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Old 05-03-12, 02:17 AM   #16
TorpX
Silent Hunter
 
Join Date: Sep 2010
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Armistead,

While I'm not taking issue with the results of your tests, I can assure you my dives with S-boats were not based on any sort of riding heavy or decks awash condition. I seldom dive soon after I have surfaced, and always surface completely. Perhaps TMO is different.

For anyone in a S-boat: I would try reinstalling the game and mods if normal 'P' dives cannot be achieved in less than 1 minute. I would try a few as it is possible a green crew would hamper you somewhat.
Maybe there is an issue with some of the S-boat files being corrupted easily in installation. Like I said before, I had very long dive times, but a reinstall fixed the problem. The difference was night and day. I know others have had similer problems going back. I don't know for sure what the cause is.
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Old 05-03-12, 09:22 PM   #17
Char
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Quote:
Originally Posted by TorpX View Post
I know others have had similer problems going back. I don't know for sure what the cause is.
TorpX,S-boats are like a Grumpy old man.It'll do What it wants,when it wants.And at it's own pace.and Heaven help you if you say anything about it.
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Old 05-04-12, 02:17 AM   #18
TorpX
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Quote:
Originally Posted by Char View Post
TorpX,S-boats are like a Grumpy old man.It'll do What it wants,when it wants.And at it's own pace.and Heaven help you if you say anything about it.



He he. Well, they have their limitations, but I've always liked playing the S-class. I guess it is because I had a lot of fun with them in SHCE. My main complaint with them (in SH 4) is that when submerged, they turn like a frieght train on a long stretch of track. I find it is best to plan my approaches well in advance, as making quick course changes, is all but impossible.
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