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Old 07-05-12, 11:08 AM   #16
Sartoris
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Well, there's this one

If I remember correctly, there are (were?) also some tutorial videos in the SH4 section of this forum, but as I said, they all focused on American submarines, so I was wondering if the different interface in the German submarines led to any different approaches.
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Old 07-05-12, 01:22 PM   #17
Off the Rails
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SH4. Must be where I got the idea of a water temperature gauge from.
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Old 07-05-12, 11:53 PM   #18
Laconic
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Quote:
Originally Posted by Sartoris View Post
Well, there's this one

If I remember correctly, there are (were?) also some tutorial videos in the SH4 section of this forum, but as I said, they all focused on American submarines, so I was wondering if the different interface in the German submarines led to any different approaches.
That was less a tutorial and more...showing off. It does demonstrate a fast-90, though there are better videos out there for learning that technique.

Case in point, it took about five tries to get it right. ("A battleship? What a wonderful surprise!")

Edit: Let me amend that by saying that attacking more than one target is inherently dangerous. The simplest way is to find small convoys with only one escort, destroy the escort, and then go to town on the merchants. A submarine's greatest weapon is surprise. To attack multiple targets you either find a way to make sure that your torpedoes impact nearly simultaneously (as in the above video) or you sacrifice your greatest weapon at great peril. As soon as the first torpedo hits, all escorts will immediately begin searching for you and all targets will immediately alter their course from your carefully plotted attack approaches, making any further targeting increasingly dangerous.

It can be done as in the above video of attempting to acquire multiple targets in a short amount of time, or by using the fast-90 to attack two, three, four targets that enfilade themselves as they cross your bow. Due to perspective and distance, the further ships will cross your shoot bearing earlier than closer ships, even though they will all be in a row as their AOB's hit 90 (meaning the torpedoes will all impact at the same time).

Last edited by Laconic; 07-06-12 at 12:07 AM.
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Old 07-06-12, 05:04 PM   #19
Harbinger1
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Default Trevally...fast 90?

I`m not sure what the fast 90 means. Is it when your scope is 00 to target ( 90 degrees ) and torpedoes are set to fast speed?
If i`m wrong is there a video tutorial I can watch.
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Old 07-06-12, 08:17 PM   #20
StinkiePoep
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hey,

i watched this tutorial today and before, its not realy about avoiding DD"s, but its about the fast 90 (at the end) so i thought u could use it, and maybe learn also something from the "finding target method"



at the end (around part 3) , he shows the fast 90
fast 90 = u attack the ship on an angle of 90 degree and with fast they mean, easy and quick, (i think )
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Old 07-06-12, 08:41 PM   #21
Harbinger1
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Default Thanks!

Yes that`s the method I have been using. I just did`nt know that it was called the fast 90.
p.s. I just sunk The Queen Mary..it was without escort! It was a turkey shoot. I got credit for 85,000 tons with no opposition. Why no destroyer escort?? hummm!
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Old 07-07-12, 07:47 AM   #22
Jelkan
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theres this very nice bug, doesnt always work, but its hilarious

so when the DD is going over you you flank speed, when he past you you stop, sometimes he goes full speed backwards, last time i did this he rammed norway:P, think this has to be timed so he chases his own engine thinking its yours

but the easisest way to get rid of the DD's is to sink them, they dont let go of you
unless you do my previous stated bug,

when i attack a convoy is usually just fire everything currently loaded, then crashdive and silent running, all stop, DD's dont follow me most of the timeif they do i go to periscope depth and put a fish in him
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