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#1 |
Machinist's Mate
![]() Join Date: Aug 2012
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Too many dids...
Hello, me again...
Just come back again to SH4 after giving it a rest for a while (since November last year) and I'm having troubles again... I've got the Real Environments mod (v5.0) and Game Fixes Only mod installed. I'm not having problems hitting ships with torpedoes (well, when they're going nicely in a convoy line astern at least, when the convoy breaks up and starts circling, usually after the 1st ship is hit, is another barrel of fish) but I am getting a lot of duds. For example I just did the sub school mission (to check my targeting) where you have to sink the (Mogami?) warship and all though I had 100% fish on target 50% of them were duds!! I watched using the free camera and the one's that are duds just bounced off the hull!! I've tried firing at what I consider short range (800yds) on slow speed with contact detonators, I've tried magnetic detonators, and I've tried longer ranges with high speed - I've basically tried all combinations of speed/detonators. Nothing seems to work. This was also happening yesterday in my campaign when I had a nice juicy big fat large convoy of about a half dozen merchant ships or more going at 9knots! I've read that it's common for this to be the case as it was thus in real life, but is there a way to reduce the problem - I simply cannot believe US sub captains knew there was such a problem and just had to live with it (i.e. they didn't find some tactic/workaround whatever to deal with it)?! Last edited by Raven Morpheus; 01-18-14 at 08:20 AM. |
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#2 | |
Ace of the Deep
![]() Join Date: Mar 2007
Posts: 1,288
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![]() Quote:
Historically, a quick fix after the torpedo defects were finally acknowledged, was to encourage "glancing" shots (which cut the number of duds in half),until a permanent solution could be found. A direct hit on the target at a 90 degree angle, as recommended in training, would result in a failure to detonate. The exploder only functioned when the torpedo impacted the target at an oblique angle. |
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#3 |
Ocean Warrior
![]() Join Date: Dec 2007
Location: Between test depth and periscope depth
Posts: 3,021
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And to add to that, the reason the detonators didn't work is that they were being crushed by the straight on impact.
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USS Kentucky SSBN 737 (G) Comms Div 2003-2006 Qualified 19 November 03 Yes I was really on a submarine. |
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#4 |
Torpedoman
![]() Join Date: Aug 2005
Location: San Diego
Posts: 118
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The most astonishing incident I've read about the failures coincident with US torpedo fuzing in WWII concerns Albert Einstein. He was, as I remember, touring the torpedo works on Goat Island, RI prior to the war. He was very proudly handed a Mk 6 fuze to examine. After looking, he quickly said that it would never work to the shock of all assembled. But wait. Thereafter, he returned to New York and drew a diagram denoting the required fixes and sent it to the navy. All ignored.
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Cordially, Neil CAPT USN (Ret.) |
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#5 | |
Ace of the Deep
![]() Join Date: Mar 2007
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![]() Quote:
I've heard the frugal Depression era economics get a lot of the blame. A torpedo was considered to be an expensive item to the fleet budget for practice purposes. Therefore torpedoes were not tested to destruction. They were fired against soft targets with floatable warheads so they could be salvaged for reuse. Seems crazy in retrospect that the warheads were almost never tested. |
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#6 |
Torpedoman
![]() Join Date: Aug 2005
Location: San Diego
Posts: 118
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The Einstein incident is related on pg 119 of Russell Crenshaw's book, The Battle of Tassafaronga, Naval Institute Press.
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Cordially, Neil CAPT USN (Ret.) |
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#7 |
DILLIGAF
Join Date: Feb 2007
Location: florida
Posts: 2,058
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http://www.hnsa.org/doc/torpedo/index.htm
It is my belief that if the core rod had been cut one half to one inch shorter the dud rate would have went down drastically. Premature detonations was most likely the fault of moisture in the detonator mechanism. I have noticed in the game with the mods I am running the dud rate does not significantly drop until mid to late 1943. Until then ... happy suffering. http://www.historynet.com/us-torpedo...rld-war-ii.htm Generic Mod Enabler - v2.6.0.157 1_TriggerMaru_Overhaul_2-5 1_TMO_25_small_patch RSRDC_TMO_V502 RSRDC_V5xx_Patch1 Traveller Mod v2.6 TMO #1 Real Environment mod install Traveller Mod 2.6 Patch 1 - ISE v3 Patch #4 Warships retextured Traveller Mod 2.6 No Midway Transfer Traveller Mod 2.6 No DC Camera Shake Traveller Mod 2.6 Larger Search Patterns Traveller Mod 2.6 Harder Enemy AI Escorts Traveller Mod 2.6 Automatic Ship ID Traveller Alternate Main Loading Screens Convoy Routes TMO+RSRD tambor198's TMO+RSRDC missions pack ========== ==========
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Self-education is, I firmly believe, the only kind of education there is. ![]() ![]() Mercfulfate 将補 日本帝國海軍 Last edited by merc4ulfate; 01-19-14 at 06:53 PM. |
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