizon....so that,s the famous ghost then.... ![]() ![]()
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