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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Grey Wolf
![]() Join Date: Apr 2004
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Its early in the war, late 1940, Dec I think.
I spot what I thought was a typical destroyer force, until I saw the two middle ships.. A carrier and small capital ship. 3 perfect shots into the carrier and 1 lucky stern shot into the front of the capital ship. I thought for sure the capital was going to take more eels, but sure enough, once her engines started back up and she went full power, she dove into the water like a submarine. The carrier on the other hand.. was sitting still, I used it for cover as I sat right along side until my men could get the fish loaded back up. By then, not realizing she was slipping into the water like an angry dirty mechanic and smashed me as I was sitting 30 meters deep. 35% hull and some other minor damages. Great.. Time to go, good job right? no.. Im time compressed 512 and 1 knot, and I have.. no lie.... 57 ships above me.. WTF!! A little over kill?? Including in that pack? 3 other capital ships, I know they are mad, but I've loaded this saved game now 10x and no matter what I do, I cannot escape.. damn |
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#2 |
Ace of the deep .
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If you are using IRAI as a mod then i am afraid the old days of just firing at anything doesnt work anymore . If you have TDW patcher enabled then try to call in a wolf pack . Read this. You can hear thru the hydrophone yourself when you are being triagulated . It is a distinct sound .
http://forums.ubi.com/showthread.php...-about!-Forums Last edited by THE_MASK; 02-02-13 at 04:09 AM. |
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#3 |
Grey Wolf
![]() Join Date: Dec 2012
Location: Perth, Western Australia
Posts: 768
Downloads: 101
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You could just disable IRAI, from my experience, having all the destroyers in the British isles attacking you at once (It was 1939 so French destroyers as well) they never let up, but after disabling IRAI after about 3 hours they abandoned the chase and scattered because I sank the Carrier they were defending and I am not sure where they headed to, but they took of in a hurry.
Last edited by V13dweller; 02-02-13 at 07:16 AM. |
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#4 | |
Seasoned Skipper
![]() Join Date: Mar 2008
Posts: 698
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#5 | |
Ace of the deep .
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![]() IRAI_0_0_39_ByTheDarkWraith\data\Scripts\AI\init ################################################## ############### ###################### Difficulty parameters #################### # Note: difficulty is in range 0.0 - 1.0 with 0.0 being no difficulty (sensor doesn't exist) # for non-merchants VISUAL_DIFFICULTY_MIN = 0.85; VISUAL_DIFFICULTY_MAX = 1.0; HYDROPHONE_DIFFICULTY_MIN = 0.85; HYDROPHONE_DIFFICULTY_MAX = 1.0; RADAR_DIFFICULTY_MIN = 0.85; RADAR_DIFFICULTY_MAX = 1.0; SONAR_DIFFICULTY_MIN = 0.85; SONAR_DIFFICULTY_MAX = 1.0; |
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#6 |
Grey Wolf
![]() Join Date: Apr 2004
Posts: 786
Downloads: 254
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ok.. say I like the difficulty setting the way they are..
How in the world does anyone escape ?? I don't see it being possible, so why even have those settings? just curious |
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#7 | |
Navy Seal
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![]() I'm gonna try with reducing a bit SONAR_DIFFICULTY_MAX firstly. |
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#8 |
Helmsman
![]() Join Date: Mar 2010
Location: Finland
Posts: 108
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I would like to know also! Didn't know that this can happen with IRAI. Hardly realistic having over 50 warships hunting down one submarine, no matter what this submarine sunk, let alone in 1940... But yes, how do you escape without turning IRAI off?
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#9 |
Navy Seal
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Almost lay down on bottom sea or as deep as possible, all stopped, and wait ...they leave after 30 mn
![]() If they drop right on top, move a bit to avoid the charges. It worked twice for me so far, with stock latest IRAI. Took some damages though, but survived. I don't think it's very realistic in my opinion, furthermore at the war begining. I added the TDW Depth Charge Water Disturbances, but result was the same and DD always knew where i was... |
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#10 | |
Ocean Warrior
![]() Join Date: May 2005
Location: New Castle of Delaware
Posts: 3,231
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__________________
Gary No Borders, No Language, No Culture =s No Country I'm a Deplorable, and proud of it. |
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